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View Full Version : Thomsen's wasted again...


Ivan B. Scuttle
06-19-20, 04:46 AM
While performing a normal dive (not crash) crew is still making a ton of thumping noise as ALARM! was triggered instead of Li just doing routine diving preparations announcement with the noise of the air blowing out from tanks (ThomsenSoundPackV3.2cg).

Any ideas how to fix this, gentlemen? :hmmm:

Addendum: Also, how to switch markings and stencils from English to German?

Ivan B. Scuttle
06-21-20, 11:13 AM
While performing a normal dive (not crash) crew is still making a ton of thumping noise as ALARM! was triggered instead of Li just doing routine diving preparations announcement with the noise of the air blowing out from tanks (ThomsenSoundPackV3.2cg).

Any ideas how to fix this, gentlemen? :hmmm:

Addendum: Also, how to switch markings and stencils from English to German?

No body knows a solution to this Enigma (pun intended :sign_yeah:)?

Maddin25
06-22-20, 04:22 AM
Check the "dive sequence" sound file in the sound folder if it was replaced with the crash dive sound file.

Ivan B. Scuttle
06-22-20, 07:23 AM
Check the "dive sequence" sound file in the sound folder if it was replaced with the crash dive sound file.
I just did. Dive sequence sound is crew running when a guy slips, falls and yells "dashau!" (watch out, remember the film) with 2nd officier says "quiet for god's sake!" It's crash dive when Zerstörer launches starshells after U-96 fires 4 eels at Geleitz (convoy), hitting three ships.
There is no crash dive sound file (I'm looking at the sound library)!

Ivan B. Scuttle
06-22-20, 07:37 AM
Check the "dive sequence" sound file in the sound folder if it was replaced with the crash dive sound file.

Thank you for bringing this up!
Have to figure out whats wrong. Maybe Wolfpack345 knows something about this.

Ivan B. Scuttle
06-22-20, 07:42 AM
Check the "dive sequence" sound file in the sound folder if it was replaced with the crash dive sound file.
Pack I've downloaded from subsim is ThomsenSoundPackV3.2cg.rar and inserted it using JSGME.

Maddin25
06-22-20, 10:58 AM
Well, if you had the right sound before activating the pack, try deactivating it via JSGME, delete the "diving sequence" file in den mod folder and activate it again.

Ivan B. Scuttle
06-22-20, 04:20 PM
Well, Thomsenssoundpack was a third mod I've installed so, I do not know what was sound like before. And deactivating is a takeoff check list. :damn: