Raven_2012
01-24-14, 04:57 PM
I forgot about the use of Magnetic Torpedoes since I was away.
If I am corrected, I have to set speed to slow on torpedo, and of course magnetic pistol. What is optimal distance under keel of ship to set the depth of torpedo? For example, if ship keel under the surface is 7.9m, I have 1m or less to play with?
Also I just notice this mod, FX_Update_0_0_22_Torpedoes - MagDet range 3m (modified for torpedoes failure patches). I assume it increase the range under keel to 3m or is that something else?
Thanks guys!
:smug:
Edit: Is the 3m pretty accurate to what the real torpedo was capable of? Minus failures in the magnetic triggering. Was magnetic failures common?
If I am corrected, I have to set speed to slow on torpedo, and of course magnetic pistol. What is optimal distance under keel of ship to set the depth of torpedo? For example, if ship keel under the surface is 7.9m, I have 1m or less to play with?
Also I just notice this mod, FX_Update_0_0_22_Torpedoes - MagDet range 3m (modified for torpedoes failure patches). I assume it increase the range under keel to 3m or is that something else?
Thanks guys!
:smug:
Edit: Is the 3m pretty accurate to what the real torpedo was capable of? Minus failures in the magnetic triggering. Was magnetic failures common?