View Full Version : Question regarding my mod list
LoudHunter
05-15-15, 06:25 PM
So, I just got into modding SH5, largely because the stock game is, well, disappointing. so I wanted to know if these mods would work together: Equipment Upgrades by TheBeast; FX Upgrade by TheDarkWraith; IRAI by TheDarkWraith; MightyFine Crew mod 1.2.1; Open Horizons II v2.5; Reworked Morale and Abilities v1.1; and the tornmatte skin for VIIIC.
And now, for random questions:
If I start a new game after loading up these mods, will I still have a risk of CTD if I have other saved games in the middle of a patrol?
Are there any good mods to fix the TDC, or did I in my boredom fueled modding frenzy already get one?
Thank you for your time, this is a great community.
kevinsue
05-15-15, 08:42 PM
So, I just got into modding SH5, largely because the stock game is, well, disappointing. so I wanted to know if these mods would work together: Equipment Upgrades by TheBeast; FX Upgrade by TheDarkWraith; IRAI by TheDarkWraith; MightyFine Crew mod 1.2.1; Open Horizons II v2.5; Reworked Morale and Abilities v1.1; and the tornmatte skin for VIIIC.
And now, for random questions:
If I start a new game after loading up these mods, will I still have a risk of CTD if I have other saved games in the middle of a patrol?
Are there any good mods to fix the TDC, or did I in my boredom fueled modding frenzy already get one?
Thank you for your time, this is a great community.
G'day LoudHunter, do yourself a favour.......please take the time to have a look at these threads (a few of many) available here in the Subsim forums regarding your questions. They offer a wealth of information and advice regarding the "how to and why's" of successfully applying mods to SH5 to achieve a balanced and stable game. :yep:
THEBURBSTER SH5 Tutorials: http://www.subsim.com/radioroom/showthread.php?t=211804
[INF] Sobers mega mod: http://www.subsim.com/radioroom/showthread.php?t=192374
[REL]The Wolves of Steel - SH5 Megamod: http://www.subsim.com/radioroom/showthread.php?t=210703
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