Nemo66
03-13-15, 12:23 PM
Hi mates!
As i see it waterbombs have always the same destructive range in SH3, no matter how deep they explode. In real life physics this should be different, right? Just because of sheer water pressure the effective range of a WaBos destruction power should be smaller in deeper depths. In WW2 allies constructed heavy waterbombs for that reason, called "Torpex" if i remember right. :hmm2:
I would like to know, if somebody knows the real physical numbers about it, i imagine that a WaBo just looses effectivity the deeper it explodes in a linear way. That means double depth-half effect. But maybe i am wrong and it changes not linear but progressively? Like double depth-4 times less effective. Also i would like to know, if there is a maximum depth for WaBo effectivity, in other words, if there is a depth where a WaBo explosion theoretically does no harm at all or does not even really explode anymore, due to high water pressure. If there is a mod that deals with this please alert me too, mates!
As i see it waterbombs have always the same destructive range in SH3, no matter how deep they explode. In real life physics this should be different, right? Just because of sheer water pressure the effective range of a WaBos destruction power should be smaller in deeper depths. In WW2 allies constructed heavy waterbombs for that reason, called "Torpex" if i remember right. :hmm2:
I would like to know, if somebody knows the real physical numbers about it, i imagine that a WaBo just looses effectivity the deeper it explodes in a linear way. That means double depth-half effect. But maybe i am wrong and it changes not linear but progressively? Like double depth-4 times less effective. Also i would like to know, if there is a maximum depth for WaBo effectivity, in other words, if there is a depth where a WaBo explosion theoretically does no harm at all or does not even really explode anymore, due to high water pressure. If there is a mod that deals with this please alert me too, mates!