Walruss
01-20-16, 06:47 AM
Hi All,
Been playing SH 3 a lot after a few years break, and enjoying it very much. However the other day I was (trying to) sorting out some old stuff and amongst my rummaging I discovered I had an old copy of SH 4 in my pile of abandoned dreams and lost things. SO I loaded her up, got to modding a bit, and got a campaign going...
Immediately I noticed some stand out differences that have me puzzled;
1. Frstly in the optics + fire control - On the american boats the Periscope bearing does not auto-update the TDC, is that correct? Do you have to be 'locked' onto a target, even in manual firing mode, in order to send the bearing properly?
2. Even with TMO and Travlers it seems I can use my deck gun in incredibly heavy seas (boat rolling like crazy, 13 m/s wind). Is this normal? Realistic? My Uboat experience tells me this is wrong and Should Be Fixed. Is there a mod, or is my game broken?
3. My watch officer, upon achieving visual contact with an enemy ship, at least SEEMS to know it's range to the nearest foot. What's up with that?
All these were fond using TMO 2.5 + Traveller's mod, 90% realism (external camera + event camera on).
Thoughts?
Been playing SH 3 a lot after a few years break, and enjoying it very much. However the other day I was (trying to) sorting out some old stuff and amongst my rummaging I discovered I had an old copy of SH 4 in my pile of abandoned dreams and lost things. SO I loaded her up, got to modding a bit, and got a campaign going...
Immediately I noticed some stand out differences that have me puzzled;
1. Frstly in the optics + fire control - On the american boats the Periscope bearing does not auto-update the TDC, is that correct? Do you have to be 'locked' onto a target, even in manual firing mode, in order to send the bearing properly?
2. Even with TMO and Travlers it seems I can use my deck gun in incredibly heavy seas (boat rolling like crazy, 13 m/s wind). Is this normal? Realistic? My Uboat experience tells me this is wrong and Should Be Fixed. Is there a mod, or is my game broken?
3. My watch officer, upon achieving visual contact with an enemy ship, at least SEEMS to know it's range to the nearest foot. What's up with that?
All these were fond using TMO 2.5 + Traveller's mod, 90% realism (external camera + event camera on).
Thoughts?