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View Full Version : The back head bug


bacchusxxx22
03-29-20, 08:14 AM
Fixed on the gwx gold version.


https://youtu.be/4Q9uxSf2h-M

Ktl_KUrtz
03-29-20, 08:54 AM
Can this work with NYGM?
KUrtz

bacchusxxx22
03-29-20, 10:00 AM
I think yes.

But I dont have nygm installed.

Is the crew folder the same as gwx, or stock?

Ktl_KUrtz
03-29-20, 01:01 PM
I think yes.

But I dun have nygm installed.

Is the crew folder the same as gwx, or stock?
So I need to do something with the crew folder or maybe you have a link to a fix?
Many thanks if you can help.
KUrtz

bacchusxxx22
03-29-20, 01:42 PM
If you tell me where to upload without registering I can offer you the fix for gwx.

I think nygm uses the same pics.

Fubar2Niner
03-29-20, 02:38 PM
If you think this is helpful mate, maybe mediafire, or megaupload. Just a suggestion

bacchusxxx22
03-29-20, 02:51 PM
Maybe someone with a account here can post me a email. And put it here in the dl section.

I think it's worth

Ktl_KUrtz
03-29-20, 02:59 PM
This fix will help a lot of Kaleuns!
It looks a very cool fix.
Thanks for posting.
KUrtz

FUBAR295
03-29-20, 04:03 PM
Is this Anvart's Head 04 fix that corrects the triangles on the back of the head on one of the crew members.

http://www.mediafire.com/file/evs5vq76z4omcet/Head4.7z/file

Readme :

October 29, 2006.
"Head04" mod corrects triangles of faces on sailor's neck.

Legal / Disclaimer:
- You may not use this mod in any commercial way like expansion packs etc. It is intended for non-commercial use only.
- You may use this ship in non-commercial freeware mods for SH3, as long as proper credit is given.
- You may not make changes to this ship, or redistribute it without permission from me.

Installation instructions:

If you're using the JoneSoft Generic Mod Enabler:
Simply unrar the mod into the SilentHunterIII\MODS folder.
Then, run JSGME.exe and you should see the mod listed as an available mod.
Simply select it, then press the enable button and the mod will automatically install.
If you ever want to uninstall the mod, simply run JSGME.exe again and disable the mod.
This will return the game to its previous state.

If you're not using the JoneSoft Generic Mod Enabler, first unrar the mod to the desktop.
Then, open the folder that's been created. Inside you'll see a data folder and a readme file.
Copy data folder to the SilentHunterIII folder. When you copy the files, Windows will ask you
if you want to overwrite files: click on yes for all files.

Successful hunting.
Anvart

THIS MOD IS FREEWARE AND CAN'T BE USED FOR COMMERCIAL PURPOSES OF ANY KIND.

Good hunting,
FUBAR295

Ktl_KUrtz
03-29-20, 04:16 PM
May your God go with you always!
:Kaleun_Cheers:
KUrtz
(The head stuff was the one thing that annoyed me with Silent Hunter III!)

John Pancoast
03-29-20, 05:58 PM
If I recall, this is already part of NYGM.

John Pancoast
03-29-20, 06:06 PM
This is the readme of what is a part of NYGM. Not sure it's the same thing as this thread.


October 17, 2006.
"HaloNotVisibleThroughBody" is simple mod. Now light halos are not visible through crew bodies.

FUBAR295
03-29-20, 06:20 PM
John,

It is.

Not sure if GWX or WAC utilizes this fix. If you import other Crew files into NYGM there is a possibility that the fix is lost as the imported Head04 was not corrected.

My Crew file is a mishmash of heads, hats, uniforms and faces from other mods, so I keep this file fix handy if the triangle rears it ugly head ... pun is intended.

Good hunting,
FUBAR295

FUBAR295
03-29-20, 06:27 PM
This is the readme of what is a part of NYGM. Not sure it's the same thing as this thread.


October 17, 2006.
"HaloNotVisibleThroughBody" is simple mod. Now light halos are not visible through crew bodies.

John,

The Halo through the body was another visual irritant that Anvart made a fix for. The halo was light shining through the body such as a lighthouse if it was in the background of a crew member. It is not the same mod.

Good hunting,
FUBAR295

John Pancoast
03-29-20, 06:30 PM
John,

The Halo through the body was another visual irritant that Anvart made a fix for. The halo was light shining through the body such as a lighthouse if it was in the background of a crew member. It is not the same mod.

Good hunting,
FUBAR295




Ok, thanks Fubar295. I don't think I've ever seen this other problem.

FUBAR295
03-29-20, 06:42 PM
:Kaleun_Thumbs_Up:

bacchusxxx22
03-30-20, 01:53 AM
Never heard of fubars mod.

I made it all alone

Also I wouldn't post it if it already exists!!?!?

