View Full Version : Help, the bowl of my sub don't dive.
Cavalieri
01-03-17, 03:57 PM
Hello guys, i'm totally new in this game and i was in a little of hurry (phone quality photos), but i faced myself with a problem, my sub dont dive properly, everytime i send the sub to dive the bow of my sub always keep up and only the rest of the sub dives, in the moment that i add some speed to the sub he Instantly send the bow to the surface, can someone please help me? i love the game but i cant keep playing with this problem.
(english is not my native language, so, sorry for a couple of erros)
Krieg Francis
01-03-17, 04:42 PM
Hello guys, i'm totally new in this game and i was in a little of hurry (phone quality photos), but i faced myself with a problem, my sub dont dive properly, everytime i send the sub to dive the bow of my sub always keep up and only the rest of the sub dives, in the moment that i add some speed to the sub he Instantly send the bow to the surface, can someone please help me? i love the game but i cant keep playing with this problem.
(english is not my native language, so, sorry for a couple of erros)
Hello Cavalieri, welcome to Subsim.
What do you mean by bow? You mean the front rudders?
Let me know.
http://www.boatdesign.net/forums/attachments/boat-design/36470d1256306027-question-about-wwii-german-u-boat-bow-planes-german-type-viic-submarine-annotated.jpg
If that is the case, your sub is probably damaged or immersion doesn't work properly. You need to add some more information anyways :D
KF :Kaleun_Salute:
Cavalieri
01-03-17, 05:17 PM
Hello Cavalieri, welcome to Subsim.
What do you mean by bow? You mean the front rudders?
Let me know.
http://www.boatdesign.net/forums/attachments/boat-design/36470d1256306027-question-about-wwii-german-u-boat-bow-planes-german-type-viic-submarine-annotated.jpg
If that is the case, your sub is probably damaged or immersion doesn't work properly. You need to add some more information anyways :D
KF :Kaleun_Salute:
Hi Krieg, i forgot to add more info, i dont know if is the dive planes or the ballast tank, the "front part" of the sub dont dive no matter what i do. I know
that is not a mod the cause of the problem because i have the problem in a "vanilla" test, i really dont have any idea what to do, i love the game and the german u boat history but so far i only have trouble with the SH5.
https://postimg.org/image/v6bnvvp0d/
https://s30.postimg.org/9jwneuqg1/15895761_1170842603037458_5403942173258593139_o.jp g (https://postimg.org/image/v6bnvvp0d/)post image online (https://postimage.org/)
Aktungbby
01-03-17, 07:29 PM
Cavalieri!:Kaleun_Salute:
THEBERBSTER
01-03-17, 07:35 PM
A Warm Welcome To The Subsim Community > Cavalieri
Subsim <> How To Donate <> See The Benefits <> Support The Community (http://www.subsim.com/radioroom/showthread.php?p=2033119%23post2033119)
If you are new to SH5 look > > HERE (http://www.subsim.com/radioroom/showpost.php?p=2391239&postcount=1) << STEAM is not compatible with the essential application TDW’s Generic File Patcher:salute:
Steam Conversion Installation Instructions for SH5 Updated Version (http://www.subsim.com/radioroom/showpost.php?p=2266214&postcount=161)
Highly Recommended SH5 > The Wolves Of Steel Mega Mod > Includes KSDCommander And Working Enigma M4 Machine:salute: (http://www.subsim.com/radioroom/showthread.php?p=2165720#post2165720)
The stock game you are playing is broken and bugged > unplayable.:down:
Krieg Francis
01-04-17, 01:50 PM
From the image you posted, it looks like the dive planes are working in the opposite way they should :/ I'm not entirely sure if that is an error or just the sub systems being screwed up by the fast dive.
Have you tried restarting a campaign a seeing if the problem persists?
Also, are you running steam version?
Redwake
01-04-17, 02:45 PM
I'm on the steam version, and I don't got that problem, vanilla version. But I do got a problem where the sub will keep sinking past the assigned depth. You got that problem to?
