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View Full Version : SH4 modding?


avers
02-14-15, 06:03 PM
Ok, I don't mean to sound ungrateful, because I'm very grateful for you modders, but I have one question. Would any one want to do some modding for SH4? Again I don't mean to sound ungrateful, im just wondering if anyone would like to branch out and mod for sh4 and use your great work on the pacific side of the war.

Sailor Steve
02-14-15, 08:15 PM
After eight years I think anyone who wanted to mod SH4 has done so already.

pdiddy
02-16-15, 01:57 PM
just wondering if anyone would like to branch out and mod for sh4 and use your great work on the pacific side of the war.

The release of Improved Ship Physics 2.xx is barely 2 months old. New merchants are being worked on and there is at least one rumor of a forthcoming RFB/TMO magnitude mod. (So Pacific Theater SH4 modding on the wane, is definitely not dead.)

I agree that SH4 does seem to be the red-headed step-kid of the SH family. A lot of attention on SH3 and 5. Atlantic theater fans have a feast in SH3, 4 & 5 combined with active modding in all 3 (counting the Wolves of the Kaiser WWI mod for SH4.) Pacific theater fans have a sustaining meal in SH4.

What are you looking for specifically in a new mod?

avers
02-16-15, 02:09 PM
Well, I've noticed a few bugs still in the game, like when I started a career in July 1945, and Iwo Jima was still in japanese control, plus sometimes there can be allied ships near jap bases, and I've noticed on the map the colors for bases don't immediately change. Also I think it would be neat to see some allied and axis level bombing raids on the bases. I haven't heard any rumurs of a new RFB/TMO, where did u hear this?

Jeff-Groves
02-16-15, 04:00 PM
Why don't you hook up with the Guys here?
http://www.subsim.com/radioroom/showthread.php?p=2285342#post2285342

pdiddy
02-16-15, 05:28 PM
I haven't heard any rumurs of a new RFB/TMO, where did u hear this?

http://www.subsim.com/radioroom/showpost.php?p=2285819&postcount=13