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Buhring
01-17-15, 04:20 AM
It's Oct. 1939 and I'm on my first mission off Eastern British coast; I've been assigned to patrol AN7932 and I received a message telling me that my patrol area is in a radius of 80km for 48 hrs. I'm within 70km from the center of AN7932 since nearly three days, I have sunk two merchants whose tonnage has been added to the tonnage bar -- and yet my mission is incomplete according to my captain's log. Is this a known bug or am I doing something wrong?

I am meeting several darkened neutral ships sailing in the exclusion zone (one Belgian, one Finnish, two Norwegians): am I correct assuming these are NOT legitimate targets, even if I have orders to sink any darkened ship in the area?

Side note: I have an overcast sky AND light fog, and yet I can see the stars at night. Is this a known bug (and is there a patch/mod to change it)?

Thanks for helping.

Gute Jagd

HB

Havan_IronOak
01-17-15, 05:53 AM
I've not solved it yet either.

I understood that it had to do with certain mods (sobers OH2.5 Kiel Lite mod V4 SH5) being installed properly but I'm thinking my mod list is OK now and yet no joy on completing this 80 KM area style mission. I was not sure if the 80KM area was based on where my map centered or on the map quadrant that was closest to the center. Just to be safe I stayed within both. Still no joy. I'm guessing that if the icon isn't on the nav map, You're not gonna get completion credit for patrolling it.

I also just completed the Eastern British Coastal Waters (Ended it on Dec 1 so as to be sure my next mission was available ASAP) At my new mission briefing I requested North Western Approaches and also got a new patrol area mission as well. On the mission briefing chart, the area in question was identified by a sinking ship icon. And yet when I started the mission, that icon was NOT on the Nav map. I'm guessing that I'll have a problem there as well.

Just to be safe I played with U-play in on-line mode for most of this I understand that some folks felt having u-play in off-line mode was causing their mission bar to not fill up.

Any experts want to jump in with the definitive word?


My Modlist is
Generic Mod Enabler - v2.6.0.157
[C:\Program Files (x86)\Steam\SteamApps\common\Silent Hunter 5\SH5 MODS]

01 DynEnv v2.9 - 1. Main Mod
02 DynEnv v2.9 - 2. Main Mod Low Resolution Patch
04 DynEnv v2.9 - 10.I Seafloor (high resolution)
04 DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)
04 DynEnv v2.9 - 6. Sleet for Winter Campaigns
04 DynEnv v2.9 - 7. Clear Water Surface
04 DynEnv v2.9 - 9. Sobers Best Ever Tweaks
09 FX_Update_0_0_21_ByTheDarkWraith
11 NewUIs_TDC_7_4_2_ByTheDarkWraith
11a NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo
12 NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights
13b NewUIs_TDC_7_4_2_ERM_Reaper7_NightVision_Black_Ski n
14 NewUIs_TDC_7_4_2_jimimadrids_map_tools
15 NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
16 NewUIs_TDC_7_4_2_WWIIInterface_by_naights
17 Church's Compass Dials Mod v2.1 - Option One
18 Manos Scopes for SH5 (for TDW's Gui)
19 gap - HD 1 deg Scope Bearing v 1.0
20 OPEN HORIZONS II v2.5
21 sobers OH2.5 Kiel Lite mod V4 SH5
22 sobers Lights Cfg V10 SH5
23 Trevally Automated Scripts v0.6
23a Trevally TDC Help v2
23b Patrol Routine Scripts v. 01.03 by AvM
25 SteelViking's Interior Mod V1.2
26 SteelViking's Interior Mod V1.2.2 Patch
30 DynEnv v2.9 - 12. Sounds
39 SKIN_SH5_Type-VIIC_North_Atlantic_Grime_Weathered
40 SH5 External Cargo 1.0
42 Moon_light_mod V6 SH5
43 SH5_Type_7_RadioRoom_Tweaks_v0_0_2_byTheBeast
44 Nauticalwolf's_Torpedo_Textures_v1.2
50 stoianm BrighterNights modv1 (high)

raymond6751
01-17-15, 07:35 AM
Why don't you put your issue into the thread for the Open Horizons mod?
Trevally is the author; so message him?
Sober wrote the radio message patch; so message him?

