View Full Version : My new mod will be?
What is hiding behind the handle?
The answer will be after couple of days.
Already proven that works, just need to finish and test it.
http://oi58.tinypic.com/2nvdnhd.jpg
Fahnenbohn
09-17-15, 02:23 PM
I'm sure this is going to be another great addition !! :hmm2:
:ping::ahoy:
complutum
09-17-15, 04:18 PM
:Kaleun_Smile:
I will be watching this.
Tycho, what GUI do you use? Never seen it before :hmmm:
The base is Hitman GUI (http://www.subsim.com/radioroom/showthread.php?t=167126) with hundreds edits by me.
Fahnenbohn
09-18-15, 06:11 AM
The base is Hitman GUI (http://www.subsim.com/radioroom/showthread.php?t=167126) with hundreds edits by me.
It looks very clean. :up:
sublynx
09-18-15, 06:58 AM
looking forward to this!!
Hi Tycho,
waiting curiously...
BTW, what map are you using? Is it your own work? It looks nice.
Regards, LGN1
BTW, what map are you using? Is it your own work? It looks nice.
data\Terrain\Maps\map1
data\Terrain\Maps\map2
I look now and don't remember already, from where are .raw files.
data\Terrain\Pal\Terrain.act
Is reversed, darker for shallow and brighter for deep waters.
Here, on subsim have a mod for that. Mine is just different values.
data\Menu\Gui\StrTactMap.tga
I made it from a random paper texture found through google.
Nobody tried to guess.
Ok! I named it KzS Notepad.
Look here: SHIII Mods Workshop (http://www.subsim.com/radioroom/showthread.php?p=2345744#post2345744)
Ready for an update on your testing. :salute:
ratatoeskr76
10-04-15, 04:35 AM
The start procedure for starting V2 missiles from your boat? :rock:
sublynx
10-04-15, 03:03 PM
The answer can be found from a TEC thread over in the SH3 mod Workshop.
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