View Full Version : World of Warships: Das Boot submarines will launch in 2019
Onkel Neal
09-19-18, 04:59 AM
World of Warships: Das Boot submarines will launch in 2019 (https://venturebeat.com/2018/09/18/world-of-warships-will-get-submarines-in-2019/)
Wargaming is about to introduce submarines in World of Warships, the multiplayer World War II naval ship shooter that has more than 1.5 million monthly active players. The developers will also redo aircraft carriers in a way that makes planes and ship combat more accessible to players, according to a briefing by Alexander Nikolaev, publishing director for North America for World of Warships.
The changes represent a lot of risk for Wargaming when it comes to the reaction from the 28 million players who have registered since 2015. More than 300 developers in Austin, Texas, and elsewhere are working on the updates. World of Warships players will get a taste of submarine combat with a Halloween update that includes the fanciful Nautilus submarine from Captain Nemo and Jules Vernes 20,000 Leagues Under the Sea.
https://venturebeat.com/wp-content/uploads/2018/09/warships-8.jpg?fit=578%2C327&strip=all
kerberox
09-19-18, 01:54 PM
Oh yeah boi!
That might get me back into this game. Interested in how they want to balance it out.
nikimcbee
09-19-18, 09:10 PM
World of Warships: Das Boot submarines will launch in 2019 (https://venturebeat.com/2018/09/18/world-of-warships-will-get-submarines-in-2019/)
https://venturebeat.com/wp-content/uploads/2018/09/warships-8.jpg?fit=578%2C327&strip=all
Sweet mother of god, this must be the April fool's joke!?! Wait, it's not April? So Neal, I trust you were in the front row, asking questions, unless you don't do Austin? So, assuming this is true, starting timer now on the first submarine nerf. If you listen closely, you can hear the BB players whining now. As much as I love/hate WoWs, hopefully subs will break up the upper tier games of the @#$^%^%$^&*^&*#&#$^%$%^&^#%ing campling cruisers and BBs. Any match above tier VII should be called "World of Camping ships."
They finally caved in huh? Gaijin was mulling over it for WT too, but god knows whats happened to naval forces in that game.
nikimcbee
09-24-18, 11:35 PM
Curious how they will model the ocean floor (if they do), in regards to the plethora of islands this game has. If anything, if this breaks up those radar spamming, island humping campers....I mean cruisers that camp behind islands (in the upper tier games), it will be a welcome change.
Oh to be a game tester for this and have some real input on what happens. I do shudder at what they will have for upper tier subs?
They did finally cave in and hope it leads to all the different classes...so I expect to see more of you in the WoW forums as well as here.:ping: I use C_D for my user name in WoW North American server, I did not want to be Iceman598771123547411 lol
Actually I know they could use input/guidance, and real life experience that is found here in great supply and support from the submarine community such as Subsim.
https://www.youtube.com/watch?v=VvhvR2bK0_E
captgeo
11-27-18, 09:25 PM
this will all be just another Wargamming F up.........trying to balance this game out and getting rid of this camping epidemic will prove to be out of reach for the minds at wargaming. :arrgh!:
I founded the clan called Canuk on WoWS's.
oh and to Iceman, look us up please and apply if you wish.............and others.
nikimcbee
11-27-18, 10:11 PM
this will all be just another Wargamming F up.........trying to balance this game out and getting rid of this camping epidemic will prove to be out of reach for the minds at wargaming. :arrgh!:
I founded the clan called Canuk on WoWS's.
oh and to Iceman, look us up please and apply if you wish.............and others.
So I tried it...didn't really like it. Maybe it was the format? In regards to camping, I don't understand why they don't use the open ocean map more? Oh, wait, you can't camp! I love the open ocean map, the game totally plays different. No islands to camp behind. I seriously hate upper tier games, <tier7. There's upper tier stupid and lower tier stupid. Not sure which drives me more crazy. I was in a T10 match a few days ago, 5 ships (CAs and BBs) hiding behind one, tiny island! lol:k_rofl::Kaleun_Mad: I smurfing live to put torp spreads into these camping chumps.
merc4ulfate
12-21-18, 11:09 PM
I found the steam punk subs to be complete bullocks. It was fantasy so you could get away with submarines going way faster than they would but if they try to do this in the regular game the best they could hope for is everyone with a Walter submarine. Nothing else is going to go fast enough to be effective. The fact that they were only giving you 1 - 2 minutes under water before you ran out of air was just laughable.
merc4ulfate
12-21-18, 11:14 PM
So I tried it...didn't really like it. Maybe it was the format? In regards to camping, I don't understand why they don't use the open ocean map more? Oh, wait, you can't camp! I love the open ocean map, the game totally plays different. No islands to camp behind. I seriously hate upper tier games, <tier7. There's upper tier stupid and lower tier stupid. Not sure which drives me more crazy. I was in a T10 match a few days ago, 5 ships (CAs and BBs) hiding behind one, tiny island! lol:k_rofl::Kaleun_Mad: I smurfing live to put torp spreads into these camping chumps.
