View Full Version : solutions
The13oogeyMan
03-30-20, 07:46 PM
has anyone ran into your solutions not coming up on the attack map? after inputing all data of course.
They won't appear if you are using forward tubes and the target is behind you. Same for rear tubes and target ahead of you.
Other than that, are you using any mods?
And just to be sure, did you turn the Position Keeper on?
The13oogeyMan
03-30-20, 08:56 PM
using the correct tubes in all atks.
no mods.
and yes position keeper is on
all I get is the white X marking the position.
still quite new with manual TDC
in the torpedo trainer its all good but in career doesn't show up, i think ive selected the torpedo's before i turned on position keeper? if that has anything to do it with it.
i think ive selected the torpedo's before i turned on position keeper? if that has anything to do it with it.
I don't think that should matter.
(I apologize, it's been a very long time since I've run a stock game, so I'm not exactly sure how it behaves; I'm running on some assumptions and guesses.)
You say it works in the training, but not career. :hmmm:
What difficulty settings do you have turned on? Specifically, the "No Map Contacts" one.
For the training mission, did you set that on the main menu, or after you selected the training mission?
For career, did you set it after beginning the career? In the office, before starting a patrol, there's a radio on the left-hand side shelves. You need to set the career difficulty setting there, otherwise the ones you set on the main menu will not work. (It's a silly thing, I'm not sure why the main menu has the settings in the first place, since they get overwritten afterwards in all cases...)
Aktungbby
03-31-20, 01:17 AM
The13oogeyMan!:Kaleun_Salute:
The13oogeyMan
03-31-20, 06:46 AM
yea i figured that part out (main menu settings not taking place in career) took me a few starts lol
but my settings in career for now: manual tdc, realistic repair and reload, and the rest are off. i have map contacts on
The13oogeyMan
03-31-20, 06:49 AM
so when i get a taget in sight and do all targeting data. the only thing i will have on my atk map will be the ship model of the target, and the white x for the distance(which follows the target based off the speed).
still not getting the projected torp path
Sorry to say, I'm out of ideas. The only thing left that I can think of is to uninstall and reinstall.
The13oogeyMan
03-31-20, 05:49 PM
its all good, getting the uboat missions then trying out fall of the rising sun, so maybe itll fix itself when i do that
Bilge_Rat
04-01-20, 06:17 AM
I don't have a screenshot, but once all the data is properly inputed into the attack map, the white X shows the projected position of the target and the white line emanating form the X shows its direction. You will also see a black line from your sub that intercepts the white line showing the projected path of your torpedo and the estimated time to impact. I use it all the time during attacks to make sure my solution is properly inputed and makes sense.
Many Supermods remove the white X and line since it gives you too much info with map contacts on, but I play with map contacts off.
The13oogeyMan
04-01-20, 06:28 AM
yes i know all of that, what im saying is. im not getting the projected torp path at all.
propbeanie
04-01-20, 12:30 PM
Do you have the "Lock" engaged (I would assume so)? On mine, if not Locked, I get no line though. :salute:
The13oogeyMan
04-03-20, 10:00 AM
idk about the vanilla version but I got the solutions showing up now with the FoTRS mod lol
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