askir
07-19-16, 01:30 PM
Hi,
At first, I almost only attacked at 90° angles and it works quite well; at an angle of arctan(d1/d2) where d1=distance travelled by target during the time the torpedo needs to hit and d2= distance from sub to impact point at 90°.
I'm quite sure it's possible to generalize this to non-90degree angles since such a table actually exists in the MaGui mod is SH3 (called "Shooting bearing Tables" in the screenshots description of the mod in this forum [/showthread.php?t=166320]).
Now my question would be: is there a mathematical formula that can be used ? Or maybe a mod, for sh4 US subs ?
Sorry for my question is a bit theoretical, but I figured that someone here might have the answer.
At first, I almost only attacked at 90° angles and it works quite well; at an angle of arctan(d1/d2) where d1=distance travelled by target during the time the torpedo needs to hit and d2= distance from sub to impact point at 90°.
I'm quite sure it's possible to generalize this to non-90degree angles since such a table actually exists in the MaGui mod is SH3 (called "Shooting bearing Tables" in the screenshots description of the mod in this forum [/showthread.php?t=166320]).
Now my question would be: is there a mathematical formula that can be used ? Or maybe a mod, for sh4 US subs ?
Sorry for my question is a bit theoretical, but I figured that someone here might have the answer.