View Full Version : help with Type IIA General Tips and hunting grounds. using gwx
Majestik126
03-27-14, 01:39 PM
Good afternoon,
Long timer lurker and Uboat captain.
My first problem is that i can never start a game with the type VII. (for some reason i feel like i am cheating when i do so. I know it makes no sense that i feel this way so i always start my captain and crew off with the typeIIA :)
I would like to know if there are any good tips for the Type IIA Uboat as they tend to be on the slow less armed side of things. I have started to get better with the 4 bearing method but catching up to my prey seems to be difficult.
Plus the limited armaments makes it difficult to make it to 2500 renown to upgrade which leads to my second question.
I know this topic has been discussed often (hunting grounds) but in a type IIA your range is limited and i was wondering if there was any good spots on the east side of England ( I dare not go into the channel due to mines)
I have googled these questions but have found nothing I do apologize if these topics have been discussed before.
Your help is greatly appreciated This forum is a great wealth of information.
Paulebaer1979
03-27-14, 01:48 PM
Thatīs easy:
- open your file-manager
- goto GWX/data/Campaigns/Campaign
- open Campaign_RND.mis and Campaign_SCR.mis with the mission editor
- select the date of your patrol
--> you will see the ships you can find
But keep in mind that the ships inside Campaign_SCR.mis are not spawned every time because they have a % to be spawned.
Lokisaga
03-27-14, 03:35 PM
Hello,
The North Sea is a good hunting ground for the Type II. That's where they operated in real life, anyway. Until the invasion of Norway, there's a very active single ship traffic corridor between Norway and Scotland. As you mentioned, it's a slow boat so it can't really chase targets. I would say you should only pursue targets that are heading towards you, more or less. Since you don't have a deck gun to deliver a coup de grace shot, I recommend using two or three torpedoes on all but the smallest targets. It might be better not to attack a 2,000 ton coastal freighter, and save your limited torpedoes in hopes of encountering a 7,000-10,000 ship. I think one of the fun things about the Type II is how its limitations require you to carefully plan your approaches and attacks. If you can master the Type II, you'll be an excellent Kaleun for the larger, more forgiving boats. A final note, I don't recommend going within 100 km of the British east coast. GWX simulates the extensive minefields the British laid in that area.
jakethescot
03-27-14, 04:23 PM
[QUOTE=Majestik126;2191106]Good afternoon,
Long timer lurker and Uboat captain.
My first problem is that i can never start a game with the type VII. (for some reason i feel like i am cheating when i do so. I know it makes no sense that i feel this way so i always start my captain and crew off with the typeIIA :)
I try and use the Type II for as long as I can. With only five torpedoes, you better try and make all your shots count.
The type II is by FAR my favorite boat.
In real life the Type II boats did rather well around the coast of Norway, the Orkneys and Shetland. In the game I have found these to be a good hunting grounds during the early war years - look out for the occasional 'Ore Carrier' plying between Norway and the North of Scotland - sometimes it is possible to sink them with a single torpedo.
Mittelwaechter
03-27-14, 06:06 PM
Nice and juicy coastal convoys (including large freighters) within the 25 miles coastal zone of the English east coast - heading north and south. Shallow waters, indeed. Stay at periscope depth and any mines won't hurt you. Single freighters between Orkney and Shetland Islands + north of Scapa Flow on east and west course coming and going south. From Skagerrak eastward mixed traffic of single merchants (Neutral/British/Polish/German)
Majestik126
03-27-14, 07:32 PM
Oh wow,
Thank you guys for all the great replies, I had no idea the north sea could be so lucrative I really do apreciate the time you guys took to answer my questions! :up:
Mittelwaechter
03-27-14, 08:28 PM
Westward - from Skagerrak westward of course... http://www.subsim.com/radioroom/images/smilies/goofy.gif
Well, i also chose the type II to start with. I felt it was the right thing to do as far as progress is concerned. I was getting home with an average of 22k tonnage on each patrol which was giving me around 500renown points per patrol. On my third patrol i switched to the type IiD boot which has more fuel capacity and battery endurance. On my second or third patrol with that one and with 2 torpedoes left (i had previously sunk an ore carrier and 2 granville freighters on grids AN 18 and AN 44) and decided to push up a little so i set my speed to 7 kts and went north of scapa flow heading to the AM grids. After about 48 hrs patrolling that area i received a task force contact heading towards me about 150km away. Managed to intercept it by night. When the ships were at uzo sight about 5- 6 km away i managed to identify the nelson battleship escorted by 6 other destroyers. At surface i shot 2 torps beneath her keel at 4.5 km away and imediately turned the boat away at full speed. 2 hits and the destroyers went crazy searching for me. By that time i was already at 6km away and went to full stop to see if the ship was going to sink. After 2 hrs. The Nelson started to flood badly. 36k tons on my account. The patrol ended with a nice renown of 1300 points. So i changed my boot to the VIIB. that patrol was one of a kind to me.
Warren Peace
03-29-14, 02:19 AM
I'm a huge fan of the area east of Scapa Flow with the Einbaum (Nickname for the Type II). I typically run to the north side of AN/21 and work south through 26 and then hang out in the center of the square made by AN16/18/40/41. Only thing to watch out for is British Naval traffic heading into or out of Scapa, every now and again I've got to hide from a DD group passing through. On the other hand, that can be a blessing, I once stumbled upon a pair of Town-class Light Cruisers, trundling along at a leisurely 11 knots, straight across my course, with no escort. I was so happy I nearly cried, instead I promptly sent both straight to the bottom of the Nordsee.
gazpode_l
03-31-14, 04:03 PM
I have always found the Irish Sea a good place to hunt down enemy shipping, although be careful, especially around the IOM and the northern part of the Irish sea as it contains a number of sections which have regular destroyer patrols.
The off-shoot of the area though is that alot of the Irish Sea and Bristol channel is of depths ranging from as shallow as 30m to around 90m at it's deepest points, so if you do find yourself under attack from destroyers, evasion can be a bit of a nightmare! :shifty: :lurk: :gulp:
scott_c2911
03-31-14, 04:24 PM
Ok im sad enough to have recorded the positions of all of my sinkings in a previous career found a copy of the map and coloured in all the grids I have sank ships and assigned a colour for numbers sunk. According to this data AN14 is a hotspot. The grid just north of aberdeen wasnt too bad either. AN16 is another hot grid square too. Sticking to within 50km of the east coast is a good bet too although dangerous post '41. I know you said you didnt want to cheat but its not really. You could start with 2nd flotilla in a type 7b
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