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Lanzfeld
12-04-14, 10:07 AM
Is there anyway to connect the TBT or periscope to the
TDC so I can have "realtime" bearing data without having to constantly reselect the "send to TDC"" button everytime I slew the scope? Like a U-boat UZO/TDC setup?

Does this make sense?

I know that the US system allows tracking of the target so I can turn my fleet boat without having to recalculate but I find it harder to use against multiple targets then the U-boat system.

Perhaps I am missing something here. I just like in the U-boat system once I have AOB, speed and range in I can point my scope anywhere and it will give the correct solution so I can fire when I want.

cdrsubron7
12-04-14, 05:52 PM
Is there anyway to connect the TBT or periscope to the
TDC so I can have "realtime" bearing data without having to constantly reselect the "send to TDC"" button everytime I slew the scope? Like a U-boat UZO/TDC setup?

Does this make sense?

I know that the US system allows tracking of the target so I can turn my fleet boat without having to recalculate but I find it harder to use against multiple targets then the U-boat system.

Perhaps I am missing something here. I just like in the U-boat system once I have AOB, speed and range in I can point my scope anywhere and it will give the correct solution so I can fire when I want.

Sounds like your asking about Auto TDC. If that's the case use the "L" key on your keyboard when you have the target centered in your scope or TBT. You'll see a liitle flashing arrow in the center of the screen, it will stay on when you use the "L" key. It locks the target and feeds the info to the TDC like you want it to. :D

TorpX
12-04-14, 10:13 PM
Is there anyway to connect the TBT or periscope to the
TDC so I can have "realtime" bearing data without having to constantly reselect the "send to TDC"" button everytime I slew the scope? Like a U-boat UZO/TDC setup?

Does this make sense?


No, the TDC doesn't work like the Uboat system. It only seems harder to you, because you aren't used to it.


I know that the US system allows tracking of the target so I can turn my fleet boat without having to recalculate but I find it harder to use against multiple targets then the U-boat system.

Perhaps I am missing something here. I just like in the U-boat system once I have AOB, speed and range in I can point my scope anywhere and it will give the correct solution so I can fire when I want.

Tracking/attacking multiple targets really wasn't that easy. The U-boat system you refer to, where the firing solution is updated automatically, is purely a game construct, and didn't really exist. Crewmen had to feed in the data, and recalculate. This is like the way the periscope will track a selected ship on it's own. It is just the way Ubisoft made the game. In a similar vein, the US S-class didn't actually have a TDC, they had to use an older system, the Mk VIII Angle Solver.