View Full Version : malfunctions and sabotage
bstanko6
04-07-16, 09:49 PM
Do many of you guys play with this option in SH3 commander? Ever since I use the h.sie fix, that seemed tough to me alone, but I am intringued about this option. Is it that much more difficult? How many of you use it?
I'm in the middle of a good career and would hate to kill the commander off right now. I'm thinking about trying this next career and would love your thoughts!
Sailor Steve
04-08-16, 01:06 AM
I use malfunctions, but not sabotage as I'm still in 1939. Once I get to a French base it will be both.
bstanko6
04-08-16, 01:49 AM
im in '40. FOrgot about that. Im going to do that. Thanks Steve!
Tupolev
04-11-16, 07:04 PM
Assuming you're using the NYGM files for SH3 Commander, the malfunctions and sabotage options were commented out for NYGM. Selecting the option won't do anything.
T
bstanko6
04-11-16, 07:23 PM
Tupolev, you are right. I forgot about that when I installed it. Thanks.
bertieck476
04-12-16, 04:28 AM
Hi, I use gwx and I use malfunctions (not sure about sabotage). I have on a couple of occasions had a malfunction where I could not go to full ahead or flank and I seem to remember no ahead at all on one occasion, they righted themselves or were repaired and did not affect the mission. Of course if you were catching a convoy or evading a escort it may cause you some concern.
Bert.
THEBERBSTER
04-12-16, 05:28 AM
I use malfunctions in LSH3-2015.
The two malfunctions that I have come across so far.
Not able to load a torpedo tube.
Not able to order Ahead Flank.
The idea of adding sabotage when based in a French Port is certainly worth considering.
Peter
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