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View Full Version : How to reduce accuracy of armed merchant ships?


Tomek4494
03-27-19, 10:11 AM
Hello,


Actually used mod: TWoS 2.2.9



Is there any method to reduce absurdally (in my opinion :03:) high accuracy of armed merchant ships? Now i am playing at first half of 1940 and i noticed that merchants have better accuracy than destroyers. For example i have met twice small coal freighter and this ship had no problems with hitting me 8/8 times from.... 4 kilometers. It is quite ridiculous, isn't it?



I can say more - i am more scared of those armed merchant ships than DDs, because i haven't met so far such eagle-eyed DDs.


For me this is huge immersion/realism breaker, so any help will be appreciated.

Cyborg322
03-27-19, 11:48 AM
Hello Tomek 5 inch guns have an effective range of around 14km Liberty Ships had 4 inch guns. I'm not sure of their range but it not going to be much less. At only 4km way you would be an easy target and detectable so it not so ridiculous. Better to skirt around and attack at scope depth.

bstanko6
03-27-19, 12:05 PM
Never had that issue in 1940.

Tomek4494
03-27-19, 12:24 PM
4 kilometers is very big distance to have a direct hit on such small target as U-boot, which is going 17 knots and doing maneuvers, i guess. You know merchants should have chance to hit me from couple kilometers distance, why not, but 100% hit ratio is kinda... strange? I have such situation 2 times, always with Coal Freighter 2900t and always its accuracy was too amazing for me. Always about 100% hit ratio - on large and close distances.


But is there a file where can i adjust gun's dispersion for merchants (especially eagle-eyed coal freighter)?

bstanko6
03-27-19, 03:19 PM
Are you broad side to the ship? You should always lower your profile and never stay on surface during clear sunny days!

Also it could be a Q ship!

Tomek4494
03-27-19, 04:25 PM
No broadside shooting etc. These Coal Freighters are just hitting me time after time from far distances, when i am doing maneuvers and going with full speed.


I have done small test. I loaded old game-save and showed to DD which was 5 kilometers away. Most of his bullets totally missed until he shortened distance to about 2-3 kilometers. But not mighty Coal Frighter, when it sees me i am dead if i stay surfaced, no matter what distance is.


I write only about Coal Frighter because now i have problems only with them. Once i met armed tanker and its accuracy was below average.



Thats why i am asking how to change dispersion for armed merchants. No ship should have almost 100% hit ratio. It is just impossible.

bstanko6
03-27-19, 05:26 PM
Do you have a lot of mod going at one time?. Are you using the wolves the steel? If so post your mods so we can see them.

vdr1981
03-27-19, 05:34 PM
I have to say that I agree with you Tomek. In general, AI units in all SH games are way to accurate IMO. What you see in TWoS is actually much less accurate then in other games because I addressed this issue long time ago. I'll double check coal freighter though...:yep:

bstanko6
03-27-19, 08:51 PM
VDR...
I have never seen this! I have 2.2.10, they shoot but never hit!

Muckenberg
03-28-19, 10:36 AM
Hi
So you are really very lucky. Artillerymen on some merchant ships are really masters of their field. :k_confused:

Tomek4494
03-28-19, 11:41 AM
Do you have a lot of mod going at one time?. Are you using the wolves the steel? If so post your mods so we can see them.


TWoS 2.2.9 only.




Thank you vdr1981 for taking my post under attention!

KirinFrost
03-30-19, 04:04 AM
im not using twos of yea sometimes merchants are incredibly accurate especially with their machine gun fire lol

but so far in my career in early 1941 i have not been sunk once yet luckily :P

one thing i hate is that neutral ships give away my position though since a plane appears shortly right after straight towards my boat

and they are so damn accurate -__-

vdr1981
03-30-19, 04:47 AM
one thing i hate is that neutral ships give away my position though since a plane appears shortly right after straight towards my boat

and they are so damn accurate -__-

This is not true. Neutral units will not call for help. :hmmm:

Now the airplanes are too accurate as well? :)

C'mon guys, play smart. Anyway, human controlled aircrafts would be much more lethal than SH5 AI planes. Anyone with at least some IL-2 experience will know what I mean...:yep: