View Full Version : First Look at Modern Naval Warfare!
FPSchazly
10-21-20, 11:18 AM
Hey, all!
I chatted with Dimitris from Maslas Bros. Games yesterday and he allowed me a first look at their new sub sim Modern Naval Warfare, a spiritual successor to Dangerous Waters. This is a proof-of-concept build so it's a simple scenario but it speaks volumes. There's a fantastic 3D conn and you can see all the various stations they have planned. There are even sailors at stations! It's very cool looking and I hope you enjoy the video show-casing what they have so far.
https://www.youtube.com/watch?v=OB6E64zdE7w
Texas Red
10-21-20, 01:18 PM
Hey, all!
I chatted with Dimitris from Maslas Bros. Games yesterday and he allowed me a first look at their new sub sim Modern Naval Warfare, a spiritual successor to Dangerous Waters. This is a proof-of-concept build so it's a simple scenario but it speaks volumes. There's a fantastic 3D conn and you can see all the various stations they have planned. There are even sailors at stations! It's very cool looking and I hope you enjoy the video show-casing what they have so far.
https://www.youtube.com/watch?v=OB6E64zdE7w
Count me in! :Kaleun_Applaud::Kaleun_Cheers:
pmanhart
10-21-20, 05:57 PM
Very very cool! Looking forward to release.
MattyB83
10-21-20, 08:41 PM
Please take my $$!
Aktungbby
10-21-20, 09:03 PM
pmanhart!:Kaleun_Salute:&
MattyB83!:Kaleun_Salute:
ForceGhost
10-22-20, 05:43 PM
Well, I'll be picking this one up for sure. :Kaleun_Wink:
bstanko6
10-22-20, 07:24 PM
Loved your review FPS! It was great. I have been waiting all my life for a modern sub sim like this!
I’m hoping to get a closer look at this game myself.
We need to crowdfund this and help the guys out!
Fearless
10-22-20, 07:39 PM
Awesome... Looking forward to it. :Kaleun_Salute::Kaleun_Cheers: Neeed any testers?? :)
FPSchazly
10-22-20, 08:24 PM
Loved your review FPS! It was great. I have been waiting all my life for a modern sub sim like this!
I’m hoping to get a closer look at this game myself.
We need to crowdfund this and help the guys out!
Thank you! :Kaleun_Cheers:
Cajun Kaleun
10-22-20, 11:42 PM
I was pretty surprised when I saw this in my YouTube feed. It really would be nice to have a Sub Command or Dangerous Waters with modern graphics.
Bubblehead1980
10-23-20, 01:22 AM
Looks great. Small but important thing. Title of a US warship is USS(All capital letters) Example: USS Virginia
stormrider_sp
10-23-20, 02:21 AM
That, in VR! :o
Outstanding!
Seriously, most of us would donate to this effort. They should look at Patreon or some other crowd-funding.
Bilge_Rat
10-26-20, 02:18 PM
very nice!
This subsim multiplayer will be terrific!, dangerous waters reloaded!
von faust
10-27-20, 04:27 AM
Incredible :D
A dream for us
Jojojung
10-27-20, 05:43 PM
Very, very good news! Looking forward to get this.:Kaleun_Thumbs_Up:
Jojojung
10-27-20, 06:29 PM
Is there any oppertunity to support the devs? Crowdfundig?
UglyMowgli
10-28-20, 12:34 AM
Currently they are discussing with a publisher, if the deal is done they will have all the funding they need, if not, they will turn to a crowdfunding.
They will tell us if they need $$$.
stormrider_sp
10-29-20, 01:48 PM
I hope it's not Microprose.
Just saying, a must buy for me when this comes out.
It looks like the 1st person DW in modern gameplay and graphics, mechanics, multiplayer with mulitstations, that i always wanted, is there anything more i could ask? I dont think so.
Good luck Maslas!
Very interesting....
I like the complexity of underwater warfare. But how do you learn this?
My problem with the vast majority of simulators is that the "academies" "youtubes" etc. made by people who know it all very well, while a novice still knows nothing. Too often they assume foreknowledge ... They more often show how well they know than they attempt to teach a nitwit something. .. eg an incident that vexed me wildly: On Youtube: We sail from Kiel to Kristiansand. Here rises a problem for a novice: How the hell do I get my boat in Kiel ??
Often the type of English is downright bad. Mostly for a non-Englishman, way, way too fast ...
To my taste, there should be "in game" lessons, in a calm manner, in plain English, clear sound, without abbreviations, with a clearly visible pointer, constantly targeting the target audience, the pointer not constantly flying across the screen etc. etc.
First with the help of a teacher, where you can easily take steps back ("what did he mean exactly?"),not only with an explanation WHAT you have to do but also WHY you have to do something, then the same exercise without a teacher. Because submarine warfare is so complex, you should actually have an education expert check the lessons.
In this way you will grow even more enthusiasts of this kind of simulators ...
easy
UglyMowgli
11-13-20, 12:57 PM
I hope it's not Microprose.
Why?
Onkel Neal
11-13-20, 04:28 PM
Very interesting....
I like the complexity of underwater warfare. But how do you learn this?
My problem with the vast majority of simulators is that the "academies" "youtubes" etc. made by people who know it all very well, while a novice still knows nothing. Too often they assume foreknowledge ... They more often show how well they know than they attempt to teach a nitwit something. .. eg an incident that vexed me wildly: On Youtube: We sail from Kiel to Kristiansand. Here rises a problem for a novice: How the hell do I get my boat in Kiel ??
