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Nippelspanner
01-08-14, 02:47 PM
Gameplay Announcement Trailer (http://www.youtube.com/watch?v=LXPMVbDT_1I) :o

Dev Diary (http://www.youtube.com/watch?v=Npb2cHPpcpM)

Alien: Isolation Homepage (http://www.alienisolation.com/en_us/game-info)

Oh yes, oh yes, oh yes!

Update 12.01.14
Gameplay footage (http://www.youtube.com/watch?v=VXFBsvg61f0) (14min)

Gerald
01-08-14, 02:57 PM
^This video may be inappropriate for some users.:-?

Nippelspanner
01-08-14, 02:58 PM
^This video may be inappropriate for some users.:-?
Huh?

Gerald
01-08-14, 03:01 PM
Huh?It is not displayed in my home country, stuff like that happens, probably has to do with rights.:arrgh!:

Nippelspanner
01-08-14, 03:23 PM
Mh, wonder why.
It is from the MachinimaTrailer channel.
This internet censorship getting out of hands...:down:

If you google Alien: Isolation, you sure find other sources, it is really worth a look!

Gerald
01-08-14, 03:27 PM
^Thanks,I will look at it right now :up:

Gerald
01-08-14, 03:35 PM
Mh, wonder why.
It is from the MachinimaTrailer channel.
This internet censorship getting out of hands...:down:

If you google Alien: Isolation, you sure find other sources, it is really worth a look! Very cool,thank for sharing :)

Betonov
01-08-14, 03:44 PM
finally, something WITHOUT ZOMBIES !!!!!!! :D

Penguin
01-08-14, 03:46 PM
Mh, wonder why.
It is from the MachinimaTrailer channel.
This internet censorship getting out of hands...:down:

It's blocked in Germany, too, works only logged in with an YT account. Less to do with censorship, more Google's pathetic attempt to force everyone to have an user account.

@Vendor: the video works when watching it on the game's homepage, or use the old switch-trick youtube.com/watch?v=blablabla -> youtube.com/v/blablabla
works for any yt vid. The only disadvantage of this method is that you can view it only in fullscreen

Gerald
01-08-14, 03:50 PM
It's blocked in Germany, too, works only logged in with an YT account. Less to do with censorship, more Google's pathetic attempt to force everyone to have an user account.

@Vendor: the video works when watching it on the game's homepage, or use the old switch-trick youtube.com/watch?v=blablabla -> youtube.com/v/blablabla
works for any yt vid. The only disadvantage of this method is that you can view it only in fullscreen Thanks! I got it to work just so.:yep:

Jimbuna
01-08-14, 03:51 PM
Mh, wonder why.
It is from the MachinimaTrailer channel.
This internet censorship getting out of hands...:down:

If you google Alien: Isolation, you sure find other sources, it is really worth a look!

Checked and achieved but sadly, not my cup of tea :cool:

Cybermat47
01-08-14, 04:00 PM
That. Looks. Awesome.

biosthetique
01-08-14, 06:25 PM
^This video may be inappropriate for some users.:-?
Is this become a "bigot" website?

Red October1984
01-08-14, 07:18 PM
Aliens: Colonial Marines looked awesome too....

:hmmm:

Skeptical right now... I'll have to wait and see. I'd love a good proper Alien game some day.


EDIT: OTOH, I must get this out

HOLY CRAP!!!! I CAN'T WAIT TO SEE IF THIS ACTUALLY SUCCEEDS! WOOHOOOOO!

Stealhead
01-08-14, 09:50 PM
Aliens: Colonial Marines looked awesome too....

:hmmm:

Skeptical right now... I'll have to wait and see. I'd love a good proper Alien game some day.


EDIT: OTOH, I must get this out

HOLY CRAP!!!! I CAN'T WAIT TO SEE IF THIS ACTUALLY SUCCEEDS! WOOHOOOOO!


Yeah looks like it might be pretty good but with so much bad history with other Alien franchise games no way I'd consider buying it pre-order or launch day.Just been burned too many times before.

