View Full Version : TWoS CTD when starting new chapter
PanzerDan86
11-09-19, 06:36 AM
Hello everyone,
I've recently come back to SH5 after several years away and I'm so excited about playing the TWoS mod! It's looks really fantastic.
However, I'm running into a problem. I've started a new career in TWoS, and I've completed the first "Baltic" chapter. I then head to Kiel to "end patrol" on September 5th 1939. When I enter base I manually save the game in the bunker, exit to the main menu, then reload the save. Then I upgrade my boat, and select my new patrol mission (in this case the only one visible is "British Coastal Waters"). The problem then comes when I try to start the new patrol. The initial loading screen appears for 1-3 seconds and then the game just completely exits and I'm instantly back to my desktop.
I've been looking on the forum for the past several hours for a fix to this issue but I can't seem to find one. Is there any workaround available? Am I doing something completely wrong or missing an obvious step? I've read through all of the documentation on TWoS and I'm pretty sure I'm not doing anything strange.
As a note: I've looked into the Wolves of Steel 2.2 Quick Start Manual and Gameplay Tips PDF that came with the mod download but I can't seem to find the same full version of the quick start guide on the forums anywhere, just a shortened version. Being able to use the online version of the guide would be great since I could probably click on all of the links contained within the document. Right now since it's a PDF version, the links are not functioning.
My game is the Steam version - I did a fresh install of SH5 and updated it to ver. 1.2 as required before installing TWoS. My PC specs are: Intel i7 4790K with MSI GTX 970 graphics card and 16GB of RAM.
I would love to know how to fix this problem in order to accept the next mission and start my 2nd patrol. Also, any insight on what I might have done to cause the problem in the first place. Perhaps high TC usage? Saving near the port maybe?
Any help would be greatly appreciated! :Kaleun_Salute:
vdr1981
11-09-19, 07:23 AM
HIi PanzerDan86! :salute:
What is your TWoS version? Also, check this link...
https://www.subsim.com/radioroom/showthread.php?t=238315
Links from included pdf documentation work just fine for me...:yep:
PanzerDan86
11-09-19, 12:28 PM
HIi PanzerDan86! :salute:
What is your TWoS version? Also, check this link...
https://www.subsim.com/radioroom/showthread.php?t=238315
Links from included pdf documentation work just fine for me...:yep:
My version is 2.2.16 FULL. Do I need to also add the "2.2 Update v2.2.16"?
To test again, I just deleted my previous several saves (thinking maybe they were corrupt) and headed towards Kiel again to dock and end my first patrol. When I try to start the 2nd patrol with the Coastal Waters mission requested the game crashes again. Not sure what's going on.
PanzerDan86
11-09-19, 02:34 PM
HIi PanzerDan86! :salute:
What is your TWoS version? Also, check this link...
https://www.subsim.com/radioroom/showthread.php?t=238315
Links from included pdf documentation work just fine for me...:yep:
Hey Vecko,
I just read all 30 pages of that thread and sadly didn't find anyone talking about a similar problem of crashing the game when starting a new patrol.:wah:
Theoretically, could it be that my first patrol is somehow messed up and this is causing me to not be able to start a 2nd patrol after ending the first? Should I try to start a completely new career?
vdr1981
11-09-19, 03:10 PM
My version is 2.2.16 FULL. Do I need to also add the "2.2 Update v2.2.16"?
You don't ...When I release update v2.2.17 then you can use just an update. :yep:
Theoretically, could it be that my first patrol is somehow messed up and this is causing me to not be able to start a 2nd patrol after ending the first? Should I try to start a completely new career?
It can be anything and I cant really say from this point what is wrong with your game without more detailed information. In these situations I usually suggest clean game reinstallation and new campaign start. But before that you can upload you Kiel bunker save and I'll check it out (you can also upload one before Kiel as well). :yep:
PanzerDan86
11-09-19, 03:21 PM
You don't ...When I release update v2.2.17 then you can use just an update. :yep:
It can be anything and I cant really say from this point what is wrong with your game without more detailed information. In these situations I usually suggest clean game reinstallation and new campaign start. But before that you can upload you Kiel bunker save and I'll check it out (you can also upload one before Kiel as well). :yep:
I figured it out Vecko! This should be interesting for you! The problem has to do with upgrading the Uboat before the mission starts:
I'm using the optional "TWOS Campaign Start_VIIB_UFlak" mod included in TWOS so that I'll have the VIIB. After I return from the Baltic I go to the upgrade guy and request to get the extended conning tower. Not the double-conning tower, just the extended one. After that, when I try to start Patrol 2, the game CTDs. However, if I DONT upgrade the conning tower the Patrol 2 will start just fine! I've tested it 3 times now, and can 100% confirm this is the reason for the CTD. Without boat upgrades, everything is fine, with them the game crashes. Interesting find!
