Woxor
09-18-14, 03:48 AM
Hi all,
A few days ago I started to have troubles with the torpedoes while running GWX. At first I thought I was just unlucky with some "faulty" torpedoes, but after experimenting in new careers and single missions they all just didn't seem to respond to depth settings.
At this same time I figured I should try another supermod since I reckoned I had to reinstall my current one to see if this torpedo crisis was solved, so I got S3F running and just this morning installed NYGM on a clean installation, patching it with the unofficial 1.6b fix.
Now, all torpedoes are still running too deep no matter how I set them, and there seems to be some glitches with other torpedo settings as well. For example, if I set a torp for impact detonation, I can not switch back to magnetic from the attack map view, only when right-clicking the weapons officer portrait and updating it from there. Same goes for the depth setting; most shallow I can set is default 4 meters or so from the attack map, to set them more shallow I must go via the weapons officer screen. Furthermore, as stated above, no matter from where I try to change the settings, the torpedoes are ultimately not responding to any kind of depth settings.
Perhaps someone recognises these issues and can provide input, maybe it's a mod, something I have changed or I've just missed something obvious and need a slap and an objurgation.
Thanks in advance.
A few days ago I started to have troubles with the torpedoes while running GWX. At first I thought I was just unlucky with some "faulty" torpedoes, but after experimenting in new careers and single missions they all just didn't seem to respond to depth settings.
At this same time I figured I should try another supermod since I reckoned I had to reinstall my current one to see if this torpedo crisis was solved, so I got S3F running and just this morning installed NYGM on a clean installation, patching it with the unofficial 1.6b fix.
Now, all torpedoes are still running too deep no matter how I set them, and there seems to be some glitches with other torpedo settings as well. For example, if I set a torp for impact detonation, I can not switch back to magnetic from the attack map view, only when right-clicking the weapons officer portrait and updating it from there. Same goes for the depth setting; most shallow I can set is default 4 meters or so from the attack map, to set them more shallow I must go via the weapons officer screen. Furthermore, as stated above, no matter from where I try to change the settings, the torpedoes are ultimately not responding to any kind of depth settings.
Perhaps someone recognises these issues and can provide input, maybe it's a mod, something I have changed or I've just missed something obvious and need a slap and an objurgation.
Thanks in advance.