If it does pull of that edge of your seat feeling that the first Alien film had it would be awesome.I a not going to lie the first time I watched Alien it was on VHS when I was about 8 years old my older brother let me watch it this must have been in 83 or 84 we had one of those huge VHS players.I was so scared I slept in my closet for two days in stead of laying on my bed.Alien is one of the few movies I have seen that scares adults who have never seen it.I'd love to play a game that has that same feel.

Red October1984
01-08-14, 10:07 PM
Yeah looks like it might be pretty good but with so much bad history with other Alien franchise games no way I'd consider buying it pre-order or launch day.Just been burned too many times before.

Definitely. I won't pre-order a game...and I won't ever buy one on day one. There are times where I buy a new game...but that's very rarely.

The Alien/Predator series just has a bad credit score. It needs a few good games to make it alright with the fans.

If it does pull of that edge of your seat feeling that the first Alien film had it would be awesome.I a not going to lie the first time I watched Alien it was on VHS when I was about 8 years old my older brother let me watch it this must have been in 83 or 84 we had one of those huge VHS players.I was so scared I slept in my closet for two days in stead of laying on my bed.Alien is one of the few movies I have seen that scares adults who have never seen it.I'd love to play a game that has that same feel.

First time I saw the first Alien was last year. :88)

I had seen Aliens in 2nd Grade and loved it. Alien 3 in 4th Grade...

I don't remember being scared. I just remember loving it. They were good movies.

Dead Space does good as a space-survival-horror. I had an extra copy of it but gave it away already. There are people at GoG who are sitting on copies of it if you don't want to buy it.

But it just isn't the Xenomorph action you want.

AvP2 was a great game....too bad I lost the disc for it. AvP1 is on Steam...but I never have bought it.

Stealhead
01-09-14, 04:35 PM
First time I saw the first Alien was last year. :88)

I had seen Aliens in 2nd Grade and loved it. Alien 3 in 4th Grade...

I don't remember being scared. I just remember loving it. They were good movies.


Well you have to consider the generational gap people my age we did not have all the CGI and cheesy flicks that have been common place since the 90's and we did not have video games with relatively realistic visual effects either so a film especially one as well made as Alien really would be much more intense to a kid that grew up in the 70's and early 80's.

Today everything has been done 100 times back then Alien really was something unique and intense if the film did not give me the intense feeling even today I would not enjoy watching it.As a little kid it did scare me a little as an adult I still love the feeling suspense of Alien even though I have seen it at least 10 or 15 times.

Most horror/suspense films these days are at their core cheesy which is why I do not watch any they fail utterly at building any suspense they are better at being comedic than suspenseful.

NeonSamurai
01-09-14, 06:26 PM
The Alien/Predator series just has a bad credit score. It needs a few good games to make it alright with the fans.

I couldn't disagree more in many ways. AVP 1 was really really awesome (I mean this game http://store.steampowered.com/app/3730) for the time, and AVP 2 was decent.

The recent one, was so so. It wasn't horrible, but i did not like the combat approach.

I should say though, that I am not really into the marines so much, I prefer playing the predator or alien and scaring the ever living heck out of everyone else. Back in 2000 I was notorious with my friends for how I played the alien (or predator, but tended to play the alien), as I would intentionally psych them out. The game let you vocalize in game, so you could hiss or do the predator or alien roars/screams. I use to use that to get my friends to follow me, or I would sneak up behind them or above them and do it and either disappear before they spotted me, or bite their heads off. I was also infamous for doing mid air headbites where I would leap across the the room (the alien had a very powerful leap in this game), and head bite my target as I flew at them.

Then there was the time I took on two friends as a marine (2v1) with them both being predators and tied their combined score, while confusing the ever living heck out of them...

So ya, AVP 1 from 2000, one of my most favorite games ever.


Anyhow as for this game, I am pretty meh towards it. It may be good, but their videos remind me so much of what they did with Colonial Marines that I don't trust them in the slightest. I couldn't even watch more than a minute of the dev video before I turned it off. I hope it will be good, but I very much doubt it.

Nippelspanner
01-09-14, 06:33 PM
So ya, AVP 1 from 2000, one of my most favorite games ever.
Not only the MP was fantastic, but the SP as well!
And the AI was awesome. It was stupid, but awesome. Like they scream in panic, hastily trying to reload their empty weapon whil you approach them. They shoot friendlies in panic, the blood effect were the best I have ever seen back then and even the blood had physics. For example, if you killed a human near a ventilator shaft, the wind created a mess out of the place, turning it red.

That game. Is a jewel!

I recorded this some years back when they released AVP again for windows 7, prior to the AVP3 launch.

Flamethrower fun (http://www.youtube.com/watch?v=LxJMVSMcbVA)

I just hit "Install" in my STEAM library! :D

Red October1984
01-09-14, 07:14 PM
Most horror/suspense films these days are at their core cheesy which is why I do not watch any they fail utterly at building any suspense they are better at being comedic than suspenseful.

:yeah: You'd be surprised how many people think this new crap is scary.

I couldn't disagree more in many ways. AVP 1 was really really awesome (I mean this game http://store.steampowered.com/app/3730) for the time, and AVP 2 was decent.

I wasn't saying they were bad....but there's a LOT of people out there who heavily criticize the games in the different series(s).

AVP1 and 2 were good...but look at some of the other ones like AVP:R, A:CM, Predator Concrete Jungle...

The recent one, was so so. It wasn't horrible, but i did not like the combat approach.

I haven't picked it up yet. I heard the PC version was horrible and that it's better on a console.

I should say though, that I am not really into the marines so much, I prefer playing the predator or alien and scaring the ever living heck out of everyone else. Back in 2000 I was notorious with my friends for how I played the alien (or predator, but tended to play the alien), as I would intentionally psych them out. The game let you vocalize in game, so you could hiss or do the predator or alien roars/screams. I use to use that to get my friends to follow me, or I would sneak up behind them or above them and do it and either disappear before they spotted me, or bite their heads off. I was also infamous for doing mid air headbites where I would leap across the the room (the alien had a very powerful leap in this game), and head bite my target as I flew at them.

I always thought playing the Predator was the best. Marine...eh....and Alien was almost too easy.

So ya, AVP 1 from 2000, one of my most favorite games ever.

So I might have to pick it up soon. :woot:

Anyhow as for this game, I am pretty meh towards it. It may be good, but their videos remind me so much of what they did with Colonial Marines that I don't trust them in the slightest. I couldn't even watch more than a minute of the dev video before I turned it off. I hope it will be good, but I very much doubt it.

+1

NeonSamurai
01-09-14, 09:42 PM
Aliens were not at all easy in AvP1 in mp. Extremely vulnerable to any kind of gunfire, pulse rifle could shred an alien in a second. They had only a couple of advantages, extreme speed, very lethal in melee range, and the ability to climb walls and ceilings (which was very disorienting usually). Out of the 3 species they were probably the hardest to play with the predators being the easiest as long as they didn't get ganged up on (they get overwhelmed easily). Predators were best at picking stuff off from a distance, tough and some cool weapons that mostly were only good for single targets. Marines were somewhat vulnerable to damage, but had the best firepower including a lot of area effect weapons.

Oh and for the time, AvP 1 had some of the best lighting effects around too.

Red October1984
01-09-14, 09:46 PM
Aliens were not at all easy in AvP1 in mp. Extremely vulnerable to any kind of gunfire, pulse rifle could shred an alien in a second. They had only a couple of advantages, extreme speed, very lethal in melee range, and the ability to climb walls and ceilings (which was very disorienting usually). Out of the 3 species they were probably the hardest to play with the predators being the easiest as long as they didn't get ganged up on (they get overwhelmed easily). Predators were best at picking stuff off from a distance, tough and some cool weapons that mostly were only good for single targets. Marines were somewhat vulnerable to damage, but had the best firepower including a lot of area effect weapons.

Oh and for the time, AvP 1 had some of the best lighting effects around too.

Are these games still able to be played online?

If so, it might be fun to play some...

Stealhead
01-09-14, 11:33 PM
:yeah: You'd be surprised how many people think this new crap is scary.


