John Pancoast
02-21-21, 10:47 AM
One of the main ways escorts located u-boats *especially* when shadowing a convoy was via this and it only took one message to do so. It was routine procedure for an escort(s) to hf/df a nearby u-boat and then run down it's bearing including early war. I.e., the same sub sending message after message for hours on end as can be done via H.sies's patch about a convoys course, etc. was a rare event. This is not a knock on his excellent work in any way. Best that can be done via SH3.
Unfortunately allied hf/df too is not simulated in SH3 at least not near enough. AOD handled it well. To replicate this I've been using LGN1's excellent "Submarine Tracking Room" mod found here (https://www.subsim.com/radioroom/downloads.php?do=file&id=4611) for awhile.
I've than changed the line "Probability for NOT being detected when sending a radio message" in the mods .ini file from its default 0.8 so that any time I send a message there is a much greater chance of it being hf/dfed.
Makes the game much more "realistic" and interesting especially after 7/41 when because they started getting suspicious, the Germans issued orders limiting radio traffic.
Highly recommend the mod if interested.
Unfortunately allied hf/df too is not simulated in SH3 at least not near enough. AOD handled it well. To replicate this I've been using LGN1's excellent "Submarine Tracking Room" mod found here (https://www.subsim.com/radioroom/downloads.php?do=file&id=4611) for awhile.
I've than changed the line "Probability for NOT being detected when sending a radio message" in the mods .ini file from its default 0.8 so that any time I send a message there is a much greater chance of it being hf/dfed.
Makes the game much more "realistic" and interesting especially after 7/41 when because they started getting suspicious, the Germans issued orders limiting radio traffic.
Highly recommend the mod if interested.