The OCEAN map is the only good one they have. I get it how ever. It is supposed to be fast paced shooter game. Most matches never go the whole 20 minute limit. Kind of defeats the purpose of having a submarine however. I can remember having multiplayer matches in 688 that went for hours hunting someone down. I like that idea better.
I imagine they will then be forced to do something with the ash can eye candy on the back of the DD's to make up for the submarines?
I still haven't found anything that beats Silent Hunter.
https://forum.worldofwarships.com/topic/194783-no-subs-please/?page=2
It is still being mulled over the coals it seems...a lot of people don't think it would work but I remember Iron Wolves and Enigma were very cool....maybe the issue is the game was not built around subs to begin with. I hope they induce them into regular play so maybe I will see some of you all more often. The people in the forum over there really could use input from true submariners like you guys here I am not sure why so much resistance to them.
Treetop64
07-08-19, 12:38 PM
Input from "true submariners" has nothing to do with it. Similarly, apart from how the ships themselves actually look, WoWS has almost nothing to do with realism.
WoWS is primarily a fast paced surface action arcade shooter, with carriers shoehorned in for some reason... WG still(!) has difficulty balancing carriers, and the rework hasn't been entirely successful. Introducing subs will only muddy the waters further, if you'll excuse the phrase.
To make subs work in WoWS they would have to be buffed to ridiculous extremes, turning them into something they are not. Besides, there are already stealthy torpedo launching boats in the game.
Using subs only for specific scenarios could work. Certainly not in PvP, however. Totally out of place.
nikimcbee
07-08-19, 11:08 PM
So each ship seems to have it's own gimmick. I wonder how they'd do this with subs? I played a little bit of the subs for the Halloween test and didn't really enjoy them. I'd love to be a fly on the wall for their dev meetings for them.
"Posted 2 hours ago (edited)
ST, submarines.
Back in 2018 many of you have participated in the operation called 'Terror of the Deep'. This event allowed everyone to try a new class in our game — submarines. By the end of the event, it became clear that our players are highly interested in submarines and we should be engaged in full development.
And now, we are happy to announce that the first stages of closed testing will begin shortly, where the new gameplay of submarines will be tested. The American and German submarines will be the pioneers of the new class.
After the SuperTest submarines will be available for players to try on a special server, before being added to the main game client. Once introduced, the new class will initially be available in a special separate battle type only and this final configuration stage will last for several months. This will allow us to make additional changes to the new class under the conditions of the live server.
We will be sharing more details with you shortly. Follow our official game channels for more news!"
If any of you guys want to hook up in World of Warships my ingame name there is C_D clan 187 on the North American server....form up sub division!
https://frm-wows-us.wgcdn.co/wows_forum_us/monthly_2018_05/cda.thumb.jpg.7c9ea85281b2789e286ae22a0cf7bc02.jpg
evildrtran
08-21-19, 11:46 AM
Meanwhile all of the surface shippers are threatening to leave the game.:haha:
PL_Andrev
08-22-19, 02:09 PM
Meanwhile all of the surface shippers are threatening to leave the game.:haha:
Hmmm...
I played another game about navy (for Steam free) called Steal Ocean.
Playable subs are there, also night battles including light flares.
Battleships style looks like artillery at WoT, so camping battleships are main (and easy) target for submarines not detected by destroyers.
Destroying sub by sub also possible.
https://www.youtube.com/watch?v=JAeRS1w_Z8s
Anyway, all classes were playable, submarines had to surf quite often and are slow surfaced too.
No chance to hunt something, but a big chance to make a "surprise".
Growler
09-20-19, 05:06 PM
Well, it's been awhile for this old salt, but here I still am.
Downloading the test client for the submarine beta as we speak.
I'll report back as I go through some of these boats, now that the last year's Halloween shenanigans are long past.
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