Not really seems like many people have pretty bad taste when it comes to films.That and people buy into the hype and the "water cooler" talk with friends and co-workers and this makes many films,TV shows and musical groups popular not because they are all that good but because of the social aspect of talking about them.

Yeah like NeonSamurai said AVP 1 is by far the best of the game series.Another one that was really good but had a limited market was Alien vs Predator for the Atari Jaguar.That was probably the best selling Jaguar game.Alien vs Predator 1(2000) basically took the same concept and improved it a bit.


I am fairly sure that some people do still play Aliens versus Predator Classic 2000(name that you will find the game under in Steam)it has multiplayer you must buy the Steam version though.Dowly has a copy I see his avatar on the description page.

NeonSamurai
01-10-14, 12:54 AM
Yea, pretty much AvP 1 2000 is just the original game updated so it works on modern computers with multiplayer. The first one's video didn't work right and there were a number of issues when trying to make it run.

Red October1984
01-10-14, 03:45 AM
Not really seems like many people have pretty bad taste when it comes to films.That and people buy into the hype and the "water cooler" talk with friends and co-workers and this makes many films,TV shows and musical groups popular not because they are all that good but because of the social aspect of talking about them.

Even putting this aside, movies that come out nowadays have no intelligence at all.

47 Ronin.... I, Frankenstein.... That's the kind of crap I hate. You get nothing out of it.


I am fairly sure that some people do still play Aliens versus Predator Classic 2000(name that you will find the game under in Steam)it has multiplayer you must buy the Steam version though.Dowly has a copy I see his avatar on the description page.

It might be fun to try one of these days. :)

Yea, pretty much AvP 1 2000 is just the original game updated so it works on modern computers with multiplayer. The first one's video didn't work right and there were a number of issues when trying to make it run.

Well as long as it works now... :arrgh!:

Stealhead
01-10-14, 02:52 PM
Well if you ever buy it just be sure to get the Steam version the one sold over at Gamers Gate does not support multiplayer.

Ducimus
01-10-14, 03:47 PM
The trailer leads me to believe this will be better then the steaming pile of dung that was Aliens Colonial marines. I hope that will prove to be true.

Nippelspanner
01-10-14, 04:45 PM
The trailer leads me to believe this will be better then the steaming pile of dung that was Aliens Colonial marines. I hope that will prove to be true.
It has to be. It just has to be.

It is not only the franchise that suffers from the pile of dung you just mentioned, it is also this cool new concept. Finally no stupid rail shooter, not 100 aliens in 10 minutes, finally a concept very close to the first movie.

You are alone, you are neither a combat nor a survival specialist, there is ONE alien and it reacts, according to the devs/concept to what you do.

Can't.
Wait.

Devs must.
Not fail.

*prays*

Red October1984
01-10-14, 11:31 PM
It has to be. It just has to be.

It is not only the franchise that suffers from the pile of dung you just mentioned, it is also this cool new concept. Finally no stupid rail shooter, not 100 aliens in 10 minutes, finally a concept very close to the first movie.

You are alone, you are neither a combat nor a survival specialist, there is ONE alien and it reacts, according to the devs/concept to what you do.

Can't.
Wait.

Devs must.
Not fail.

*prays*


This times infinity. :up:

They CAN'T fail on this one. I really hope they won't.

I wish they'd do a series off of this (if it goes well)

Stealhead
01-11-14, 12:39 AM
I wish they'd do a series off of this (if it goes well)

That is where I disagree too many sequels in the video game world as it is
they kind of hinder creativity honestly.At least when the rate is a new game every year or every other year.

I like it when a development team makes a good title supports it for a year or two and then moves on to something new maybe revisit the previous title 4 or 5 years later.Not very common these days.

Of course the main stream gaming industry does not follow this model with each year that passes more and more titles and franchises become game of the year titles.Not game of the year that was really creative but conveyer belt mass produced next title in the line not that much is different from last time game of the year but oh dude sweat commercial!!

