YonMaruIchi
01-06-17, 11:05 PM
I've had more than a few hits around the stern of a ship and a couple torps that exploded just about exactly as it met the rudder, yet I rarely see a ship's movement disabled because of this. What's with that? With how well they did the ship sinking mechanics in this game (I know they're not perfect, I've had ships that were completely submerged in open ocean not sink) it seems that visible damage on the stern only rarely actually affects the movement of the ship. It'd be cool if there were rudder jammings and stuff like that.. to my knowledge the torpedo that struck Bismarck wasn't close enough to damage the props but still caused the rudders to jam leading to her immobility and destruction.
http://imgur.com/Ny7zSA5
http://imgur.com/Ny7zSA5
^completely mobile merchant ship, managed to continue fish tailing away at 12 or so knots until I brought her down with deck guns.
That one was unescorted, but I've had many ships manage to steam away at 20+ knots with visible prop and rudder damage..
Do any of the supermods fix this? This was stock+RSRD.
Ships get away all the time but when they do it like this it's a little disappointing :doh: :ping:
http://imgur.com/Ny7zSA5
http://imgur.com/Ny7zSA5
^completely mobile merchant ship, managed to continue fish tailing away at 12 or so knots until I brought her down with deck guns.
That one was unescorted, but I've had many ships manage to steam away at 20+ knots with visible prop and rudder damage..
Do any of the supermods fix this? This was stock+RSRD.
Ships get away all the time but when they do it like this it's a little disappointing :doh: :ping: