View Full Version : Traveling mod
Navigator857
06-10-15, 09:51 AM
Is there a mod that will allow my time compression to quit jumping down to 4 every time one of MY ships are aircraft is sighted, kinda like what SH5 has in a Traveling Mode for traffic?
Thanks,
QM2 J. Frost U.S.S. Iowa BB61 :arrgh!:
james_nix
06-10-15, 03:40 PM
This is the file that handles the time stops:
Silent Hunters Wolves of the Pacific\Data\Cfg\Main.cfg
[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=4
CriticalDamage=1
CrewEfficiency=128;1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=8
RadioReport=8
Particles=8
PrayState=8
HunterState=32
3DRender=32
Maximum=8192
Navigator857
06-13-15, 10:55 AM
Thank you
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