I get the feeling that many game designers,developers all those people that do the work often times are not really doing what they want to do they are doing what corporate tells them to do and they have limited freedom often do not have the time to truly get a game ready for market due to pressure from corporate.

This game seems to have a good team behind it but what will happen when the morons at corporate do their "work" hopefully it will not effect the final product.

We shall see I suppose maybe they will have a good mine detector and can make it through the corporate idiot minefield without hitting any mines.

One of my favorite scenes in Aliens is when jerk wad Weyland-Yutani corporate rep Burke gets wasted by the xenomorphs after he tried to get the kid Newt "impregnated" by the face huger.

Red October1984
01-11-14, 12:43 AM
That is where I disagree too many sequels in the video game world as it is
they kind of hinder creativity honestly.At least when the rate is a new game every year or every other year.

I like it when a development team makes a good title supports it for a year or two and then moves on to something new maybe revisit the previous title4 or 5 years later.Not very common these days.

You can do a series without making too many sequels....we're not talking Call of Duty's definition of series....but maybe a Fallout or Bioshock length series.

Nippelspanner
01-12-14, 11:38 AM
Gameplay footage! (http://www.youtube.com/watch?v=VXFBsvg61f0)

Red October1984
01-12-14, 12:34 PM
Gameplay footage! (http://www.youtube.com/watch?v=VXFBsvg61f0)

Bookmarked! Watching later! :yeah: :yeah:

Stealhead
01-12-14, 04:16 PM
It would have been nice to have had a little bit more of the game play footage without the over analyzing. I disagree with what they said about length expecting a movie and a game to have a comparable length is kind of silly.In Alien I estimate that you only actually see the xenmorph for around 7 or 8 minutes that is it screen time.

Think about it if you where on a huge space station or ship it would take you a few days or several hours at least for things to come to fruition.A movie has to tell a story in roughly 2 hours and must also use different cues to keep a person interested.Alien (the film) must maintain suspense so everything happens quickly after Kane dies minor details like showing Ash build a motion sensor or Parker build the flame throwers and for the xenomorph to grow to full size all that would really take several hours but such details are not needed in a film.Or when they walk to the derelict ship in the beginning(Ash says that the source was 2000m away) in that environment such a walk would take at least an hour one way and then to explore the ship and carry Kane back that would take at least 3 or 4 hours.

Nippelspanner
01-12-14, 04:19 PM
It would have been nice to have had a little bit more of the game play footage without the over analyzing. I disagree with what they said about length expecting a movie and a game to have a comparable length is kind of silly.

Think about it if you where on a huge space station or ship it would take you a few days or hours at least for things to come to fruition.A movie has to tell a story in roughly 2 hours and must also use different cues to keep a person interested.Alien (the film) must maintain suspense so everything happens quickly after Kane dies minor details like showing Ash build a motion sensor or Parker build the flame throwers and for the xenomorph to grow to full size all that would really take several hours but such details are not needed in a film.Or when they walk to the derelict ship in the beginning(Ash says that the source was 2000m away) in that environment such a walk would take at least an hour.
Just nevermind them and enjoy the gameplay footage - that's what I did and it worked. :)
I am impressed. Looking forward to that possible gem.

Stealhead
01-12-14, 05:17 PM
Just nevermind them and enjoy the gameplay footage - that's what I did and it worked. :)
I am impressed. Looking forward to that possible gem.


Indeed I do not fathom how these "Youtube video game dudes" managed to gain such creditably with some.Just by what most of them say it seems that many are almost schizophrenic.

Especially when playing what is clearly a very early build to make such judgment.Maybe I just am not that picky I simply expect no product to 1000% what exactly I want it to be it is not realistic and is a bit self centered.

Something should be what it is on its own I feel even if it is part of a larger franchise.Let it be what it is not a literal game of Alien(to give an example).You see much of this kind of thinking these days on both ends the developer and the buyer.People fail to realize that certain feelings are partially nostalgia for something they watched or played in the past that feeling can not truly be replaced by something newer even if it is related in some way.So far this looks like it is on the right track.

Delta Wolf
01-13-14, 09:42 AM
Looks really cool, looking forward to playing this one.