Should I disable that mod and try using the VIIA instead? Or will this continue to happen in the future when I return from patrol and try to use renown points for upgrades?
vdr1981
11-09-19, 03:33 PM
I figured it out Vecko! This should be interesting for you! The problem has to do with upgrading the Uboat before the mission starts:
I'm using the optional "TWOS Campaign Start_VIIB_UFlak" mod included in TWOS so that I'll have the VIIB. After I return from the Baltic I go to the upgrade guy and request to get the extended conning tower. Not the double-conning tower, just the extended one. After that, when I try to start Patrol 2, the game CTDs. However, if I DONT upgrade the conning tower the Patrol 2 will start just fine! I've tested it 3 times now, and can 100% confirm this is the reason for the CTD. Without boat upgrades, everything is fine, with them the game crashes. Interesting find!
Should I disable that mod and try using the VIIA instead? Or will this continue to happen in the future when I return from patrol and try to use renown points for upgrades?
OK interesting...It would be really helpful if you could upload your Kiel bunker gamesave, I have to see what is going on in order to fix the problem in furure updates! :yep: For now, you can just continue your campaign with 7B, with default or double conning tower...
EDIT:
If you dont know where your savegames are this will help...
Before we start you should know that all SH5 gamesaves are stored in "My documents/SH5/data/cfg/SaveGames" folder and they are named something like "0000000d" or "00000001a" ect... In order to track down your gamesaves better, you should sort your gamesave folders by date modified and especially pay attention to time of gamesave creation because this is the best indicator which will help you to match your silly named gamesave folders to those shown in ingame save/load menu.
Quote:
Originally Posted by kevinsue View Post
Just for info, you can confirm the actual title of the gamesave (what you typed in when you made the save) if you open "ReplayInfo.rep" file with notepad contained in that particular gamesave.
PanzerDan86
11-10-19, 02:49 PM
OK interesting...It would be really helpful if you could upload your Kiel bunker gamesave, I have to see what is going on in order to fix the problem in furure updates! :yep: For now, you can just continue your campaign with 7B, with default or double conning tower...
EDIT:
If you dont know where your savegames are this will help...
Hey Vecko,
I found the savegame file that you need. However, I've never uploaded a file on subsim. Not sure how to do it. I checked the SH5 guide thread but didn't see any tutorials on how to upload a savegame file. What would you suggest?
vdr1981
11-11-19, 05:41 AM
Hey Vecko,
I found the savegame file that you need. However, I've never uploaded a file on subsim. Not sure how to do it. I checked the SH5 guide thread but didn't see any tutorials on how to upload a savegame file. What would you suggest?
Zip/rar the folder and upload it on Mediafire or some other hosting site...
vdr1981
11-13-19, 08:07 AM
Panzerdan86, do you use some custom non TWoS mods by any chance because I've performed some extensive stress testing with VIIb conning tower 2 and I couldn't get any CTDs.
Any chance for that gamesave ?
PanzerDan86
11-14-19, 06:35 PM
Panzerdan86, do you use some custom non TWoS mods by any chance because I've performed some extensive stress testing with VIIb conning tower 2 and I couldn't get any CTDs.
Any chance for that gamesave ?