THEBERBSTER
01-17-15, 01:07 PM
Hi guys

I think EBCW needs 50,000 tons as does NWA to complete the patrols.

Your mission icon disappeared because you are using grid references, not a problem.

Do not sink any green map contacts as these are neutrals.

Use this mod to cure the problem and place after your DE mods.

Water reflections intensity varied by available sunlight by TheDarkWraith

http://www.subsim.com/radioroom/showthread.php?t=208307 (http://www.subsim.com/radioroom/showthread.php?t=208307)

You should still be seeing the campaign icon even though you are using a grid reference.

Anywhere within this patrol area can be patrolled.

NWA concentrate on the area above Loch Ewe.

There also movements between Stornoway and Loch Ewe.

There is usually a lot of fog around so not many aircraft about as EBCW.

If you feel brave enough try going in to Stornoway at night where you should find a few targets docked.

Peter

McKvack
01-19-15, 11:39 AM
I am having some problems with this as well.

I get my missions through the commander in the dock and accept the eastern british coastal waters mission and on the map there is the little cross which i press on and then a red line pops up. Am i supposed to stay inside of that red line? Is there a specific area i should patrol and how do i find out that?

I have sunk some ships inside the red line and outside but the bar does not fill up.

I have sunk maybe 5 ships and can barely see any difference on the bar. Either it have filled up very little or nothing.

I am new to Silent Hunter so maybe i am doing something wrong :D

THEBERBSTER
01-19-15, 12:40 PM
Hi McKvack

The thin red line you refer to is your patrol area.

Use your mouse wheel and it will become bigger.

Use your ruler and draw lines through the red line so when the red line disappears you will know where your patrol boundary is.

You should be on or inside the red line.

This is between the coast and the patrol area.

It also sounds that you might have a tonnage bar problem.

Check your Captains Log (Hat) and look at the ships you have sunk which should you some data.

If you see all zero’s then you have a corruption and you might as well abandon this patrol but delete any saves that relate to the patrol.

Use your last Autosave In Base to go back to the Flotilla Leader and try again.

If you still have the same problem then delete all saves and start a new campaign.

All green contacts on your map are neutral ships so do not sink these.

I do not think you are doing anything wrong.

Peter

McKvack
01-19-15, 03:58 PM
Thanks for the tip THEBERBSTER.

I will try it and post results :)

Regards,
McKvack

Havan_IronOak
01-21-15, 06:38 AM
...
All green contacts on your map are neutral ships so do not sink these.


I'm working the North West Approaches mission now and all is going well.

However I just got a message from the BDU dated 01 Jan 1940 saying that all GREEK ships in British coastal waters should be attacked. But that we should take measures to NOT be seen.

Is this strictly atmospheric or will the next Greek ship I see be a fair target? They have been marked in Green up until now.

My current modlist
Generic Mod Enabler - v2.6.0.157
[C:\Program Files (x86)\Steam\SteamApps\common\Silent Hunter 5\SH5 MODS]