I was also looking forward to Colonial Marines, but after reading and watching reviews i didn't even bother.

I really love this movie franchise so hope Isolation turns out decent.

Valantine
01-13-14, 03:37 PM
Looks interesting buuuuuuuut..... will avoid like the plague for at least the first 6-12 months as Aliens Colonial Marines (and season pass) was a colossal waste of money: for me that has just soured any Alien franchise game for the foreseeable future
V

Stealhead
01-13-14, 05:33 PM
You dont give up on women just because you have a bad experience with one so why give up games because some are bad? Just avoid the pit falls no pre-order no season pass no day of launch purchase.Just wait a 2 or 3 weeks you'll know by then if a game is good or not.

Any time a game spends 5 or 6 years in development like Colonial Marines did that never is a good sign nothing good comes from that kind of situation.Someone can get a Masters degree starting form scratch in the time it took to develop that game.Such a long development time just screams cluster doodle.

Red October1984
01-13-14, 05:51 PM
Can we just relax and let the tiny details go?

Let's enjoy it for what it is and complain later...

Dowly
09-30-14, 11:26 AM
I was determined not to buy any new Alien game (at least, not at launch) after the mess known as ACM.

"Was" being the operative word. :O:

eddie
09-30-14, 12:24 PM
I have to wait and see how it goes when it launches. I've had to learn the hard way several times about getting a game as soon as it is released.

Skybird
09-30-14, 03:08 PM
I have set my sights on this one meanwhile, but wait to learn more about gameplay. If it is just one scripted playing-through and then you're done, it's probably not for me.

Nippelspanner
09-30-14, 09:37 PM
I have set my sights on this one meanwhile, but wait to learn more about gameplay. If it is just one scripted playing-through and then you're done, it's probably not for me.
For what I know, it is. The story and objectives are scripted/pre-determined.
But the alien is, for the very most parts, "free" and ues its actual senses to find, track and kill its prey.

But it is wise to wait and NOT pre-purchase or something like this.
While it looks phenomenal and seems to be the very first real Alien game... I have yet to be convinced this is true after all these disasters in this franchise.

Just a week to go now.
A good time to watch the first movie again before release.
Or just all of them. All three...

Dowly
09-30-14, 10:09 PM
I wonder when the review embargo is lifted. PooDIEALREADYpie of all people got a green light to start his playthrough (the first episode at least, first 20 min or so).

Nippelspanner
09-30-14, 10:16 PM
I wonder when the review embargo is lifted. PooDIEALREADYpie of all people got a green light to start his playthrough (the first episode at least, first 20 min or so).
Oh you hate him too? :haha:

Dowly
09-30-14, 10:23 PM
On the bright side, his annoying.. everything, works quite well as a spoiler protection. Game looks good though, according to the brave men and women over at AvPGalaxy who suffered through the video. :up:

eddie
10-01-14, 01:44 AM
It does look good, after watching a game play video! I hope it turns out as good as it looks. No guns? Oh great, should put a good scare into the players,lol

Dowly
10-01-14, 09:19 PM
Day one patch notes:
http://www.avpgalaxy.net/2014/10/01/alien-isolation-day-one-patch-notes/

Dowly
10-03-14, 09:07 AM
The embargo has been lifted, so have some Wot I Think: Alien - Isolation:
http://www.rockpapershotgun.com/2014/10/03/alien-isolation-review-pc/

Haven't read it myself, yet.

Nippelspanner
10-03-14, 09:17 AM
I read it with a beating heart and am still afraid of that thing going wrong, although the review was positive.
One bit that actually should shut the skeptic inside of me the hell up:
What a relief it is to report that Isolation is beautifully crafted, smart as a whip and worthy to wear its name with pride.
That says enough...but a few ruined games really leave scars it seems.

Wait and see.

It's not as if my toaster here could handle that game anyways. Damn. :hmph:

Dowly
10-03-14, 10:11 AM
Pre-ordered the Nostromo Edition few days back from Gamersgate as I had an unused -20% code. :yep:

Jim Sterling's video (not a review exactly):
https://www.youtube.com/watch?v=5mAfcPhO-Y8

Can't wait for Angry Joe's review!