Hey Vecko,
Sorry for the delay in my response. I've been away on a business trip all week and didn't have the time to upload to mediafire until today. Here's the link to the savegame file: https://www.mediafire.com/file/eng7kqq6it8zsnd/0000000d.7z/file
vdr1981
11-14-19, 07:35 PM
Hey Vecko,
Sorry for the delay in my response. I've been away on a business trip all week and didn't have the time to upload to mediafire until today. Here's the link to the savegame file: https://www.mediafire.com/file/eng7kqq6it8zsnd/0000000d.7z/file
No problems Sir, better late than never. :03:
But , I was able to start new patrol with enlarged conning tower on board without any issues . :yep:
What mods do you have activated in your JSGME? :hmmm:
https://i.postimg.cc/25Hf9xrT/SH5-Img-2019-11-15-01-22-39.jpg
https://i.postimg.cc/rmK2BtpT/SH5-Img-2019-11-15-01-24-33.jpg
PanzerDan86
11-16-19, 04:50 AM
No problems Sir, better late than never. :03:
But , I was able to start new patrol with enlarged conning tower on board without any issues . :yep:
What mods do you have activated in your JSGME? :hmmm:
https://i.postimg.cc/25Hf9xrT/SH5-Img-2019-11-15-01-22-39.jpg
https://i.postimg.cc/rmK2BtpT/SH5-Img-2019-11-15-01-24-33.jpg
Hey Vecko,
These are the mods that I have activated in JSGME. They appear in the following order:
TWoS Campaign Start_VIIB_UFlak
TWoS FX_Reduc. Fires and Expl._Incr. Flooding via Zones
TWoS SM Interior_Food Stocks
TWoS UI cmd_Radio Reports_Auto Target ID
TWos Remove Sub Flags
I've noticed you have the sub flags in your screenshot...maybe the VIIB mod is meant to work with the flags, and if the flags are disabled it can't load the new conning tower correctly? I have them disabled...so maybe that's the issue. I'll try to activate the flags and test again.
PanzerDan86
11-16-19, 05:37 AM
Hey Vecko,
I just tested again after re-enabling the flags mod and it still immediately CTDs when I try to start a new patrol after selecting my conning tower upgrade.:hmmm:
vdr1981
11-16-19, 08:52 AM
Hey Vecko,
I just tested again after re-enabling the flags mod and it still immediately CTDs when I try to start a new patrol after selecting my conning tower upgrade.:hmmm:
Exactly the same setup but no CTD...
https://i.postimg.cc/Tw8czwYM/Capture.jpg
https://i.postimg.cc/4dBT8rsc/SH5-Img-2019-11-16-14-42-25.jpg
PanzerDan86
11-17-19, 05:04 AM
Exactly the same setup but no CTD...
Vecko, this may be a stupid question..but how exactly are you ordering the upgrades? Is there a trick to it?
Here's how I do it - I end a patrol, save in the bunker, exit to main menu, load the save. Then I talk to the upgrade guy first, select the extended conning tower and exit his dialogue. Then I go to the mission guy, ask him for a new mission, select the mission (BCW for example) and then click in the top right of the map to exit the map. Then I click on the mission guy again, and say "let's start the patrol".
When I follow these steps, the game will start to load but then will always CTD. I've also tried saving the game after doing all of the above steps except for "let's start the patrol". Then, reloading the game and just doing the last step of "let's start the patrol" and it still CTDs.
If I do EVERYTHING the exact same way EXCEPT selecting the conning tower upgrade...everything works fine. I'm now on my 3rd patrol in this VIIB and I've re-tried the upgrades between the 2nd and 3rd patrols and got the same results..CTD if I select the conning tower. So at this point I'm afraid I'm just going to have to keep using the "stock" VIIB until I get the VIIC.
Am I missing a step in the process somewhere? Am I doing something obviously wrong?
Also, how does it eventually work to get the VIIC? When will that happen? And how does it happen? Do you get the VIIC eventually via the upgrade guy? Or does it just automatically come sometime in 1940 after I end a successful patrol? Will I need to disable the VIIB mod in order to get the VIIC? I'm starting to worry that I'll be stuck with this VIIB and unable to upgrade it for the entire war if I'm not careful.
THEBERBSTER
11-17-19, 06:20 AM
Hi PD
When I end a patrol/mission I always exit back to the desktop and start the game again so I know all the data has been cleared.
PM sent.
Peter
vdr1981
11-17-19, 09:14 AM
Vecko, this may be a stupid question..but how exactly are you ordering the upgrades? Is there a trick to it?
