View Full Version : Where is my Biscay cross?
bstanko6
03-24-17, 02:06 PM
I'm in late 42. I am sure the cross is on my boat. I don't see it. Is there a mod to place the cross on my deck? Or is it just assumed it is there? I'm on a type 9c.
Kendras
03-24-17, 04:00 PM
What is a "Biscay cross" ??? http://yoursmiles.org/csmile/question/c0301.gif
FUBAR295
03-24-17, 04:13 PM
Looks like this :
http://i616.photobucket.com/albums/tt242/ottersr/Biscaycross.jpg
Primitive radar antenna made out of wood strips with wire around the outside edges. Something like a kite.
FUBAR295
03-24-17, 04:18 PM
I'm in late 42. I am sure the cross is on my boat. I don't see it. Is there a mod to place the cross on my deck? Or is it just assumed it is there? I'm on a type 9c.
Playing NYGM the cross usually shows up at the proper time. I do not remember having to upgrade the equipment on the Uboat screen. It's been a while since I had a career in late 42.
bstanko6
03-24-17, 04:18 PM
I know what it looks like, but I meant where is it in my game? It is not on the deck of my IX. Is there a button to bring it up like the radio antennae or periscope? do i need a mod?
FUBAR295
03-24-17, 04:43 PM
I know what it looks like, but I meant where is it in my game? It is not on the deck of my IX. Is there a button to bring it up like the radio antennae or periscope? do i need a mod?
In SH3 in the Career Menu, select the Uboat, and under Equipment look for Radar Warning select Fumb-1. That should do it.
bstanko6
03-24-17, 05:52 PM
I did that. I have the cross. It is not on the boat when I play. Which is why I ask is there something like a button or a shift-"whatever" button to make it appear? Or do I need a mod to make it appear?
FUBAR295
03-24-17, 07:33 PM
Here's a what it looks like. It resides on the port side.
http://i616.photobucket.com/albums/tt242/ottersr/Biscay%20Cross_zpsqvqgjart.jpg
Try the Funkmate icon and click on the radar button and see if shows up.
bstanko6
03-24-17, 07:37 PM
Tried that too. I did upgrade my tower before I got my fumb. May that did something to it.
FUBAR295
03-24-17, 08:42 PM
Tried that too. I did upgrade my tower before I got my fumb. May that did something to it.
What Type IX and turm are you using. I'll try and duplicate your issue. Every version of IX I have in late 42 has the cross.
Good Hunting,
FUBAR295
bstanko6
03-24-17, 09:38 PM
I'm using NYGM. Type IXC. Type 3 tower.
I left for patrol on September 5th 1942
FUBAR295
03-24-17, 10:55 PM
Biscay Cross is on my IXC with Turm 3. Patrol start day is 4AUG1942.
Not able to replicate the issue.
This is how SH3 Commander shows the Uboat set up:
[PLAYER_SUBMARINE]
ClassName=SSTypeIXC
UnitName=U-155
Z01=data/objects/Turm9c_3_hd
M01=NULL
A01=20mmShield_Single_UFlak_High
A02=20mmShield_Single_UFlak_High
S01=37mmM_UFlak_High
S02=NULL
S03=NULL
E01=data/emblems/subemblems/Das Boot U-96 Movie 1.tga
E02=NULL
SNK=NULL
SNK_MASK=NSS_Uboattype9_SNK_mask
H01=GHG_9
H02=NULL
N01=NULL
R01=FuMO29GEMA_type9
C01=FuMB1Metox
BLD=NULL
ALB=NULL
TAR=NULL
CrtYear=1942
CrtMonth=8
CrtDay=4
CrtHour=1
CrtMin=40
PatrolArea=CA29
DeparturePointLong=-404249.000000
DeparturePointLat=5727370.000000
DeparturePointHeading=200.000000
You can see the cross listed. Do you have the same showing in SH3 Commander?
bstanko6
03-24-17, 11:29 PM
Where is that file located in sh3c?
FUBAR295
03-25-17, 08:32 AM
Go to SH3 Commander in your Documents folder where your careers are kept and follow SH3/ Data/ Config/ Player Settings.
Good Hunting,
FUBAR295
bstanko6
03-25-17, 12:28 PM
Thank you I will let you know.
bstanko6
03-25-17, 12:39 PM
So I have three player setting files. One is for U-111 a type 9b from last year, it has the FUmbmetox under CO1, then there is a u-66 a type VIIC? it was probably random since U-66 is a 9, but it has the FUMBmetox as well.
My current boat (also named U-66) type 9c, is listed but CO1 is null here is the print out:
[PLAYER_SUBMARINE]
ClassName=SSTypeIXC
UnitName=U-66
Z01=data/objects/Turm9c_3_hd
M01=NULL
A01=20mmShield_Single_UFlak_High
A02=20mmShield_Single_UFlak_High
S01=37mmM_UFlak_High
S02=NULL
S03=NULL
E01=data/emblems/subemblems/Das Schwein.tga
E02=NULL
SNK=NULL
SNK_MASK=NSS_Uboattype9_SNK_mask
H01=NULL
H02=KDB_type9
N01=SGerat
R01=FuMO29GEMA_type9
C01=NULL
BLD=BoldType1
ALB=NULL
TAR=NULL
CrtYear=1942
CrtMonth=9
CrtDay=5
CrtHour=14
CrtMin=26
PatrolArea=CA31
DeparturePointLong=-405118.000000
DeparturePointLat=5724404.000000
DeparturePointHeading=180.000000
should I just change this? or will it mess up my campaign?
FUBAR295
03-25-17, 03:51 PM
So I have three player setting files. One is for U-111 a type 9b from last year, it has the FUmbmetox under CO1, then there is a u-66 a type VIIC? it was probably random since U-66 is a 9, but it has the FUMBmetox as well.
My current boat (also named U-66) type 9c, is listed but CO1 is null here is the print out:
[PLAYER_SUBMARINE]
ClassName=SSTypeIXC
UnitName=U-66
Z01=data/objects/Turm9c_3_hd
M01=NULL
A01=20mmShield_Single_UFlak_High
A02=20mmShield_Single_UFlak_High
S01=37mmM_UFlak_High
S02=NULL
S03=NULL
E01=data/emblems/subemblems/Das Schwein.tga
E02=NULL
SNK=NULL
SNK_MASK=NSS_Uboattype9_SNK_mask
H01=NULL
H02=KDB_type9
N01=SGerat
R01=FuMO29GEMA_type9
C01=NULL
BLD=BoldType1
ALB=NULL
TAR=NULL
CrtYear=1942
CrtMonth=9
CrtDay=5
CrtHour=14
CrtMin=26
PatrolArea=CA31
DeparturePointLong=-405118.000000
DeparturePointLat=5724404.000000
DeparturePointHeading=180.000000
should I just change this? or will it mess up my campaign?
Not sure about the effect on your Kampaign, if you change it.
Good Hunting,
FUBAR295
bstanko6
03-25-17, 04:05 PM
Thanks for the help
bstanko6
03-25-17, 08:18 PM
I tried changing it but no good. I think it may have something to do with the tower.
FUBAR295
03-25-17, 09:06 PM
Sorry to hear that adding did not accomplished the desired results.
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