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View Full Version : The early access of Naval Action (age of sail star citizen) on steam happens 21st Jan


Destraex
01-15-16, 10:08 PM
Thought some here may be waiting for this game to come to steam:

The early access of Naval Action (age of sail star citizen) on steam happens 21st January.


Release from the Devs:

https://farm2.staticflickr.com/1454/24324013821_131e42173d_o.jpg

Hello Captains.

We would like to share with you important dates regarding the release of the game.
Since beginning of the year we were focused on the infrastructure and servers. All the feature work will continue after early access launches.

kTClCGx.jpg

Release plans

1. We are planning to stop the servers for the preparation for the release on Sunday morning 17th January. They should have been stopped earlier but we wanted to give a chance for a last pre-wipe "Trafalgar event"

2. Servers will be down from 17th until 19th of January for preparing the release databases. All character data will be deleted and wiped. This will be the last XP (rank) reset and in the future your XP will be saved and safe. There might be drops or increases in rank if the testing shows that xp will have to be rebalanced, but your earned XP will always stay.

3. All current owners of the game will be able to start playing before Steam early access opens. Head start date is set on 19th of January. Everyone will receive several exceptional vessels for participating in the testing of the game. To receive the exceptional vessels you must login and create a character during head start. Only created characters will receive ships.

4. There will be a long maintenance on the night between 20 and 21 January.

5. Release date is 21 January. The release date depends on the time it takes for Valve to approve the release. It usually is done in under 3 days but sometimes can take longer. It will all depend on Valve now.

Short version

1. 17th Jan - Servers stopping
2. 18th Jan - Data wipe
3. 19th Jan - Head start
4. 20th Jan - Long maintenance (approx 9pm CET till 9am CET next day)
5. 21th Jan - Several exceptional ships given to all captains who logged in from 19-21
6. 21th Jan - Release (tentative on valve timing)

Of course we know that most plans don't survive when the meet reality. We do not discount the possibility that something might change. The riskiest date is the release date itself. If Valve is slow the date will be moved forward.



http://forum.game-labs.net/index.php?%2Ftopic%2F8353-important-release-information-and-next-steps%2F

http://www.simhq.com/wp-content/uploads/2015/03/Naval-Action-Game-Labs-Age-Of-Sail-Naval-Simulation-Combat-1.png

Aktungbby
01-15-16, 10:23 PM
looks nice! :up:

Destraex
01-16-16, 12:03 AM
Yeah it is. It's the best of breed for age of sail currently. Combat has some nice physics such as richochet angles and the ability to change individual yard (mast not yards really) angles and sails makes this a sailing game the likes that I have never seen before in a combat capacity.

Cybermat47
01-16-16, 12:18 AM
Does it support both singleplayer and multiplayer?

Destraex
01-16-16, 10:19 AM
Good question.
At the moment in testing their is a PVP and a PVE server.
Although no idea what it will release with.

The PVP server is so full of AI anyways that it is almost single player. I almost see no humans. But when the PVP server fills it may be different.

CybrSlydr
01-19-16, 09:52 AM
Really hope this works out for them. Soon as I'm able, I'm jumping in. :)

Takeda Shingen
01-19-16, 09:54 AM
Be very careful when it comes to early access.

CybrSlydr
01-19-16, 10:11 AM
Be very careful when it comes to early access.

I'm not too concerned. I've been following the development of this for quite a while. I very nearly bought in about 6 or so months ago, so I'm familiar with it's progress and current state.

U505995
01-19-16, 12:07 PM
USS Constitution with the white ensign :down:

Aktungbby
01-19-16, 12:22 PM
USS Constitution with the white ensign :down: :sign_yeah: GOOD EYE! And not off the Gaff at that!:nope: http://www.subsim.com/radioroom/showthread.php?p=2374389#post2374389 (http://www.subsim.com/radioroom/showthread.php?p=2374389#post2374389) :rock:http://www.navy.mil/management/photodb/webphoto/web_120819-N-MJ265-210.jpghttp://i2.cdn.turner.com/cnnnext/dam/assets/120819102052-uss-constitution-03-horizontal-large-gallery.jpg :arrgh!: Getting excited about this one though!

les green01
01-20-16, 04:11 AM
i got it been playing tonight not to bad

Cybermat47
01-20-16, 05:41 AM
USS Constitution with the white ensign :down:

Maybe you lose the war in the game :O:

https://upload.wikimedia.org/wikipedia/commons/thumb/c/c0/Flag_of_the_British_East_India_Company_%281801%29. svg/2560px-Flag_of_the_British_East_India_Company_%281801%29. svg.png

les green01
01-21-16, 09:30 AM
i dont know about this game just got though playing some of the ships can get off 3 rounds to your one

Polak2
01-21-16, 12:24 PM
i dont know about this game just got though playing some of the ships can get off 3 rounds to your one
I cannot answer with the answer, but only rather ask the question: other ships with more guns? with more decks (with guns)? more gunner crew XP? From some videos I watched about this game it has some complexity and depth. And one more thing...

I know it is not as important as other things, but graphics of the ocean, sky and islands are really top notch. I do not know why, but it is important to have that visual component done right. Fortunately it is here :rock: . I only wish that other (otherwise great) seafaring and sea combat simulators have the same. Some, unfortunately do not and that is pretty much with detriment to them. Perhaps others disagree. Just my 2c.

les green01
01-21-16, 12:38 PM
look about even match one deck against one deck oh well it is fun if anyone playing look up Samual Walker that be me