Here's how I do it - I end a patrol, save in the bunker, exit to main menu, load the save. Then I talk to the upgrade guy first, select the extended conning tower and exit his dialogue. Then I go to the mission guy, ask him for a new mission, select the mission (BCW for example) and then click in the top right of the map to exit the map. Then I click on the mission guy again, and say "let's start the patrol".
When I follow these steps, the game will start to load but then will always CTD. I've also tried saving the game after doing all of the above steps except for "let's start the patrol". Then, reloading the game and just doing the last step of "let's start the patrol" and it still CTDs.
If I do EVERYTHING the exact same way EXCEPT selecting the conning tower upgrade...everything works fine. I'm now on my 3rd patrol in this VIIB and I've re-tried the upgrades between the 2nd and 3rd patrols and got the same results..CTD if I select the conning tower. So at this point I'm afraid I'm just going to have to keep using the "stock" VIIB until I get the VIIC.
Am I missing a step in the process somewhere? Am I doing something obviously wrong?
Actually, save and reloads in bunker at patrol end are quite irrelevant in latest TWoS version since it's quite stable. One save/relaod in bunker is only mandatory at the campaign chapter start.
Also, how does it eventually work to get the VIIC? When will that happen? And how does it happen? Do you get the VIIC eventually via the upgrade guy? Or does it just automatically come sometime in 1940 after I end a successful patrol? Will I need to disable the VIIB mod in order to get the VIIC? I'm starting to worry that I'll be stuck with this VIIB and unable to upgrade it for the entire war if I'm not careful.
Type VIIC will become available for you in Western Aproaches/Mare Nostrum campaigns but only if your ratings are positive...
PanzerDan86
11-17-19, 10:37 AM
Type VIIC will become available for you in Western Aproaches/Mare Nostrum campaigns but only if your ratings are positive...
Ok cool, but how are ratings determined? Does it have to do with the number of ships I sink? I would assume so, but it would be good to have this confirmed. Whenever I exit the game after saving, the screen says "Rating: Promising". Does that mean that I'll get the upgrade once I select a new campaign?
Another question for you:
On my second patrol I selected BCW because it was the only one available. Once I was already at sea, the "Breaking the Fortress" mission became available so I never actually got to select it directly. However, I entered Scapa Flow and sunk a large battleship while I was supposed to be doing the BCW mission. I think I sank it on October 9th. After sinking the battleship I returned to BCW and kept sinking merchants and made sure to remain at sea until the deadline for breaking the fortress passed (October 15th) and the mission was no longer visible. I then ended my 2nd patrol on October 16th. Did I get credit for completing Breaking the fortress? Or was I supposed to end the patrol before October 15th to get credit for it? I don't see any of the Iron Cross emblems across the top of my map where the different missions are available. I don't even see them for the BCW mission either...even though I sank some ships within the zone. Now I'm on my 3rd patrol doing the Northern Approaches mission. Have I messed up my campaign progress? Do I need to keep sinking ships in a mission until I see the Iron Cross emblem? Are Iron Cross emblems the way to tell if you've "passed" a mission?
PanzerDan86
11-18-19, 07:34 AM
I realize Vecko must be busy. Is there anyone else that could answer my questions in the above post about obtaining a positive captain rating and knowing whether I finished the individual missions in the Coastal Waters campaign?
vdr1981
11-18-19, 08:08 AM
I realize Vecko must be busy. Is there anyone else that could answer my questions in the above post about obtaining a positive captain rating and knowing whether I finished the individual missions in the Coastal Waters campaign?
I general, 1000 renown points (per patrol!) will bring you 1 rating point. 100 renown and less (again per patrol) will give you -1. This means that you don't want to skip patrols in order to "speed up the war", always sink at least 1-2 "normal" ships before you decide to go home. :yep:
Every ship in the game has it's own specific renown values. For example, medium freighters have 120-150 points, tankers ~200-250 and some rare and valuable ships can have 500 points and even more...
Maintaining positive rating (1 and more) will bring you regular equipment upgrades and new U-boat offers. If you go negative than you may use your current sub type indefinitely...
Use KSDCommander to track your rating and renown points. You will also see realistic awards and medals there. Check it out, it's really a cool program. :yep: IN-game medals system is not historically accurate.
Don't think much about secondary missions and flotilla objectives, just be efficient and you'll be OK captain...