Nippelspanner
10-03-14, 10:13 AM
In Angry Joe we trust.

Dowly
10-03-14, 10:16 AM
"You ****** it up!"
http://www.g4g.it/g4g2/wp-content/uploads/2013/02/Angry_Joe_Colonial_Marines_01.jpg

:rotfl2:

*Goes to watch AJ's ACM review*

EDIT: Also, review roundup at AvPGalaxy: http://www.avpgalaxy.net/2014/10/03/alien-isolation-review-roundup/

Skybird
10-03-14, 11:55 AM
it’s best to make sure everyone knows that Alien isn’t coming into the world quite as smoothly and painlessly as might be hoped


Yes, we all have seen the movies, we klnow it by now! :haha:

Dowly
10-03-14, 12:37 PM
Yes, we all have seen the movies, we klnow it by now! :haha:
Not everyone, sadly. Explanation of sorts is need for the "newbies". Many dont watch movies that have been not made in the 2000's.

Betonov
10-03-14, 02:48 PM
Reviews are coming in mixed.

Mostly yeeeeey atmosphere will make you wear a diaper and boooooo linear like call of duty
And one review that raised concern that the Xenomorph does not infact learn that much.

Can't find them though, they were on my mobile news feed :oops:

Dowly
10-05-14, 01:13 AM
Oh I wont be surprised if the A.I. is not as good as the devs say.
So far, according to AvPGalaxy's list, the reviews have been mostly positive.


19 positive
3 mixed
1 negative


Was nicely surprised to see Gamersgate started handing out serials today, so I can pre-load Isolation early. :up:

EDIT: Angry Joe didn't get a review copy. :-?

Arclight
10-05-14, 04:22 AM
The AI is never as good as the devs say. Or as good as people expect it to be, at any rate.

RPS (or Adam Smith at least) pretty much declared it the best scifi-horror thing since System Shock 2. Can't be that bad. :hmmm:

Nippelspanner
10-05-14, 10:55 AM
Oh I wont be surprised if the A.I. is not as good as the devs say.
But... why?

Because this was literally the case in every video game ever made when they advertised "super awesome AI" and
5 minutes into the game you rolled your eyes because the AI is just as stupid as any other AI with the same major flaws
and the same robotic, predictable and illogical behavior?

Yeah, the "the new AI is so awesome" thing is just not catching my attention anymore. :shifty:
Can't fool a gamer with decades of experience. :arrgh!:

Dowly
10-06-14, 08:22 AM
Alien: Isolation will go live worldwide on Steam today at 4pm BST / 5pm CEST / 8am PDT!

https://31.media.tumblr.com/b17ce9a0b9d3ad00f2369378ef4bda50/tumblr_inline_nca9j6DE9x1s63tme.gif

Nippelspanner
10-06-14, 03:49 PM
Commander in Chief, I expect your report!
How the bonk is it!???!?

Red October1984
10-06-14, 03:53 PM
So....

Uh....

Dowly?

When did you come back?

Nippelspanner
10-06-14, 03:59 PM
So....

Uh....

Dowly?
Exactly!

So...

Dowly?....



:rotfl2:


Well, since he hasn't report in yet, I assume the following possibilities:
1. He ended up under the dripping shower, crying in fetal position, naked of course.
2. He is still playing cause it is so awesome and he doesn't give a damn, while being naked.
3. He err, "painted his room" (http://images.t-nation.com/forum_images/auto/r/786x0/f/2/f20b5_ORIG-randy_marsh_jizz.jpg). (not for kids maybe...) - all naked.
4. A weird combination of the above, but for sure naked.

Oberon
10-06-14, 10:07 PM
Hang on...I'll see if I can lure him back...

https://static.squarespace.com/static/51b3dc8ee4b051b96ceb10de/51ce6099e4b0d911b4489b79/51ce61e0e4b0d911b44a425f/1342889914317/1000w/facehugger7172912.jpeg

Dowly
10-06-14, 10:49 PM
It looks nice and the old school tech is very cool. Can't say much more,
because I'm two hours in and I'm stuck with human enemies I can't fight and
can't seem to evade very well either. :-?

