PDA

View Full Version : Create a new Silent Hunter


SamWaffen45
09-06-17, 05:59 PM
Hi everyone, I wanted to make a proposal, I'm looking for people capable of creating a game. In particular, I would like to propose to create a game of the same size as silent hunter 5 and 4 with the new Unreal Engine 4 graphic engine and with the novelty of adding the possibility of making a multicrew on the same submarine, what do you say? it can be done ? or is it just my wish? let me know if you agree
SamWaffen45
thank you so much !!:Kaleun_Salute::subsim:

Aktungbby
09-06-17, 06:16 PM
SamWaffen45!:Kaleun_Salute:

SamWaffen45
09-06-17, 06:28 PM
SamWaffen45!:Kaleun_Salute:

thank you so much Oberbootsmann !!

finchOU
09-06-17, 09:39 PM
Awesome! Why not??!!?? :Kaleun_Thumbs_Up:

THEBERBSTER
09-07-17, 04:17 AM
A Warm Welcome To The Subsim Community >SamWaffen45
Subsim <> How To Donate <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)

Its a nice idea but where are you going to find the modder/s to do it?

SamWaffen45
09-07-17, 08:22 AM
Awesome! Why not??!!?? :Kaleun_Thumbs_Up:

in fact it would be a great idea with this new game to revolutionize the games on the submarines making it more interesting, unfortunately we need to find people who have the skills and interest to face this great project if anyone wants to offer it will welcome

SamWaffen45
09-07-17, 08:29 AM
A Warm Welcome To The Subsim Community >SamWaffen45
Subsim <> How To Donate <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showpost.php?p=2027002&postcount=1)

Its a nice idea but where are you going to find the modder/s to do it?


in fact this is the first problem, I ask you because I know that you are very interested in the game and maybe among you there are some modders willing to collaborate :)

OldCoder
09-07-17, 06:30 PM
To make a game like SH5 needs not modders, but a full-time dedicated team for maybe 3-4 years which is costly due to the nature of people needing to be paid to live their lives. The only possible exception to that would be to approach Ubisoft to arrange some licencing opportunity around the existing SH5 source code, data files and tool chain, but then you'd still need skilled coders and artists to update the title for today's technology.

There are examples in the industry where this has happened, but it needs the right people in both parties to forge such an agreement.

SamWaffen45
09-08-17, 02:01 PM
To make a game like SH5 needs not modders, but a full-time dedicated team for maybe 3-4 years which is costly due to the nature of people needing to be paid to live their lives. The only possible exception to that would be to approach Ubisoft to arrange some licencing opportunity around the existing SH5 source code, data files and tool chain, but then you'd still need skilled coders and artists to update the title for today's technology.

There are examples in the industry where this has happened, but it needs the right people in both parties to forge such an agreement.

I would do it if I had the chance to talk to Ubisoft and propose this project