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View Full Version : Mod list help needed :(


KirinFrost
10-31-15, 02:40 AM
So i downloaded sober's mod list, but i have several problems now which i did not have when i (probably) used another series of mods months ago. Cant remember the exact names of all the mods i used in the past compared to sober's mods list.

Firstly, i noticed that i cannot keep the proper depth at all after a certain point. For example, i would order the sub to dive to 70m and then it would actually go all the way to 100m+ or so 0_0

Secondly, for equipment upgrades, i remember in my previous career, i could buy all kinds of torpedoes at the start, but when i started a new career, it shows nothing for the list of available torpedoes and should i exit the screen, it crashes. The list of available equipment still works fine though.

Here is my mod list:

sobers game loading tips V8 SH5
No Damn Bubbles, No Damn Halo Mod
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - No Underwater Impurity Patch
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
sobers mega mod fog V6 SH5
sobers smoke screen V1 SH5 (DynEnv compatible)
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Hinged Snorkel_CTD Fix
Equipment_Upgrades_Fix_v1_4_Patch_1
MQK Gradient_IO
MQK LocationMaps_IO
MQK ShapeTextures_NO
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_New_radio_messages_German
NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke
SH5_7A_Conning_Fix
SH5_Sinking_ship_hydro_fix
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
Realistic ammo amount for AA and deck guns
sort of. IX BOAT MOD v1a
TDW_Mines_Subnets_Detectable_in_hydro (OH II )
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Thomsen's Sound Pack V3.2cg
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
Church's SHV 1.01 Keyboard Commands v1.1
Critical hits 1.1 Torpedos
Damage assessment

Pls help me :(

Sjizzle
10-31-15, 03:29 AM
So i downloaded sober's mod list, but i have several problems now which i did not have when i (probably) used another series of mods months ago. Cant remember the exact names of all the mods i used in the past compared to sober's mods list.

Firstly, i noticed that i cannot keep the proper depth at all after a certain point. For example, i would order the sub to dive to 70m and then it would actually go all the way to 100m+ or so 0_0

Secondly, for equipment upgrades, i remember in my previous career, i could buy all kinds of torpedoes at the start, but when i started a new career, it shows nothing for the list of available torpedoes and should i exit the screen, it crashes. The list of available equipment still works fine though.

Here is my mod list:

sobers game loading tips V8 SH5
No Damn Bubbles, No Damn Halo Mod
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - No Underwater Impurity Patch
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
sobers mega mod fog V6 SH5
sobers smoke screen V1 SH5 (DynEnv compatible)
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Hinged Snorkel_CTD Fix
Equipment_Upgrades_Fix_v1_4_Patch_1
MQK Gradient_IO wrong order
MQK LocationMaps_IO wrong order
MQK ShapeTextures_NO wrong order
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_7_5_0_ByTheDarkWraith wrong order
NewUIs_TDC_7_5_0_New_radio_messages_German wrong order
NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke
SH5_7A_Conning_Fix wrong order
SH5_Sinking_ship_hydro_fix remove it
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
Realistic ammo amount for AA and deck guns remove it
sort of. IX BOAT MOD v1a remove it
TDW_Mines_Subnets_Detectable_in_hydro (OH II ) remove it
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 remove it
Thomsen's Sound Pack V3.2cg remove it
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120 remove it
Church's SHV 1.01 Keyboard Commands v1.1
Critical hits 1.1 Torpedos
Damage assessment

Pls help me :(

this is not sober mod list and there also some mods installed in the wrong order ....
correct order should be like this the list below i have added some must have mods too

sobers game loading tips V8 SH5
No Damn Bubbles, No Damn Halo Mod
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - No Underwater Impurity Patch
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
sobers mega mod fog V6 SH5
sobers smoke screen V1 SH5 (DynEnv compatible)
SH5_7A_Conning_Fix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke
NewUIs_TDC_7_5_0_New_radio_messages_German
Manos Scopes-patch for resolution - add this one
IRAI_0_0_41_ByTheDarkWraithOPEN HORIZONS II v2.5 - add this one
Sjizzle's - Charts for NewUIs part1_07.06.2013 - add this one
Sjizzle's - Charts for NewUIs part 4_20.07.2013 - add this one
Sjizzle's Charts for NewUI's part 5_23.05.2015 - add this one
Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2 OH II v2.5 Grid Request fix Patch SH5
OPEN HORIZONS II v2.5
OH II v2.5 Grid Request fix Patch SH5
OHII v2.5 - No Stupid Tonnage Bar_Free Style Campaign v0.1_NewUIs v7.5.0 add - this one
FX_Update_22_ByTDW_HanSolo_sobers no resetting funnel smoke V2 - add this one
R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod - add this one
R.S.D. v5.7 - Indestructible UZO patch - add this one
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)MQK add this one
Gradient_IO
MQK LocationMaps_IO
MQK ShapeTextures_NO


try the lis abow
what is with yellow color are in the wrong order
green color add it to your list and red color remove it from your lost

also u can use WoS mega mod is really nice one click here (http://www.subsim.com/radioroom/showthread.php?t=210703)

KirinFrost
10-31-15, 04:59 AM
Can i change mod load order when not in base?

THEBERBSTER
10-31-15, 05:26 AM
Hi KF

Can i change mod load order when not in base? No.

Highly recommended.
Treat Yourself To The Wolves Of Steel Mega Mod <> SH5 The Dawn Of A New Beginning (http://www.subsim.com/radioroom/showpost.php?p=2165720&postcount=1)
The Wolves Of Steel > Adds The Missing Target Identify Icon Back > Wind & Smoke addon Mod (http://www.subsim.com/radioroom/downloads.php?do=file&id=4703)

Peter

KirinFrost
10-31-15, 06:07 AM
Is there a reason why the following 3 mods have to be removed? :o

Realistic ammo amount for AA and deck guns
sort of. IX BOAT MOD v1a
TDW_Mines_Subnets_Detectable_in_hydro (OH II )

KirinFrost
11-01-15, 06:12 AM
Anyway i think the sort of ix mod is the one causing the depth keeping problem. I dont think i had this problem in the past when i used this mod though :p

And after using this specific load order (although i did not add any new mods) i noticed that my hydrophones no longer work on the surface. I know its not supposed to, but im just too lazy to keep diving every now and then lol :p