View Full Version : Little problem need your help
Fanuboat
01-16-18, 02:23 PM
Hello there SH III with GWX 3.0
The only little problem i have is that when external views so F4, i cant move at all on the bridge, i didnt did SH III for a long period now, so i dont remember how i can fix this problem ? :/
Thanks.... !
EDIT, is FM_new interiors V 1 who disable this feature ?
itadriver
01-16-18, 03:44 PM
one of the two. I do not remember which one
https://s17.postimg.org/9pghov8mn/Immagine.jpg (https://postimg.org/image/bu0upya97/)
PapaSmurf
01-16-18, 03:47 PM
F4 is only view from the bridge. For true external view press F12. Then you can use your arrow keys to move and mouse to look around. And hold shift key while pressing arrow keys to speed up your external view movements.
Fanuboat
01-16-18, 03:57 PM
F4 is only view from the bridge. For true external view press F12. Then you can use your arrow keys to move and mouse to look around. And hold shift key while pressing arrow keys to speed up your external view movements.
With F4 i could have an external view and move out from the bridge, and i lost this thing now. :/
Fanuboat
01-16-18, 04:00 PM
one of the two. I do not remember which one
https://s17.postimg.org/9pghov8mn/Immagine.jpg (https://postimg.org/image/bu0upya97/)
Hello, and what should i do exactly plz ?
stork100
01-16-18, 06:45 PM
Hi. I assume that you're running additional mods with GWX 3.0 through JSGME. You mentioned the new interiors.
Just a really basic suggestion here, maybe you've already tried this, but sometimes file conflicts can occur when you change your mod list, i.e. the order of your mods in JSGME, and you lose certain little features that you previously used to have. If you've been adjusting your mod list recently, and you used to have this feature before, then this is probably your problem. By adjusting the order of your mod list you can identify where conflicts are happening through tests and eventually get a mod list where all your features are working again, or at least get back the feature of moving on the bridge.
If it's not a mod conflict, then you might follow itadriver's advice and modify the files he's suggested with Silent3ditor, but I'm not familiar with how to do this. Good luck, hope you get it fixed.
Murph89
01-16-18, 07:05 PM
Like Papasmurf said "F4" is the bridge and "F12" is the free camera. When on the bridge the only move you can do is look around, stationary.
stork100
01-16-18, 07:40 PM
Like Papasmurf said "F4" is the bridge and "F12" is the free camera. When on the bridge the only move you can do is look around, stationary.
That's not always the case I believe if you're running certain mods. Some mods will give you a limited free camera on the bridge (F4) and from the control room (F2) that allow you to move around the confines of the U-Boat. For instance you can walk all over the deck with F4 and through the interiors with "shift+F2". I have these features and believe they're made possible with the new interiors mod, which I got through the German U-Boats Compilation 1/2.
Assuming the OP is referring to this limited free cam feature with F4, which he used to have but doesn't have anymore, it still sounds like a mod conflict to me.
Fanuboat
01-16-18, 09:58 PM
Like Papasmurf said "F4" is the bridge and "F12" is the free camera. When on the bridge the only move you can do is look around, stationary.
No wtih F4 you can have a free camera and move around the u boat, this views is slower then F 12 views one just to let you know, if i am asking to get back this views its because i know i ad it before ..................
Otherwise i wont even try to ask for help here i think.....
Fanuboat
01-16-18, 10:00 PM
That's not always the case I believe if you're running certain mods. Some mods will give you a limited free camera on the bridge (F4) and from the control room (F2) that allow you to move around the confines of the U-Boat. For instance you can walk all over the deck with F4 and through the interiors with "shift+F2". I have these features and believe they're made possible with the new interiors mod, which I got through the German U-Boats Compilation 1/2.
Assuming the OP is referring to this limited free cam feature with F4, which he used to have but doesn't have anymore, it still sounds like a mod conflict to me.
Thanks at let you get me lol.
I will unload all my mod and load them in a different order and see if it change something.
will let you know later if this solved the problem or not.
Fanuboat
01-16-18, 11:05 PM
Ok so... What i just did seems to work perfectly.
I just removed the cameras.dat from FM interior, then enabled it.
So no conflict with any others cameras.dat file....
The external and slow views from F4 is back. :Kaleun_Salute:
stork100
01-16-18, 11:14 PM
Good one. Smooth sailing Sir.
Fanuboat
01-16-18, 11:46 PM
Thank you, and thanks all of you.
Fanuboat
01-17-18, 03:23 PM
Hello there i have one more question.
Do you know any simple mod that just add the flag ???
Fanuboat
01-18-18, 10:19 AM
????
Fanuboat
01-19-18, 03:23 PM
??????
propbeanie
01-19-18, 05:42 PM
Well... Avart had several a while back, for GWX
http://www.subsim.com/radioroom/showthread.php?p=1176833#post1176833
I don't know if that's what you're after?.. :salute:
Fanuboat
01-19-18, 06:54 PM
Well... Avart had several a while back, for GWX
http://www.subsim.com/radioroom/showthread.php?p=1176833#post1176833
I don't know if that's what you're after?.. :salute:
Hello yes this what i want but... All download link are dead..... :/
Anvar1061
01-20-18, 12:53 AM
Hello there i have one more question.
Do you know any simple mod that just add the flag ???
http://www.subsim.com/radioroom/images/smilies/Kaleun_Wink.gif
http://www.mediafire.com/file/aq4rzjjgrmk/Flags_enlighten.7z
Fanuboat
01-20-18, 01:55 AM
:Kaleun_Wink:
http://www.mediafire.com/file/aq4rzjjgrmk/Flags_enlighten.7z
Hello is this mod who add the flag on the conning tower ??
ivanov.ruslan
01-20-18, 02:28 AM
Maybe this http://www.subsim.com/radioroom/downloads.php?do=file&id=1882&styleid=4 (http://www.subsim.com/radioroom/downloads.php?do=file&id=1882&styleid=4)
for GWX 3.0
Fanuboat
01-20-18, 03:50 AM
Maybe this http://www.subsim.com/radioroom/downloads.php?do=file&id=1882&styleid=4 (http://www.subsim.com/radioroom/downloads.php?do=file&id=1882&styleid=4)
for GWX 3.0
Ha yes this what i seek lol thank you very much ! :Kaleun_Salute:
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