Cavalieri
01-04-17, 06:33 PM
Hello Krieg and Redwake, I tried everything, restart the campaign and everthing else, same result after a few dive's the boat mess up like in the pic i send, i'm also on a steam version game, but i already did the "correction proces" for that, the only "quick fix" i found so far for my problem was instal the Open Horizons 2 ( full version), it works pretty well for me and give me time to learn for a future install of the WoS mod, by the way, thanks for everybody for the attention and the tips.
:Kaleun_Cheers:
Krieg Francis
01-04-17, 06:42 PM
I definetly reccomend to install WoS, that modpack is a Heaven on Earth.
Anyways, my sub never sank after passing the assigned depth, excluding when I took damage from depth charges.
maillemaker
01-04-17, 10:26 PM
Unless you have set your dive planes to manual, you should not have any problems diving your boat to a depth of 180 meters. Your chief can trim the boat at any speed to any depth up to that limit.
After 180 meters, you have to maintain at least slow ahead and you will have to manually adjust the dive planes to keep from sinking. For some reason your chief suddenly forgets how to trim the boat at depths beyond 180 meters.
Steve
THEBERBSTER
01-05-17, 05:33 AM
Hi Guys
In the stock game you have no control of the dive planes.
The problem is probably a stock game bug but it is not one I have come across before.
It maybe a game corruption.
I would recommend uninstalling and re-installing.
Use a registry cleaner before reinstalling
The uncontrolled sinking when you reach a certain depth is a bug that is fixed in TDW's Generic File Patcher.
You can fix that problem here if using Steam.
http://www.subsim.com/radioroom/showthread.php?t=179746
Open Horizons II is a campaign mod
Post #64 Open Horizons II > Campaign Dates > Bases > U-Boats (http://www.subsim.com/radioroom/showpost.php?p=2201543&postcount=64)
Peter
Cavalieri
01-05-17, 11:57 AM
Yeah, i discovered that after i start playing, but i dont know why, but that work for me, no more "dive plane" bug, lol.
I'm about to give a try to the WoS but i'm totaly new in this subsim thing and i'm feared to dont like the mod because i dont have mutch experience with the manual tdc and everything else =/ (i am playing in the medium diffcult).
:Kaleun_Salute:
vdr1981
01-05-17, 12:12 PM
... and i'm feared to dont like the mod because i dont have mutch experience with the manual tdc and everything else =/ (i am playing in the medium diffcult).
:Kaleun_Salute:
Then disable manual TDC option and skip optional hardcore addons (real nav, encr.BdU orders ect), I don't see any problems there... :hmmm:
Just note that during your campaign play trough, gameplay options can be changed only in bunker...
Cavalieri
01-05-17, 01:03 PM
Thanks for the tips, for sure i'll give a try after i finish the open horizons campaign. :salute:
Hello, to my it I thought the same of your photo, mixed environment15 and then put the Real u-boat performance.
:Kaleun_Salute:
Spartacus CZE
01-22-17, 09:13 AM
hallo:ping::Kaleun_Thumbs_Up:
Aktungbby
01-22-17, 11:52 AM
Spartacus CZE!:Kaleun_Salute:
WestyIII
05-03-17, 03:28 AM
I have the same problem.
SH5 (non steam), Generic File Patcher, Wolves of Steel V2.0, Enviroment15.
VIIa Uboat is fine on surface, and can run decks awash.
The moment batteries are required the aft section sinks, and the bow section floats. At a speed less than 2 knots, the boat dives rear first. At +2 knots the boat pushes through to the surface.
I have tried manually adjusting aft and bow planes, to no avail.
I managed to get the VIIa back to port, thinking it was damaged, just to start the new patrol with the same problem.
Is the only solution uninstall, clear registry, reinstall?
vdr1981
05-11-17, 10:17 AM
I have the same problem.
SH5 (non steam), Generic File Patcher, Wolves of Steel V2.0, Enviroment15.
VIIa Uboat is fine on surface, and can run decks awash.
The moment batteries are required the aft section sinks, and the bow section floats. At a speed less than 2 knots, the boat dives rear first. At +2 knots the boat pushes through to the surface.
I have tried manually adjusting aft and bow planes, to no avail.
I managed to get the VIIa back to port, thinking it was damaged, just to start the new patrol with the same problem.
Is the only solution uninstall, clear registry, reinstall?
There's your problem...Don't use incompatible mods if you don't know how to optimize them manually...
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