View Full Version : Help with larger icons and contrast text?
stellaferox
05-30-19, 02:36 AM
Hi guys,
I am an old fart and been playing every sub game from the 80's. Now my eyes are getting worse and I need larger icons for the dials in TDC mode and also more contrast for the text on the reports. They are in a sort of black and white mix which is barely readable.
Can anyone help me to adjust this? I play with the Wolves of Steel mod
Thx in advance
bstanko6
05-30-19, 02:57 AM
Here is a mod for the contrast.
http://www.subsim.com/radioroom/downloads.php?do=file&id=5438
stellaferox
05-30-19, 03:28 AM
thx, can I use that with Wolves of Steel?
bstanko6
05-30-19, 05:25 AM
Yes you can.
stellaferox
05-30-19, 07:18 AM
It doesn't change the contrast. It makes it even worse. No other solutions?
XenonSurf
05-30-19, 09:12 AM
If there is not a mod for bigger fonts, then you would have to change your monitor resolution to a smaller one compared to your native resolution. This would make the fonts bigger but also making the game looking much worse overall.
For example, if your native resolution is 1920x1080, you could set the game to run in 1280x720; then, to avoid vertical borders, you have to set your scaling options in your NVidia Panel to "Scale with GPU". This will fill the screen to the right ratio with bigger fonts, I have just tried it out in my game to see if it's possible: yes it is.
.
XS
bstanko6
05-30-19, 10:32 AM
I’m sorry I thought you wanted lower contrast. At night the high contrast makes it hard to see.
My apologies.
stellaferox
05-31-19, 03:58 AM
No worries mate. You tried to help. I appreciate that. Lowering resolution does not help either. I found the magnifier in Windows the best toll for enlarging text but the map tools are pretty much unreadable too.
BTW: just a Q Bstanko6, where did you find the texture coding? I will try for myself
XenonSurf
05-31-19, 04:55 AM
No worries mate. You tried to help. I appreciate that. Lowering resolution does not help either. I found the magnifier in Windows the best toll for enlarging text but the map tools are pretty much unreadable too.
BTW: just a Q Bstanko6, where did you find the texture coding? I will try for myself
Lowering resolution will help for sure if you make it right. You will undoubtly get bigger fonts everywhere, the laws of geometry are constant (stretched pixels).
stellaferox
06-06-19, 01:56 AM
Lowering the resolution results in a smaller screen. The lower resolution wont adapt to my initial screen of 2560x1440. I found a way though by changing the colors to 16 bit.
XenonSurf
06-06-19, 04:51 AM
Lowering the resolution results in a smaller screen. The lower resolution wont adapt to my initial screen of 2560x1440. I found a way though by changing the colors to 16 bit.
2560x1440 is also a 16:9 ratio, so by chosing another smaller resolution at 16:9 ratio that your monitor supports, you will get bigger fonts and fullscreen. To get fullscreen (instead of a 'smaller screen' as you say) you must , as I said above, change your scaling options in your GPU grafic options (Nvidia Panel for Nvidia cards, similar panel for AMD cards).
Changing color will only be of little help. And if you are that able to change color, you are also able to change the scaling options - correctly. :03:
stellaferox
06-06-19, 07:23 AM
Thx XenonSurf. Any suggestion how I can change the scaling option? I tried to do this by changing the compatibility tickbox of the high DPI-adjustment into ignore.
XenonSurf
06-06-19, 07:52 AM
Thx XenonSurf. Any suggestion how I can change the scaling option? I tried to do this by changing the compatibility tickbox of the high DPI-adjustment into ignore.
What is your GPU and OS?
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