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19Herr_Rapp86
02-07-17, 09:53 PM
Ahoy, mates!

Got a question.

I am running sort of a mod soup. Lol.
I have currently active in Jonesoft Mod Enabler:

GWX 3.0
GWX 16km Atmosphere
GWX Main Movie Das Boot
GWX Merged Campaign
GWX No Medals on Crew
GWX Open Hatch Mod
OLC GUI 1.2.7 Core Files
Rbs1 SH4 Effects GWX 30 71
Rbs10 enhancedoilexplosion
Lifeboats&Debris v4
GWX Ships bouyance and draught mod
Das Boot Chlothes (Thank you Sailor Steve!!! Awesome!!)
No Rank on Crew
SH5 Water for SH3 16km v84
SH5 Water alternate fog
Double Mast tool
GWX VIIC41 Player Sub

In that order

As you can tell I'm a stickler for eye candy. Lol. Explosions are beautiful. Graphics are beautiful. Environment is awesome. However, all the little extra explosions and such cannot be heard!! I can hear the torpedoes impact. I can hear the initial explosions when the ship is sinking (She's going down!) But any extra fireballs or anything like that... no sound.

Any ideas?

Running Intel Badaxe II mobo (that's motherboard, not maneuvering board, sailors!)
Intel Core II Duo processor
Nvidia GTX 260 GPU

Oh and also using SHIII Commander


Problem Solved. I reorganized my mods and also removed Rbs10enhancedoilexplosion. That seemed to do the trick! Now I can enjoy the sounds of victory (or at least somewhat victory... I mean... Let's not kid ourselves... No matter how successful we are as U-boat commanders we all know how the war turned out for Germany...)

bstanko6
02-08-17, 04:51 PM
I don't use GWX anymore but I notice you are using the enhanced oil explosion. These sound mods write over your existing sounds. It
May contribute to your problem.

I manually replace sound files in the actual sound file of my SH3. This allows me to get the sound I want regardless the mod I use.

I suggest staying away from sound mod write overs and place them manually inside your game.

Sailor Steve had a sound mod and I manually placed them into the game file. Never had a sound problem. I have been using it for
Many years.