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View Full Version : Real Sink & Critical Hits Torpedos with Sober's Mod


kraszus
03-10-16, 12:59 PM
I liked the idea of a torpedo hit causing a compartment to flood and a ship to possibly list so much it would eventually sink from that one hit; I also liked the damage variation that Critical Hits Torpedos introduced.

Are these mods now superfluous with Sober's Mega Mod installed...or does Sober's mega mod now include these features?

For ref:

http://www.subsim.com/radioroom/showthread.php?t=163930

http://www.subsim.com/radioroom/showpost.php?p=1719923&postcount=25