Often the type of English is downright bad. Mostly for a non-Englishman, way, way too fast ...
To my taste, there should be "in game" lessons, in a calm manner, in plain English, clear sound, without abbreviations, with a clearly visible pointer, constantly targeting the target audience, the pointer not constantly flying across the screen etc. etc.
First with the help of a teacher, where you can easily take steps back ("what did he mean exactly?"),not only with an explanation WHAT you have to do but also WHY you have to do something, then the same exercise without a teacher. Because submarine warfare is so complex, you should actually have an education expert check the lessons.
In this way you will grow even more enthusiasts of this kind of simulators ...
easy
Yeah, that's the long time dilemma for simulations, making them approachable for non-techies but also scalable for people who want to learn all the small details.
I like your idea of an "academy" style tutorial, that would be very engaging.
Hopefully, the devs will be able to include an easy mode where the TMA and fire control is assisted by the AI, but also a fully hands-on mode where the player will be able to work the contracts through sonar displays, classify them, designate them, develop a good solution through patient TMA, and then set up the shot.
The Cold Waters style of gameplay is fun but I like the challenge of Sub Command and Fast Attack, too.
Kapitan
11-14-20, 10:28 PM
Well i can say i'm in for sure
UglyMowgli
11-17-20, 02:47 AM
From the dev:
It will be the first SUB sim in the history of subsims that the ship moves with a real water physicseven on the demo that you saw a basic form of it was already there.
The pilots on MNW have work todo and what you saw on the demo is only 30% completeUse of ballast tanks and fore and aft planes are going to be there working with physics the same goes with propulsionAs I said a Subsim can never become a study sim like DCS because it is just meaningless but it can become a better dangerous waters.
Due to that fact and due to the quality standards that we have set, we can't give many platforms at initial release.
We will have to give the rest platforms on DLCs
Source :
https://discord.com/channels/459095468803227648/717596639371591741
Onkel Neal
11-17-20, 01:43 PM
It's been so many years since DW, this is going to be great. Serious modern sub action again. Oh man.
FPSchazly
11-17-20, 02:12 PM
It's been so many years since DW, this is going to be great. Serious modern sub action again. Oh man.
:yeah:
A very exciting time indeed! Can't wait.
Looking forward for this little gem!!!!:Kaleun_Thumbs_Up:
denis_469
11-24-20, 07:03 AM
Good design. Today I receive letter from Subsim about this pre-alpha. Graphic is excellent. It is my word. Design game is exellent like. But have few questions:
1 - how many resources need for this sim? After install Windows 10 in my computer game "Cold water" not run normal. In this sim I see best graphic then before - so this question and rise.
2 - As I remember first modern subsim was "Red storm rising" many-many years ago... As I know today - it was not realistic submarine sim. So now need know about: what about modern submarine countermeasures? What about data modern torpedoes and modern modification elderly torpedoes? Would be or not data about homing systems modern torpedoes, f.e. "Mark-48 mod.7 APB-5" - whta now loading in "Virginia" class submarine with elderly "Mark-48 mod.7 CBASS"? Would be or not resistance to various countermeasures for modern torpedoes? Whjat about data in subsim modern world (US f.e.) submarine sonars? In simulator I see one from last US submarine "Virginia" class what have “AN/BQQ-10(v)6 LABA” sonar. Khow this equipment would be releasing in game? What about ESM “AN/BLQ-10A (v)2 TI-14” install in this submarine? What data would be used in subsim? What about anechoing coating for US submarine and enemy submarines? And more more questions about realising modern equipment US submarine and enemy submarines and ship?
Iteresting read answers, so "Red storm rising" was simple shooter and not realistic. Not interesting another shooter seen...
Rick Rawlings
01-03-21, 06:59 PM
Looks good! Now I am going to have to remember what that demon in my waterfall was all about...:doh:
PolarisEsp
03-07-21, 11:02 AM
I like the game, please if you need a tester let me know.
I have a good computer.
Fearless
03-12-21, 02:23 AM
Happy to be a tester..
it looks great. :Kaleun_Cheers:
I'd be interested in beta testing as well.
Aktungbby
03-12-21, 11:39 AM
PolarisEsp!:Kaleun_Salute:
Raptor82
03-15-21, 05:15 AM
Awesome
BigBANGtheory
04-23-21, 02:47 AM
I think this looks very interesting and for me the first modern era subsim I've been genuinely interested in. Good to see its off the ground and I'll be keeping a lookout for it in the future for sure... make sure you tell us as/when/if the name changes :yep:
JNicholas90
12-09-21, 01:46 PM
Hey, all!
I chatted with Dimitris from Maslas Bros. Games yesterday and he allowed me a first look at their new sub sim Modern Naval Warfare, a spiritual successor to Dangerous Waters. This is a proof-of-concept build so it's a simple scenario but it speaks volumes. There's a fantastic 3D conn and you can see all the various stations they have planned. There are even sailors at stations! It's very cool looking and I hope you enjoy the video show-casing what they have so far.
https://www.youtube.com/watch?v=OB6E64zdE7w
ooo how far we have come!
crestofawave
12-17-21, 09:05 AM
this looks really cool, how is the development going? happy to be a tester :)
Aktungbby
12-21-21, 10:30 AM
creastofawave!:Kaleun_Salute:
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