Drakken
08-28-19, 09:54 AM
Without map contact updates on, we all know the attack map is nigh-on useless - especially when the U-boat remains in motion after firing. That being said, do you expert Kaleuns here have other methods to pre-check whether your firing solution might reasonably hit its target before firing?
One visual cue I use is the trail bubble when firing my torpedo when at a narrow gyroangle. I visualize the distance with the target and extrapolate if the torpedo would hit it. However, that can only be done after firing.
Thanks!
One visual cue I use is the trail bubble when firing my torpedo when at a narrow gyroangle. I visualize the distance with the target and extrapolate if the torpedo would hit it. However, that can only be done after firing.
Thanks!