01 SteelViking's Interior Mod V1.2
01a SteelViking's Interior Mod V1.2.2 Patch
02 DynEnv v2.9 - 1. Main Mod
03 DynEnv v2.9 - 2. Main Mod Low Resolution Patch
04 DynEnv v2.9 - 6. Sleet for Winter Campaigns
04 DynEnv v2.9 - 7. Clear Water Surface
04 DynEnv v2.9 - 7a. Water Reflections Intensity Varied by Available Sunlight by TDW v1.0.2.0 (Clear Water Surface comp.)
04 DynEnv v2.9 - 9. Sobers Best Ever Tweaks
05 DynEnv v2.9 - 10.I Seafloor (high resolution)
05 DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)
09 FX_Update_0_0_21_ByTheDarkWraith
11 NewUIs_TDC_7_4_2_ByTheDarkWraith
11a NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo
12 NewUIs_TDC_7_4_2_AltAdvSpeedGraphics_by_naights
14 NewUIs_TDC_7_4_2_jimimadrids_map_tools
15 NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
16 NewUIs_TDC_7_4_2_WWIIInterface_by_naights
16a Real_Battery_Lifetime_Fix_Mod_V_1.0_TDW_UI_7_4_2
17 Church's Compass Dials Mod v2.1 - Option One
19 gap - HD 1 deg Scope Bearing v 1.0
20 OPEN HORIZONS II v2.5
21 sobers OH2.5 Kiel Lite mod V4 SH5
23 Trevally Automated Scripts v0.6
23a Trevally TDC Help v2
30 DynEnv v2.9 - 12. Sounds
31 WHF-FUC_We Have Flooding-Flooding Under Control_Fix
39 SKIN_SH5_Type-VIIC_North_Atlantic_Grime_Weathered
40 SH5 External Cargo 1.0
42 Moon_light_mod V6 SH5
44 Nauticalwolf's_Torpedo_Textures_v1.2
23c Sinkstöff Patrol Scripts v. 01 by Ivan T Sinkstöff

THEBERBSTER
01-21-15, 06:54 AM
Hi HIO

I have finished NWA.

Date wise I am a week behind you just coming up to Christmas but 2 patrols ahead of you.

SWA should appear on January 1 so will head in that direction.

Logically if it is something you can attack then it should be red.

If the BDU is telling you to attack Greek shipping in secrecy then I would not expect their ships to be green.

It could just be a message without actual game content.

Peter

sshellokitty
01-25-15, 06:55 PM
If you see all zero’s then you have a corruption and you might as well abandon this patrol but delete any saves that relate to the patrol.

I am currently on the first patrol in the Ostsee and the first ship I sunk shows up in the log with all "0s" but the tonnage bar did fill up after this kill. Should I abandon the game and start again?

THEBERBSTER
01-26-15, 06:51 AM
Hi SS

Your problem will be that your next target will probably not fill the tonnage bar.

Give it a try and see what happens.

Your 0000-00-00 in the Baltic should look something like 1939-09-01

Also take a Iook at the information of the target you hit.

If the tonnage bar fails to fill then I would suggest that you do the following.

Use the ESC key back to the Main Menu and then Exit to the Desk Top.

If you are playing on line your game information will be updated.

Load the last save and try again.

If this fails to solve the problem and you get another 0000-00-00 then I would abort this.

Use the Esc Key to go to Save Game.

You will see Autosave In Game (AIG) and Autosave Enter Base (AEB.

Delete all AIG's for the patrol you are in and any Manual saves if you made any.

You now have 2 choices, New Campaign or use the AEB.

Make your choice if you decide on a New Campaign then delete the AEB and Exit to the desktop before starting again so your Game is updated.

Filling the Tonnage Bar to complete Patrol's and Missions is not essential but I would not be happy seeing any 0000-00-00.

Peter

sshellokitty
01-26-15, 10:06 AM
When I loaded up my game the other day the tonnage bar wasn't filled anymore lol. Thanks for the information, I reverted back to my AEB save and deleted the others. There isn't a fix for this in the generic patcher or somewhere else?

THEBERBSTER
01-26-15, 03:26 PM
Hi SS

No, it is an irritating fault somewhere.

Peter

sshellokitty
01-26-15, 10:46 PM
Dang that sucks. It definitely broke it once I ended that game play session and loaded it up the next day. I wonder if it would have been mission complete if I filled up the tonnage bar and rowed the boat to Kiel. It's gonna be so ridiculous if it keeps happening. First world problems!

THEBERBSTER
01-27-15, 04:47 AM
Hi SS

Have a look at my Tutorial Post #123 on Page 9

Peter