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View Full Version : SH4 too easy?


Akotalaya
04-13-14, 11:54 PM
im playing sh4 1.5 with tmo, rsrdc and a few misc mods, mostly just visuals...im also playing on full realism...now im not sure whats going on but i seem to have no problem at all evading destroyers and staying alive...ive actually not been depth charged in forever, there have been times when ive managed to make them think im in another area..now this last patrol i did was with a sargo class, i fired a single torp at each ship and took out a light cruiser and a few destroyers all while they were hunting me down..is it just me or is silent hunter getting too easy? or am i just really getting that good? the s-boats are also an easy boat for me to manage..but now im using the sargo, USS Swordfish (ss-193)
i welcome a new challenge guys...so please give me some..

http://i1232.photobucket.com/albums/ff366/Akotalaya/SH4Img2014-04-13_222831_174.png (http://s1232.photobucket.com/user/Akotalaya/media/SH4Img2014-04-13_222831_174.png.html)

fireftr18
04-14-14, 07:35 AM
The year is the key. RSRD attempts to model the AI skill as historically close as possible. In the early years, Japanese anti-submarine skills were mostly poor. Keep going, their skills do improve.

Armistead
04-14-14, 07:39 AM
You can always adjust the cfg or try Travs mod.

With any game once you learn how to respond to the AI you can beat it...most the time.

Akotalaya
04-14-14, 09:34 AM
its not the year thats the problem, idk what it is...ive had no problem playing quick missions in the later years haha...

BigWalleye
04-14-14, 11:55 AM
Could you post your mod list, including the order of activation? Because your experience seems inconsistent with TMO. I suspect something is getting overwritten in the mod activation.

Of course, as Armistead mentions, the AI can never improvise. So you can master it.

Armistead
04-14-14, 08:27 PM
Once you learn TMO the AI is easy to master as long as you don't do something dumb. To me reality is not being able to go out and sink 100K about every patrol if you so choose and you can do it with TMO.

When I was playing I was using TMO with a tweaked version of Travs 2.2, added a very difficult AI, edited RSRD to use mostly vet and elite escorts all through the war and my own env..I got a fairly realistic game in tonnage.

Some things in code don't allow reality, so you have to decide what you're willing to do to make up for that...

Oleander
04-15-14, 07:22 PM
You should feel lucky. Every time I play TMO the escorts pick me up and I can't get away from them. I just finished a game where I was waiting about 3500 yards off the port side of a convoy at periscope and moving at maybe half a knot. The destroyer had just been making his normal pattern then turns away and makes a bee line for me. I dive down to 350 feet, run silent and set speed at 1 knot and he wont let go, I should add that this is Mar '42. They shouldn't be that skilled yet.

TorpX
04-15-14, 09:19 PM
... i seem to have no problem at all evading destroyers and staying alive...ive actually not been depth charged in forever..is it just me or is silent hunter getting too easy?


Every time I play TMO the escorts pick me up and I can't get away from them. .... The destroyer had just been making his normal pattern then turns away and makes a bee line for me. I dive down to 350 feet, run silent and set speed at 1 knot and he wont let go....

Are you guys sure you're playin' the same TMO?

:)

Admiral Halsey
04-15-14, 09:27 PM
Are you guys sure you're playin' the same TMO?

:)




One of them might have the Easier TMO AI mod enabled.

Akotalaya
04-16-14, 10:37 AM
http://i1232.photobucket.com/albums/ff366/Akotalaya/SH4Img2014-04-16_103033_159.png (http://s1232.photobucket.com/user/Akotalaya/media/SH4Img2014-04-16_103033_159.png.html)

Akotalaya
04-16-14, 10:46 AM
http://i1232.photobucket.com/albums/ff366/Akotalaya/SH4Img2014-04-16_103038_163.png (http://s1232.photobucket.com/user/Akotalaya/media/SH4Img2014-04-16_103038_163.png.html)

i welcome a challenge...so give me a reasonable one haha...maybe have me get into a certain harbor or something..but im only a sargo so..oh well, now im not using anything to make my job easy as a sub skipper and i dont know why i would..i love a challenge!

Oleander
04-16-14, 03:37 PM
One of them might have the Easier TMO AI mod enabled.
Not me. I have to avoid convoys at all cost because they seem to find me every time. I swear if the British had those skippers in '39 the war would have been over in 6 months.

Akotalaya
04-17-14, 02:33 AM
earlier today i moved up to a gato class...The USS Drum, ive already hit a convoy, sank several warships and went into rabaul harbor and cleaned it out..unfortunatly there keeping me in the solomon islands and New Guinea..though i did take a trip to japan but the harbors i went into were duds, but i ran across a tiny convoy while leaving and sank a ship...got detected, depth charges were a fail though haha..i escaped unharmed! and when i got back they modified my sub alittle, looks better now!

Admiral8Q
04-17-14, 09:02 AM
TOO EASY?
You have never played against real players in the DD's or frigates, that is not easy I tell you. :o

Akotalaya
04-17-14, 12:29 PM
TOO EASY?
You have never played against real players in the DD's or frigates, that is not easy I tell you. :o

so tell me...how are you supposed to pull that one off then? i wanna know :Kaleun_Salivating:

Admiral8Q
04-19-14, 10:49 PM
so tell me...how are you supposed to pull that one off then? i wanna know :Kaleun_Salivating:

Good question, I like war patrols, but a good 2 or 3 subs vs 6+ dd's as all human players was a challenge. For everyone. Silent Hunter 2 and Destroyer Commander. Even a 1 on 1 was good fun.

In SH4 I would suggest going into Japanese home waters. Try not to kill the destroyers, AVOID THEM, and other escorts as they are worthless, unless it's a matter of life or death. Even if you've become skilled at killing escorts and patrol ships, avoid it. Go for the tonnage and the big warships. That is more challenging when you have the DD's swarming around like wasps. Learn how to evade. :rock::Kaleun_Periskop: