Gear5
04-02-21, 05:27 AM
i knew there is an option in "realistic" setup to make ships sinking slower, but it is still too fast.
i like the way GWX do it, how do they make it?
and another question:
if i make a ship heavily wounded, it will sink after 10 hours on my watch. But i didn't follow it. i sail away, outside the 16km sphere.
now how the game engine handle this ship? the ship will sink after 10 oz, or it keep "wounded" forever?
i like the way GWX do it, how do they make it?
and another question:
if i make a ship heavily wounded, it will sink after 10 hours on my watch. But i didn't follow it. i sail away, outside the 16km sphere.
now how the game engine handle this ship? the ship will sink after 10 oz, or it keep "wounded" forever?