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Captain_AJ
04-10-19, 07:53 PM
I am still poking at my SH5 campaign, but it is so much nicer that I have a better understanding about a u-boat mechanics, using Wolfpack SH5 along with all the SH sims has a learning curve and a continued learning curve. I really suggest that new skippers go up 100% and do realistic playing in SH5. but keep it 95% so you can take some cool screenies. There are so many skippers before you that have so much information On how to do's the do.s of running a u-boat in realistic play-- once you do this gravitate to the ultimate coop play sim -- WOlfPack !!,
As I said I am still playing my Sh5 campaign in the north Baltic but using the Kriegsmarine method of operation (HandBook) available for Download

Enjoy

CAJ

XenonSurf
04-10-19, 09:13 PM
Well, to tell the truth, I'm still playing SH5 with semi realism, with map contacts visible but all grey and without tails and 'ghosts' - I have spend 3 hours to mod this in a satisfactory way using the protractor and course plotting compas from TWoS to hide most revealing things on the map.

All this to speed-up gameplay without going arcade.

Still I have to use the 4-bearing method or similar method to locate contacts by hydrophone.
If I switch off the contact visibility totally (in-game options), then I'm close to real navigation anyway. And no Sir, I'm not using Enigma...Too complicated, the Kriegsmarine should have stayed at the Vignère Code but making very long passwords :)


So far, I'm enjoying the game, having 2 SH5 games to play actually, TWoS and my own mod soup...



---------------------------------------------------------------
Generic Mod Enabler - v2.6.0.157
[C:\Games\SilentHunter5\MODS]

Accurate German Flags
No_Damn_Bubbles_No_Damn_Halo_Mod_ADJUSTED
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equip_Upgrades_Fix_1_4_AFFOE_151
Equipment_Upgrades_Fix_v1_4_Patch_1
Equip_Upgrades_Fix_1_4_Patch_1_AFFOE_151
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
FXU_0_0_22_Ship zon Files v2
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_Sjizzles_Charts for NewUIs from TWoS
NewUIs_TDC_7_5_0_FIX_Message_English_XOTDC_Auto_Ma nual_TDC
NewUIs_TDC_7_5_0_New_radio_messages_German
Automation Scripts for Stock Game
IRAI_0_0_41_ByTheDarkWraith
IRAI_0_0_41_Inertia_Damage
R.E.M_by_Xrundel_TheBeast_1.2
R.E.M_by_Xrundel_TheBeast_1.2 - no hyd on surface - NewUIs-IRAI compatible
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
Trevally Harbour & Kiel Canal Pilot v3.1
STOCKGAME_ADJUSTED_Stormys DBSM SH5 v1.3 Basemod
STOCKGAME_ADJUSTED_Stormys DBSM SH5 v1.3 additional crew sounds beta6
TDW_No_Contact_Colors_1_1_0
TDW_No_Contact_Tails_1_1_0
TDW_Waypoint_Contacts_No_Symbols_1_1_0
IO_StrategicMap_7_5_0_for_TDWv750
IO_MapCourseLine_normal pencil_mod
Map_Tools_ADJUSTED_from_TWOS
---------------------------------------------------------------


Good hunting!
:Kaleun_Salute:

Es gibt keine Schiffe, nur U-Boote und Ziele.

derstosstrupp
04-10-19, 10:16 PM
I am still poking at my SH5 campaign, but it is so much nicer that I have a better understanding about a u-boat mechanics, using Wolfpack SH5 along with all the SH sims has a learning curve and a continued learning curve. I really suggest that new skippers go up 100% and do realistic playing in SH5. but keep it 95% so you can take some cool screenies. There are so many skippers before you that have so much information On how to do's the do.s of running a u-boat in realistic play-- once you do this gravitate to the ultimate coop play sim -- WOlfPack !!,
As I said I am still playing my Sh5 campaign in the north Baltic but using the Kriegsmarine method of operation (HandBook) available for Download

Enjoy

CAJ

CAJ is right - Wolfpack 1000x over! The concept of co-op play in a subsim is so at-home in the genre, it's amazing no one thought of it earlier. The feeling when you have a group of people together in a boat showing discipline and issuing and responding to orders in a snappy fashion and watching the results in the form of ships ablaze is about as immersive as it gets. Come on over (but keep on at SH5 as well, as that is still a great game)!:Kaleun_Cheers:

JosephGardner
04-16-19, 09:40 AM
Great idea! Should provide it via mods.

gambla
04-17-19, 04:57 AM
I'm not sure and to be honest, without a single player mode it seems to me as a total waste of what could be a great Sim. Even if I'd get a number of friends interested in a WW2 Submarine Sim, which is near to impossible, the next challenge is to find regular dates/times that everyone suits.