Sammy-rai
01-28-22, 01:50 PM
Does anyone knows how it can be possible to seemingly hit a ship with a torpedo, raising a geyser of water, and still get a message that the torpedo missed ? The target ship does not seem to have taken any damage. The seas were pretty rough this particular day.
In this case I'm using manual targeting but don't manage to obtain a firing solution, so I just guess the AOB, set the torpedo PSTOL to 'impact' with speed = 'fast', cross my fingers, and fire.
I have had my share of dud torpedoes which fail to explode, but they just clunk against the hull and then begin dropping downward.
My SH3 build is basically GWX 3.0, ARB WideGUI, and Sie's Patch.
Btw a couple of seconds later my periscope view acquired a bronze ring around it (see last picture). Why did this happen ? Can I adjust the ring settings ? Why does it only happen sometimes ?
In this case I'm using manual targeting but don't manage to obtain a firing solution, so I just guess the AOB, set the torpedo PSTOL to 'impact' with speed = 'fast', cross my fingers, and fire.
I have had my share of dud torpedoes which fail to explode, but they just clunk against the hull and then begin dropping downward.
My SH3 build is basically GWX 3.0, ARB WideGUI, and Sie's Patch.
Btw a couple of seconds later my periscope view acquired a bronze ring around it (see last picture). Why did this happen ? Can I adjust the ring settings ? Why does it only happen sometimes ?