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View Full Version : Sound mods and TWoS


Backscuttle
03-20-20, 02:54 AM
So, I have the E.Piaf mod for gramophone. Unfortunately none of the songs seem to play, just the default ones. Is this something to do with TWoS? I have had the mod active in twos jsgme, but then Bstanko6`s final radio mod gets greyed out. Is this correct? All help appreciated.
PS - also the radio only seems to tune into the default channel, not the extra channels as per bstanko6`s final mod.The extra channels are installed to mods>data>sound>radio. Am I missing something blindingly obvious here?

bstanko6
03-20-20, 03:53 AM
Are you saying my radio mod did work before? You would be the first to have reported a problem. Did you add a radio mod over mine?

THEBERBSTER
03-20-20, 05:31 AM
Hi Bs
You should be able to drop a zip file into your gramophone folder unzip it and and extract the songs.
KSDCommander has a gramophone shuffler, alternatively you can use this application to play ogg and MP3 sound files.
SH5 Gramophone Shuffler > Enable JSGME (http://www.subsim.com/radioroom/downloads.php?do=file&id=1578)
Peter

Backscuttle
03-20-20, 10:15 AM
Hi.
Thank you both for replying.
Firstly, the Piaf problem was of my own making. I realise now that should have put the files into SH5 > data> sound>gramophone. My bad.
Secondly, I placed Bstanko6`s radio final mod into jsgme, (twos), but only seem to get one station. When I re-tune it just keeps going and doesn`t stop on another channel. So I have disabled and now placed the files into the radio folder. I will re-try in game when I resurface as am presently trying to avoid destroyers!!
If this still does`nt work I will re-post here.Again thanks for replying.

bstanko6
03-20-20, 01:40 PM
Ok I see. When I made the mod, those files were very finicky! Very sensitive to small changes and can throw the whole thing out. Good luck!

Backscuttle
04-22-20, 02:26 AM
Bit late in replying. All working now. Again I didn`t place files in the right folder. Doh!