View Full Version : Time increments...
Berserker
09-01-15, 12:53 AM
1024 is to slow...Can a mod be made for sh3 to increase the increments like sh4 has?????????:hmmm:
Haukka81
09-01-15, 01:22 AM
1024 is to slow...Can a mod be made for sh3 to increase the increments like sh4 has?????????:hmmm:
Just edit your config file and you get 4xxxx Speed if you want :)
Sailor Steve
09-01-15, 05:13 AM
You can also use SH3 Commander to control time compression and a lot more with the click of a switch.
Berserker
09-06-15, 07:22 PM
I found the file...Which one in that file do I change??? I am smart as a brick when it comes to altering/modding a game :nope:so please be patient...Thank you..:up:
Kaptlt.Endrass
09-06-15, 10:06 PM
But be careful. I was once a heavy user of 1024x. But when a destroyer shows up 1000 meters away, well, you learn to cope with 256x.
I only ever use 1024x when crossing the Atlantic for Paukenschlag or headed to Asia as a Monsun boat.
BigWalleye
09-06-15, 11:10 PM
I found the file...Which one in that file do I change??? I am smart as a brick when it comes to altering/modding a game :nope:so please be patient...Thank you..:up:
In that case, you really ought to follow Sailor Steve's advice and use SH3 Commander. It is a stand-alone program. Easy to install. Lets you change a lot of things with no knowledge of the intricacies of the program. And adds depth to your career. It's a great addition to the game.
Zosimus
09-07-15, 10:38 AM
Go to .\data\cfg\main.cfg and search for the part that says:
[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=4
CriticalDamage=1
CrewEfficiency=1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=8
RadioReport=1
Particles=32
PrayState=8
HunterState=32
3DRender=32
Maximum = 1024
Then decide what you want to change. I recommend:
HunterState = 64
RadioReport = 1024
EnemyDetected = 1
But everyone has his/her own preferences.
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