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View Full Version : SH5 Multiplayer using UBI Servers


popflynn
09-01-16, 09:17 PM
hi Captains, I hosted SH5 every weekend Fri-Sun inc for quite a few years. Using UBI server. I havent hosted for a few months now, as new games have encroached on my gameplay.

I noticed quite a few people are having problems connecting to hosts. To enable a person to host they have to open the following ports

Port forwarding......
port 80 tcp/udp
port 3074 tcp/udp
port 3075 - 3174 udp
port 19000 - 19002 tcp/udp

Host also has to ensure that their network ip address is associated to those ports.
(run/cmd/ipconfig) will tell you your ipv4 address
192.168.0.2 - 255.

I am running with a virginmedia superhub (nat 2 router) with no problems. Router firewall set to low. Router set to reserve network ip address 192.168.0.2, to my desktop. (This stops my getting a different ip adds if my router is restarted.

1 other thing to mention is mods, Eye candy mods/voice command has no problem running, but gameplay mods, unless player/host have exactly the same mods running, will create issues.

I can understand the draw of 3rd party hosting ie hamachi, tunngle etc, and now Steam. Good Luck Kaleuns..

Ashikaga
09-02-16, 05:41 AM
You do know that Ubisoft and Uplay are ending their online services end of the year do you ?

http://www.subsim.com/radioroom/showthread.php?t=227432

.

popflynn
09-11-16, 06:07 PM
Thanks for heads up Ashikaga, I was aware that ubi were going to close their servers, this was mentioned about 2 - 3 years ago also..

Something I don't think I made clear in original post was ONLY the HOST needs to have the ports open etc. other players can join, without opening their ports.
cheers for info

Ashikaga
09-12-16, 04:08 PM
Ah okay. Well hopefully one day someone comes up with a workaround like the people playing IL2 Cliffs of Dover did *Team Fusion and Storm of War guys.

Running their own servers for massive engagements.


:)


Ashikaga.