You can also take a look at this article... https://www.subsim.com/radioroom/showpost.php?p=2377332&postcount=3816
PanzerDan86
11-21-19, 03:01 PM
I general, 1000 renown points (per patrol!) will bring you 1 rating point. 100 renown and less (again per patrol) will give you -1. This means that you don't want to skip patrols in order to "speed up the war", always sink at least 1-2 "normal" ships before you decide to go home. :yep:
Every ship in the game has it's own specific renown values. For example, medium freighters have 120-150 points, tankers ~200-250 and some rare and valuable ships can have 500 points and even more...
Maintaining positive rating (1 and more) will bring you regular equipment upgrades and new U-boat offers. If you go negative than you may use your current sub type indefinitely...
Use KSDCommander to track your rating and renown points. You will also see realistic awards and medals there. Check it out, it's really a cool program. :yep: IN-game medals system is not historically accurate.
Don't think much about secondary missions and flotilla objectives, just be efficient and you'll be OK captain...
You can also take a look at this article... https://www.subsim.com/radioroom/showpost.php?p=2377332&postcount=3816
Hey Vecko, thanks for this info! Very helpful! I can already see that my rating is positive which is great. On my latest patrol I actually stumbled across a task force with a Queen Elizabeth class battleship that I sunk and got away clean from her destroyer escorts! Another 31000 tons to my credit! I'm sure BDU will be pleased! :03:
On a side note, I'm still a little disappointed that I can't upgrade my conning tower without the game crashing. I don't have any AA armament as a result. :wah: I hope this wont' affect the VIIC in later campaigns as well....
Have you stumbled across anyone else with the same issue I'm having? It's really strange because literally everything else works smooth as butter! The mod is extremely stable apart from this issue.
PanzerDan86
05-20-20, 05:22 AM
Hello Vecko,
I hope you've been doing well! I wanted to just ask again if there has been any development or fix for the conning tower issue? I recently upgraded to TWOS version 2.2.18 and I'm still having the same conning tower CTDs even on a new campaign. Every time I try to upgrade the conning tower and start a new patrol...CTD. When don't upgrade the conning tower everything is working fine. Any ideas?
sonar112
12-03-21, 10:26 PM
Hi,i am having the same problem, has anyone come up with a solution or workaround ?
cheers, top site by the way lads.
les green01
12-04-21, 01:10 AM
Hi,i am having the same problem, has anyone come up with a solution or workaround ?
cheers, top site by the way lads.
what version and are you using any other mods with TWoS
Aktungbby
12-04-21, 04:51 PM
sonar 112!:Kaleun_Salute:
fitzcarraldo
12-04-21, 05:37 PM
Hello Vecko,
I hope you've been doing well! I wanted to just ask again if there has been any development or fix for the conning tower issue? I recently upgraded to TWOS version 2.2.18 and I'm still having the same conning tower CTDs even on a new campaign. Every time I try to upgrade the conning tower and start a new patrol...CTD. When don't upgrade the conning tower everything is working fine. Any ideas?
The latest version is 2.2.24. I donīt have problems passing chapters.
Best regards.
Fitzcarraldo :Kaleun_Salute:
PanzerDan86
12-23-21, 05:33 PM
So it looks like I'm still having the same issues related to both conning towers and types of submarines crashing the TWOS mod.
I completed the Happy Times campaign and tried to do the automatic transfer to Western Approaches. Here's what I've noted:
1. When the popup occurs asking whether you'd like to upgrade your submarine, every time I select "Yes" it will take me to the new campaign select screen, I choose Western Approaches and then hit next/start...and the game will crash every time.
2. When the popup occurs and I instead choose "no" to upgrading the sub, the game will not crash and I'll be able to start the Western Approaches campaign (albeit with a type VIIB).
3. When I use the type VIIB I still cannot upgrade the conning tower otherwise the game crashes when I start the patrol. I can only use the generic small conning tower.
3. After being fed-up with the crashes I looked up the mod information on "alternate campaign progression" and followed it perfectly, thinking it would fix the issue. I manually ensured that I have the type VIIC by following the instructions. However, when I load the game I still have the type VIIB according to the captains log/sub-systems info screens.
