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xXNightEagleXx
11-17-15, 03:59 PM
The game simply ctd. I've tried to monitor using debug view and this is what i've captured

00004672 4708.05810547 [4356] Making auto journal entry with sub's data. Next auto journal entry is at 02:50 GMT
00004673 4709.92871094 [7744] shell\twinui\nowplayingsessionmanager\localprovide r\baseprovider\lib\baseprovider.cpp(516)\NPSMDeskt opProvider.dll!00007FF8B666E7E8: (caller: 00007FF8B6664A09) ReturnHr[PreRelease](227) tid(1ea8) 80070490 Element not found.
00004674 4709.93359375 [420] SH_ServerOrbitProtocol.cpp (111): Failed to read packet from client.
00004675 4710.07666016 [6168] [1117/185614:INFO:CONSOLE(65)] "No routes for message MessageLastPlayedGameUpdated", source: uplay://localhost/ui/javascript/utils/commands.js (65)
00004676 4710.07714844 [6168] [1117/185614:INFO:CONSOLE(65)] "No routes for message MessageLastPlayedGameUpdated", source: uplay://localhost/ui/javascript/utils/commands.js (65)
00004677 4710.10693359 [2264] [1117/185614:ERROR:renderer_main.cc(200)] Running without renderer sandbox
00004678 4758.64843750 [6168] C:\Jenkins_p4ws\UPLAY-PC-STREAMS\client\13.0-live\shared\libs\io\mg\io\TCPSocket.cpp(473) : Failed to read from socket. Error is 10060.

Mods TWOS + mama fix

vdr1981
11-17-15, 05:20 PM
Check TWoS FAQ and tips and you'll find there instructions how to create problem report which actually means something...:yep:

Debug view doesn't do anything in CTD diagnostic, at least not for me...

Have you already checked WoS tips for stable gameplay?

xXNightEagleXx
11-17-15, 06:31 PM
Does installing the game using the uplay install decrease instability?

xXNightEagleXx
11-24-15, 08:25 AM
Ok, it turned out that, although i do not exclude that mama fix might have its part on the CTD, it really seems that the big cause was due to time compression . I was able to avoid CTD only when at no more than 64, even at 128 i was having CTD.

NE

THEBERBSTER
11-24-15, 11:23 AM
Hi NE

Time Compression plays a big part in TWOS as there is so much going on especially near ports.

Use CTRL + F8 to monitor your frame rate.

You will also notice the more you expand your nav map the lower the fps gets.
The first sign possibly of any problem if you are not using real navigation is your sub will judder on the nav map or momentarily freeze.

I have 4gb gpu and you are doing well if you can get TC64 close to a port.
I use TC sensibly and currently on 89 manual saves without any CTD's using TWOS.

Peter

xXNightEagleXx
11-24-15, 11:38 AM
Hi NE

Time Compression plays a big part in TWOS as there is so much going on especially near ports.

Use CTRL + F8 to monitor your frame rate.

You will also notice the more you expand your nav map the lower the fps gets.
The first sign possibly of any problem if you are not using real navigation is your sub will judder on the nav map or momentarily freeze.

I have 4gb gpu and you are doing well if you can get TC64 close to a port.
I use TC sensibly and currently on 89 manual saves without any CTD's using TWOS.

Peter


Thanks as always.

Would you be so kind to provide me any feedback about "realistic sound travel time". I have never tried it (neither with sh4) so i really don't know if it is worth and if it creates any issue.

Thanks in advance
NE

vdr1981
11-27-15, 07:16 AM
You will also notice the more you expand your nav map the lower the fps gets.


Hey Peter, this is actually quite useful tip which I wasn't aware of...:yeah: