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John Pancoast
01-20-19, 07:41 PM
Hello all;
Don't post much, but do enjoy sub sims. Anyway, fired up the original AOD (not CAOD) and have some crazy behavior I don't recall from before.
Convoy hunting, fall 1941 and I'm getting escort behavior like they have radar picking up my scope.
Which;

a. No such radar even existed until the 1970's I believe, certainly not in WW2.

b. I'm - literally - popping up/down the scope in less than a second and escorts come charging at me...............from 20k and more meters distance !?!?! At that distance, I could have the scope up all day.

1.2 patch installed. This happens over and over on this patrol. I'm with a convoy now where I have three escorts coming at me and the closest started at 17k distance..........

Is this a known problem ? Makes submerged attacks impossible obviously.
I have not been transmitting on the radio.

Aktungbby
01-20-19, 09:32 PM
could the problem stem from your 'tough mod ' dosbox install? perhaps a PM to theberbster would be useful.:hmmm:

BarracudaUAK
01-25-19, 09:44 PM
Just out of curiosity...




What's the processor on the PC you're running now?
Using DOSBOX? If so, how many Cycles is it configured for?


I noticed on many of my older machines (that were signifigantly faster than the system that I originally played on) the AI would do things that it shouldn't...




For example: on one game, playing on the "recomended system reqirements" had a few seconds to move from cover to cover.
But playing on a dual core of double the mhz per core, if I poked my head out for a second....
I was instantly spotted, and the alarm raised.


Might be what's going on here, your only have your scope up for 3 seconds, but instead of being 75,000,000 cycles (25mhz), it been 6-12,000,000,000 cycles (2-4ghz).
So in CPU cycle terms, it been ~4 minutes.



Might be what's going on...
Or I might be completely off, and/or crazy, you never know!:haha:


Barracuda

John Pancoast
01-25-19, 09:59 PM
Just out of curiosity...




What's the processor on the PC you're running now?
Using DOSBOX? If so, how many Cycles is it configured for?


I noticed on many of my older machines (that were signifigantly faster than the system that I originally played on) the AI would do things that it shouldn't...




For example: on one game, playing on the the "recomended system reqirements" had a few seconds to move from cover to cover.
But playing on a dual core of double the mhz per core, if I poked my head out for a second....
I was instantly spotted, and the alarm raised.


Might be what's going on here, your only have your scope up for 3 seconds, but instead of being 75,000,000 cycles (25mhz), it been 6-12,000,000,000 cycles (2-4ghz).
So in CPU cycle terms, it been ~4 minutes.



Might be what's going on...
Or I might be completely off, and/or crazy, you never know!:haha:


Barracuda

That's a good point. I'm running dosbox at 25% cycles, though I'm not sure there's much difference between that and 100%. Seems to be a little wave action - wise, but who knows.

Have an old laptop with a 2ghz cpu on it. Think I'll do some experimenting per your idea.

Thanks !