4. It appears that for whatever reason, I am only able to use the type VIIB sub with no upgrades to the conning tower. The type VIIC refuses to load altogether, and any modification to the conning tower on the type VIIB results in crashes.
5. I am playing on version 2.2.22
Am I doomed to play the entire war with an entry level type VIIB? Has there been any workaround for this problem identified? Am I the only one with these issues? Would updating to version 2.2.24 help the issue? When updating to that version, would my saved games become incompatible?
Thanks for any feedback!
vdr1981
12-24-21, 06:21 AM
So it looks like I'm still having the same issues related to both conning towers and types of submarines crashing the TWOS mod.
I completed the Happy Times campaign and tried to do the automatic transfer to Western Approaches. Here's what I've noted:
1. When the popup occurs asking whether you'd like to upgrade your submarine, every time I select "Yes" it will take me to the new campaign select screen, I choose Western Approaches and then hit next/start...and the game will crash every time.
2. When the popup occurs and I instead choose "no" to upgrading the sub, the game will not crash and I'll be able to start the Western Approaches campaign (albeit with a type VIIB).
3. When I use the type VIIB I still cannot upgrade the conning tower otherwise the game crashes when I start the patrol. I can only use the generic small conning tower.
3. After being fed-up with the crashes I looked up the mod information on "alternate campaign progression" and followed it perfectly, thinking it would fix the issue. I manually ensured that I have the type VIIC by following the instructions. However, when I load the game I still have the type VIIB according to the captains log/sub-systems info screens.
4. It appears that for whatever reason, I am only able to use the type VIIB sub with no upgrades to the conning tower. The type VIIC refuses to load altogether, and any modification to the conning tower on the type VIIB results in crashes.
5. I am playing on version 2.2.22
Am I doomed to play the entire war with an entry level type VIIB? Has there been any workaround for this problem identified? Am I the only one with these issues? Would updating to version 2.2.24 help the issue? When updating to that version, would my saved games become incompatible?
Thanks for any feedback!
Hi PanzerDan86 and welcome back :salute:
Did you try to backup your gamesaves and reinstall the game/mod completely? Did you by any chance edit some game files by your self with custom mods or by using goblin editor?
Please upload your last HT gamesave, prior the campaign transfer....:yep:
And yes, 2.2.24 gamesaves should be compatible.
PanzerDan86
12-25-21, 08:31 AM
Hi PanzerDan86 and welcome back :salute:
Did you try to backup your gamesaves and reinstall the game/mod completely? Did you by any chance edit some game files by your self with custom mods or by using goblin editor?
Please upload your last HT gamesave, prior the campaign transfer....:yep:
And yes, 2.2.24 gamesaves should be compatible.
Hey! It's good to be back! :)
I haven't tried to backup may game saves or reinstall the game/mod completely. I did all of that a couple years ago when I wanted to get back into SH5...complete uninstall, wipe everything, start from fresh (followed all instructions). At that time (2019 I think?) everything ran smoothly (and still does) apart from the issues I've described in this thread. My current install of both game and TWOS was after a clean wipe.
I also do not edit any files on my own, I don't use any custom mods and have no idea what goblin editor is! hahaha! I have literally just SH5 and TWOS installed over it.
Here's a link with the savegame folder - https://www.mediafire.com/folder/clhj09mhsbpb0/0000015b
Also - my Generic Mod Enabler (v2.6.0.157) has the following mods active:
TWoS Env Settings - Brighter Nights
TWoS FX_Reduc. Fires and Expl._ Incr. Flooding via Zones
TWoS Neutrals Illuminated Only_until [Date]
TWoS Remove Map Plastic Cover
TWoS UI cmd_Auto Target ID
Let me know if there's anything else I can do to help! I appreciate you taking a look!
PanzerDan86
02-03-22, 07:14 PM
Hi PanzerDan86 and welcome back :salute:
Did you try to backup your gamesaves and reinstall the game/mod completely? Did you by any chance edit some game files by your self with custom mods or by using goblin editor?
Please upload your last HT gamesave, prior the campaign transfer....:yep:
And yes, 2.2.24 gamesaves should be compatible.
Hey Vecko! Hope you had a Happy New Year. Have you had a chance to take a look at the savegame file that I uploaded in my previous post?
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