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View Full Version : Type ixb sub Glitchy graphics


Baskanos
08-29-20, 04:50 PM
Just gone up to a type IXB sub. The skin graphics on the sub are very glitchy, looks like some bits arn't being drawn. Anyone else have this? Is there a fix? It's not pretty looking like my old boat :)


Mods enabled
GWX Lite Harbor Traffic
GWX no meddals
GWX VIIC sub
ManosEnviropro 5
Thomsens Sound Pack V3.2cg
TKSS18 German U-Boats Comp
GWX 16k atmos
LifeBoats&Debris v4
Sh3_volumetric_clods&fog_v2.2
Ahnenerbe WideGui 1920 *1080 Final
GWX Enhanced Damage Effects
FM_newInterior V2.1d

Anvar1061
08-30-20, 02:29 AM
Attach a screenshot for more clarity.

Niume
08-30-20, 05:38 AM
Download GWX Fix all subs
https://www.subsim.com/radioroom/showthread.php?t=214215

Baskanos
08-30-20, 11:58 AM
Here's a screen grab.

Fifi
08-30-20, 12:25 PM
Here's a screen grab.

Can’t see a damn thing on your screen...
You should upload your JPEG pict somewhere on an image hoster and post it here via image button above (when you reply)

Anvar1061
08-30-20, 12:27 PM
Here's a screen grab.
https://www.subsim.com/radioroom/images/smilies/Kaleun_Binocular.gif
The screenshot looks slightly larger. I can not see anything.

https://www.subsim.com/radioroom/showthread.php?t=83681&page=982
https://sun9-7.userapi.com/c846020/v846020465/1a12a9/gwSDTs34e5k.jpg
https://sun9-56.userapi.com/c834201/v834201839/e0e16/sKhG2F0WV98.jpg

Baskanos
08-30-20, 01:27 PM
Sorry for the crappy screen shot. The good news is that 'fix all subs' seems to have done the trick and all the glitchy bits have gone. Alls good now. :):Kaleun_Thumbs_Up:

Fifi
08-30-20, 01:41 PM
Yes, if using TKSS18 German U-Boat Compilation with GWX, you must activate also the Fix All Sub GWX mod!

Kapitän
08-31-20, 05:42 AM
Just gone up to a type IXB sub. The skin graphics on the sub are very glitchy, looks like some bits arn't being drawn. Anyone else have this? Is there a fix? It's not pretty looking like my old boat :)


Mods enabled
GWX Lite Harbor Traffic
GWX no meddals
GWX VIIC sub
ManosEnviropro 5
Thomsens Sound Pack V3.2cg
TKSS18 German U-Boats Comp
GWX 16k atmos
LifeBoats&Debris v4
Sh3_volumetric_clods&fog_v2.2
Ahnenerbe WideGui 1920 *1080 Final
GWX Enhanced Damage Effects
FM_newInterior V2.1d


What does the "FM_newInterior V2.1d" do?

Anvar1061
08-31-20, 06:59 AM
What does the "FM_newInterior V2.1d" do?
https://www.subsim.com/radioroom/images/smilies/Kaleun_Wink.gif
https://www.subsim.com/radioroom/showpost.php?p=1995111&postcount=1

CapZap1970
08-31-20, 01:16 PM
Anyone knows if there is a version of FM New Interiors that include the IX sub? seems that this was left unfinished or no more versions were made... :hmmm:
CapZap

Anvar1061
08-31-20, 02:28 PM
Anyone knows if there is a version of FM New Interiors that include the IX sub? seems that this was left unfinished or no more versions were made... :hmmm:
CapZap
https://www.subsim.com/radioroom/images/smilies/Kaleun_Wink.gif
https://www.youtube.com/watch?v=w8rGTmW1Dhs

Kapitän
08-31-20, 03:30 PM
:Kaleun_Wink:
https://www.subsim.com/radioroom/showpost.php?p=1995111&postcount=1


Thanks! For which type boats is it designed?

CapZap1970
08-31-20, 04:52 PM
:Kaleun_Wink:
https://www.youtube.com/watch?v=w8rGTmW1Dhs


Thanks Anvar!!! :up:
Now, is this a finished mod or is it WIP? I suppose that if it finished it is part of WAC5.0, right?


EDIT: Nevermind.... Thanks anyway....



CapZap

Anvar1061
09-01-20, 01:19 AM
Thanks! For which type boats is it designed?
Type II, VII & IX Full Interior
https://www.subsim.com/radioroom/showpost.php?p=2516251&postcount=4

Kapitän
09-01-20, 02:45 AM
Type II, VII & IX Full Interior
https://www.subsim.com/radioroom/showpost.php?p=2516251&postcount=4


Ok, thanks! Also, works with CCoM and no wide screen?

Anvar1061
09-01-20, 07:08 AM
Ok, thanks! Also, works with CCoM and no wide screen?

Nobody forbids you to check it!

Kapitän
09-11-20, 04:20 AM
Nobody forbids you to check it!


Yes, it seems to work. However, I noticed a view items:


The Nav map on the table of the CR (F2) is all black and there are also, some other blackened corners, for example, in the radio room (F9/"R").


One other thing I noticed is, that the animated B-Periscope in the CT, does not go up and down when pushing "Shift-O" / "Strg-O".


Is that "normal"?

Anvar1061
09-11-20, 05:10 AM
Yes, it seems to work. However, I noticed a view items:


The Nav map on the table of the CR (F2) is all black and there are also, some other blackened corners, for example, in the radio room (F9/"R").


One other thing I noticed is, that the animated B-Periscope in the CT, does not go up and down when pushing "Shift-O" / "Strg-O".


Is that "normal"?
In any case, you need to study your installation.
https://sun9-44.userapi.com/8-nnHTSGe7N_WhYjFg7JWNEHF0EgyCZsZURBKQ/xPjctOYiIpM.jpg
Do you have another strategica.tga
https://www.subsim.com/radioroom/images/smilies/Kaleun_Wink.gif
SHIII_CCoM_12\data\Textures\TLowRes\tex\strategica .tga

Kapitän
09-15-20, 04:03 AM
In any case, you need to study your installation.
https://sun9-44.userapi.com/8-nnHTSGe7N_WhYjFg7JWNEHF0EgyCZsZURBKQ/xPjctOYiIpM.jpg
Do you have another strategica.tga
:Kaleun_Wink:
SHIII_CCoM_12\data\Textures\TLowRes\tex\strategica .tga


Ok, thanks!


Just to be clear: So, I replace the strategica.tga in the Mod, with the one from the game itself?


If yes, do I need this program Silent 3ditor program for that or what is this for?