View Full Version : TOKYO-SAIPAN CONVOY - SUICIDE MISSION
jorgegonzalito
08-05-15, 01:20 AM
NNN
Moonlight
08-05-15, 06:00 AM
Webster's Sub Draft Fix for v1.4 and v1.5 fixes that problem, the link and download is here
http://www.subsim.com/radioroom/showthread.php?t=152908
Rockin Robbins
08-05-15, 06:29 AM
That's a defect shared by many of the missions: you are in a position you would never put yourself in during a campaign: on the surface, engines off, in the sights of ten rather large warships carrying multiple guns apiece.
That's why I just don't play the missions. If you go a campaign all that goes away. Ubi did a LOUSY job of designing missions.
jorgegonzalito
08-05-15, 10:51 AM
NNN
I never play the missions in either SH3 or SH4. If not for the campaign feature of both sims I would have walked away long ago.
What I enjoy is the thrill of hearing "radar contact!!"(sh4) or "ship sighted"(sh3) after days or weeks of empty sea. Rushing to the bridge to assess the situation and form an attack or evasion plan is to my mind more than half the fun of these games.
ikalugin
08-05-15, 12:11 PM
Which is why I prefer drive fast attack nuclear subs - you could select where and when you attack a specific surface group/ship.
Crannogman
08-05-15, 07:09 PM
You can also use the mission editor to move your sub farther away
jorgegonzalito
08-06-15, 03:10 PM
NNN
merc4ulfate
08-15-15, 11:38 AM
So what is with the posting of a question then going back and deleting the text and adding NNN so no one can read it. Kind of tard thinking if you ask me. does he do this on every post ... it sure seems like it.
People learn from the questions.
Rockin Robbins
08-15-15, 12:24 PM
So what is with the posting of a question then going back and deleting the text and adding NNN so no one can read it. Kind of tard thinking if you ask me. does he do this on every post ... it sure seems like it.
People learn from the questions.
Apparently at some point he took offense at our sensible advice to learn the game and learning is not a 30 day process. It takes time and effort to learn to play this game. He kept asking for advice and ignoring it, jumping in over his head into another pool at the Silent Hunter Inn.
It might be he had difficulty because of the language thing. It's hard to follow technical tutorials in English, if it's not your native language.
After spending some time 'resting' and playing Call of Duty, or whatever, he might want to come back and try SH again.
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