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View Full Version : TMO...conflictive...?


Xegatum
01-16-17, 09:05 AM
I have the SH5 for some time now.
Now I am aware of the existence of the TMO and I would like to try it out.
But I am using some mods, like Real Enviroment and I am worried that they may conflict.
Would you like to orient me ...?
Thank you, and greetings from Mar del Plata, Argentina...:up:

Delanski
01-16-17, 09:24 AM
If you're referring the Trigger Maru Overhauled mod, that mod is only available for Silent Hunter 4, not 5.

Xegatum
01-16-17, 09:44 AM
If you're referring the Trigger Maru Overhauled mod, that mod is only available for Silent Hunter 4, not 5.

It's true, I got confused. It's the SH 4 that I have.

Aktungbby
01-16-17, 11:32 AM
Xegatum!:Kaleun_Salute:

Delanski
01-17-17, 01:55 AM
Okay as far as I know, I think both Real Environment and TMO should work together.

If you've got JSGME, have TMO loaded first then followed by Real Environment.

THEBERBSTER
01-17-17, 07:33 AM
A Warm Welcome Back To The Subsim Community > Xegatum
Subsim <> How To Donate <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showthread.php?p=2033119%23post2033119)
Support The New SH4 Mega Mod Project FOTRSU > 100_FalloftheRisingSun_Ultimate_v0.53_PublicBeta_E N (http://www.subsim.com/radioroom/showpost.php?p=2449289&postcount=2782)
Steam Conversion SH4 Installation Instructions By ValoWay (http://www.subsim.com/radioroom/showpost.php?p=2297825&postcount=7)

(http://www.subsim.com/radioroom/showpost.php?p=2297825&postcount=7)If you need further information repost in the SH4 section.
In the SH5 section TMO might be looked as a mistake for WOS.