My dear

_-----------
301

Sorry buddy it's was night I was sleeping

In a minute I send it to your email,

And post it to the downloads please, to see the others it's a complete new fix.

To not get such messages

bacchusxxx22
03-30-20, 02:45 AM
i have managed to upload it at gofiles:
post if it works
and put in downloads because it will be sort time host



LINK:


https://gofile.io/?c=WAm4L4

bacchusxxx22
03-30-20, 03:37 AM
Is this Anvart's Head 04 fix that corrects the triangles on the back of the head on one of the crew members.

http://www.mediafire.com/file/evs5vq76z4omcet/Head4.7z/file

Readme :

October 29, 2006.
"Head04" mod corrects triangles of faces on sailor's neck.

Legal / Disclaimer:
- You may not use this mod in any commercial way like expansion packs etc. It is intended for non-commercial use only.
- You may use this ship in non-commercial freeware mods for SH3, as long as proper credit is given.
- You may not make changes to this ship, or redistribute it without permission from me.

Installation instructions:

If you're using the JoneSoft Generic Mod Enabler:
Simply unrar the mod into the SilentHunterIII\MODS folder.
Then, run JSGME.exe and you should see the mod listed as an available mod.
Simply select it, then press the enable button and the mod will automatically install.
If you ever want to uninstall the mod, simply run JSGME.exe again and disable the mod.
This will return the game to its previous state.

If you're not using the JoneSoft Generic Mod Enabler, first unrar the mod to the desktop.
Then, open the folder that's been created. Inside you'll see a data folder and a readme file.
Copy data folder to the SilentHunterIII folder. When you copy the files, Windows will ask you
if you want to overwrite files: click on yes for all files.

Successful hunting.
Anvart

THIS MOD IS FREEWARE AND CAN'T BE USED FOR COMMERCIAL PURPOSES OF ANY KIND.

Good hunting,
FUBAR295


I just downloaded the anvart headfix to take a look.
Anvars fix tgas are from stock???

My are the gwx


However my fix is different as I see on the tgas here.
Thats good news to don't make me suspicious of steeling.

Everyone should take a look.

bacchusxxx22
03-30-20, 03:53 AM
Ok, thanks Fubar295. I don't think I've ever seen this other problem.

When I fixed my video card driver the lighttower bug was gone...

bacchusxxx22
03-30-20, 05:23 AM
John,

It is.

Not sure if GWX or WAC utilizes this fix. If you import other Crew files into NYGM there is a possibility that the fix is lost as the imported Head04 was not corrected.

My Crew file is a mishmash of heads, hats, uniforms and faces from other mods, so I keep this file fix handy if the triangle rears it ugly head ... pun is intended.

Good hunting,
FUBAR295


I have 9 different crew uniforms working
The officers will bug if you put in more than 4

But I think it's possible to put in more but you have to make musters for them to work properly
To not have bugs in the crew Screen at base

Ktl_KUrtz
03-30-20, 06:06 AM
i have managed to upload it at gofiles:
post if it works
and put in downloads because it will be sort time host



LINK:


https://gofile.io/?c=WAm4L4
It worked many thanks.
KUrtz.
:Kaleun_Cheers:

FUBAR295
03-30-20, 07:53 AM
Never heard of fubars mod.

I made it all alone

Also I wouldn't post it if it already exists!!?!?

My dear



Anvart created this mod to fix the issue, it was a good while ago. I think most of the supermods have this incorporated into their Crew file for Heads or modders of the Crew files. So I do not wonder that you would not have known of this fix.

I will dl yours and check it out. There are many ways to skin a cat. :hmmm:

Good hunting,
FUBAR295

FUBAR295
03-30-20, 07:57 AM
I just downloaded the anvart headfix to take a look.
Anvars fix tgas are from stock???

My are the gwx


However my fix is different as I see on the tgas here.
Thats good news to don't make me suspicious of steeling.

Everyone should take a look.

I am pretty sure it was from the stock file iirc. It was a good while ago.

Goodhunting,
FUBAR295

John Pancoast
04-02-20, 07:39 AM
Can this work with NYGM?
KUrtz




Did some more digging in NYGM and the Anvar's back of head fix is also already part of NYGM.
Added with 3.6f too.

bacchusxxx22
04-02-20, 12:57 PM
Did he fix it with 3d modeling and make the triangle disappear?

In gwx3.0 gold it's not included. In my dloaded version

I fixed it simple with 2d paint and made the neckpart black so you see trough the triangle not the skin color but black

In some positions it is a bit visible

So if anvars fixed it 3d its the better solution

John Pancoast
04-02-20, 01:34 PM
Did he fix it with 3d modeling and make the triangle disappear?

In gwx3.0 gold it's not included. In my dloaded version

I fixed it simple with 2d paint and made the neckpart black so you see trough the triangle not the skin color but black

In some positions it is a bit visible

So if anvars fixed it 3d its the better solution

Don't know but probably; he is an extremely talented modder including in 3d.