Bruce1833
04-14-14, 12:29 PM
If you are interested please contact me.
Over the past several months my friends and I have been playing a vast amount of simulation games from Silent Hunter, Cliffs of Dover, DCS, Mechwarrior, Space Engineers, Kerbal Space Program... so on and so forth. One thing that we all agree on are damage modeling and interaction. For example, the cockpits in DCS are beautiful, the A10 cock pit with its full functional and clickable dashboard. We really enjoy it. We want to see two games come about.
A World War 2 BOMBER SIMULATOR... You and your friends enlist into a B17 and take to the skies to fight the Axis. Except you can move around! For example, during a bombing run, your rear gunner might get killed by flak, a free crew member might have to crawl or run to the back of the aircraft to start first aid or take over the gun. We'd like to see people running around in the fuselage putting out fires and pumping fuel from the wing to the interior or even manually putting down landing gears while bullet holes litter the aircraft... IMAGE in the intensity.
Secondly,
A battleship simulator. With the interaction like Silent Hunter.. allowing you to walk from the bridge to the berthing to the engine room if you so choose. Also to allow you to interact with systems aboard the ship.. deck guns, flak guns, radios, sonar, lighting, drills, depth charges... or even take up a fire hose and join the fire containment team. Or Run from deck to deck trying to close off a hull breach from a torpedo! I want more interaction with simulation games.. more first person mobile operations... I just see the future of sim gaming heading that way. Have any ideas or leads or friends email me @ Andrew@humani.tv
Over the past several months my friends and I have been playing a vast amount of simulation games from Silent Hunter, Cliffs of Dover, DCS, Mechwarrior, Space Engineers, Kerbal Space Program... so on and so forth. One thing that we all agree on are damage modeling and interaction. For example, the cockpits in DCS are beautiful, the A10 cock pit with its full functional and clickable dashboard. We really enjoy it. We want to see two games come about.
A World War 2 BOMBER SIMULATOR... You and your friends enlist into a B17 and take to the skies to fight the Axis. Except you can move around! For example, during a bombing run, your rear gunner might get killed by flak, a free crew member might have to crawl or run to the back of the aircraft to start first aid or take over the gun. We'd like to see people running around in the fuselage putting out fires and pumping fuel from the wing to the interior or even manually putting down landing gears while bullet holes litter the aircraft... IMAGE in the intensity.
Secondly,
A battleship simulator. With the interaction like Silent Hunter.. allowing you to walk from the bridge to the berthing to the engine room if you so choose. Also to allow you to interact with systems aboard the ship.. deck guns, flak guns, radios, sonar, lighting, drills, depth charges... or even take up a fire hose and join the fire containment team. Or Run from deck to deck trying to close off a hull breach from a torpedo! I want more interaction with simulation games.. more first person mobile operations... I just see the future of sim gaming heading that way. Have any ideas or leads or friends email me @ Andrew@humani.tv