View Full Version : SH5 TWOS - cannot lock target in periscope depth
Hey guys,
can someone help me?
I can not lock ships at periscope depth, when i dive and use periscope the ship is no longer visible on map despite close and clearly visible.
Any ideas?
Thanks.
vdr1981
05-09-19, 05:32 PM
Hey guys,
can someone help me?
I can not lock ships at periscope depth, when i dive and use periscope the ship is no longer visible on map despite close and clearly visible.
Any ideas?
Thanks.
Press space key...
Press space key...
That doesnt work. Even this LOCK didnt show up, and the ship is also not visible on the map.
When i raise to boat some meters, it works. But not at periscope Depth.
bstanko6
05-09-19, 06:37 PM
A couple of things will prevent a lock:
High waves.
Distance from target.
XenonSurf
05-09-19, 06:54 PM
Your horizontal scope line must match the sea level where the target is. With some little margin only. So try to center your scope correctly on the target. If you have too much difficulty doing it you may want to disable 'No Stabilize View' in the game options.
Torpedo
05-10-19, 02:52 AM
Hey guys,
can someone help me?
I can not lock ships at periscope depth, when i dive and use periscope the ship is no longer visible on map despite close and clearly visible.
Any ideas?
Thanks.
Hi Pranne!
if you see the ship from the turret, it is not certain that during the dive at the same distance you will be able to see the ship with the periscope. As bstanko6 says, if you have high waves you have to raise the periscope more and you have to get closer to be able to see the ship.
The visibility of a ship sometimes is greater from the turret than from the same distance immersed with the periscope. So you have to approach the ship at a safe distance in surfacing, for example at maximum speed, then you dive and at periscope altitude you should start to see the silhouette, and in a short time the ship is visible on the map.
Torpedo :Kaleun_Cheers:
Hi Pranne!
if you see the ship from the turret, it is not certain that during the dive at the same distance you will be able to see the ship with the periscope. As bstanko6 says, if you have high waves you have to raise the periscope more and you have to get closer to be able to see the ship.
The visibility of a ship sometimes is greater from the turret than from the same distance immersed with the periscope. So you have to approach the ship at a safe distance in surfacing, for example at maximum speed, then you dive and at periscope altitude you should start to see the silhouette, and in a short time the ship is visible on the map.
Torpedo :Kaleun_Cheers:
Hello,
yes i know that, but scope was up 3m above the Wakes, finally i chased the ship and in the end my bow nearly rammed into the ships Stern.
No Chance. As long as the Tower is submerged, lock is impossible, and also not visible on the map.
Any way to post a picture here without uploading it somewhere else?
StanleyD
05-10-19, 03:55 PM
Had same issue but from what i figured it was due to fog. Had to get closer to lock when submerged
vdr1981
05-11-19, 04:32 AM
Hello,
yes i know that, but scope was up 3m above the Wakes, finally i chased the ship and in the end my bow nearly rammed into the ships Stern.
No Chance. As long as the Tower is submerged, lock is impossible, and also not visible on the map.
That sounds like messed up ingame sensors. No idea how did you do that though, probably messed up installation or incompatible mods. There are no such problems in "normal" TWoS ...
Captain Birdseye
05-11-19, 08:42 PM
I've had the same issue. Ship was only 7000m away.
XenonSurf
05-11-19, 09:43 PM
Maybe the infamous 'sticky destroyer / sticky ship' bug? You may not be able to lock such targets.
vdr1981
05-12-19, 03:17 AM
... i chased the ship and in the end my bow nearly rammed into the ships Stern.
No Chance. As long as the Tower is submerged, lock is impossible, and also not visible on the map.
I've had the same issue. Ship was only 7000m away.
Yeah...definitely the same...
vdr1981
05-12-19, 03:21 AM
Maybe the infamous 'sticky destroyer / sticky ship' bug? You may not be able to lock such targets.
I dont think so. I'm pretty much sure it's "screw documentation" or "I want more mods" syndrome...:03:
jarekk81
04-17-20, 02:22 PM
Have the same problem, have you managed to sort it out eventually?
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.