Oh well, I'll push onwards and see how good/bad it gets.

Oberon
10-06-14, 11:55 PM
Bah, always makes me wonder in a setting where you've got such a fantastic creature to work with as the Xenomorph, why people keep feeling the need to put in human enemies as well.

Still, the basic framework looks good from what I've seen so far, the real trick is if the AI is potent and yet not haxing. :hmmm:

Dowly
10-07-14, 01:32 AM
It gets better, but man they sure are holding back the Alien. :doh:

Nippelspanner
10-07-14, 11:35 AM
It gets better, but man they sure are holding back the Alien. :doh:
I try to convince myself that they wanna do the "JAWS-effect" but then again I believe they had to do so cause it might not be as awesome as we think from just the trailers and more or less staged alpha gameplay.
(Colonial Marines alpha gameplay and demos where awesome too, mind you...)

I hope for the best.

Dowly
10-07-14, 12:15 PM
I have to say, it is getting rather repetitive and I am starting to agree with
IGN's complains about the pacing. I've played 8 hours and I believe I'm in
chapter/mission 8 atm (there are 18 IIRC) and the story hasn't budged
much.

Same crap over and over again: Go there, power up systems. Good. Now, go
to that other area and do the same.

As for the Alien, now it won't leave me alone. It's been a constant companion
of mine for the last 2-3 hours and I am starting to get a bit annoyed of it
rumbling around the vents. :-?

Get the damn story moving, game! :stare:

AngryJoe & OtherJoe are streaming A:I tonight, review's coming in a couple of days.

Another video from Jim Sterling:
https://www.youtube.com/watch?v=zcwhYmOTIrk

Nippelspanner
10-07-14, 12:25 PM
Mh, sounds rather ugly.

Can you say something on the autonomy of the alien?
They advertised it as a free roaming "living" predator with senses and instincts.
To what extent is this true and how much do you feel "nah, that's no coincidence, that' scripted"?
If you know what I mean...

Dowly
10-07-14, 12:39 PM
For what I've observed it's AI, the Alien seems to "patrol" the area around
the player completely randomly, so it is extremely unpredictable.

You can't sneak away from it though. When you progress further, to a new area
for example, it will follow you and start "patrolling" that area.

I like how it works, keeps you on your toes. :yep:

Nippelspanner
10-07-14, 12:41 PM
Ok, that sounds good, thanks!

eddie
10-07-14, 02:22 PM
It gets better, but man they sure are holding back the Alien. :doh:

Hunter probably told them to do it that way!:D

Subnuts
10-07-14, 02:51 PM
I've only seen bits and pieces of gameplay footage, but it kinda bothers me that the alien bangs, thumps, hisses, and stomps as much as it does. Does it make that much noise on higher difficulty levels? :hmm2:

Cybermat47
10-07-14, 08:07 PM
DOWLY! :D

Nippelspanner
10-08-14, 01:17 AM
Now, I couldn't resist anyways and got it.

Pretty much what I've expected, superb atmosphere, the sounds, music and level design could not have been any better, it is just like the movie(s).
It does indeed do a lot of noise though, a little too much for my taste, I guess they wanted to make sure the player doesn't forget about it while he's looking for an objective, dodging red-eyed synthetics (which are so awesomely done). While I see how the game can be called repetitive, it is not as bad as I've expected at all, then I'm far from through - I hope.

So far, I really enjoyed it, especially since it runs so well on my old toaster.
Never would have expected a fluid and smooth performance as this from a console-port on release day.

Oh, and if you decide to get it (clear recommendation for anyone who calls himself an Alien fan), be sure to get the "Crew Expendable" DLC as well. It is surprisingly cheap and I paid the price alone to be able to set foot on the Nostromo. My jaw dropped when I explored the ship... especially when I, playing as Dallas, made first contact with that Xenomorph.
I think my heart skipped a beat for two reasons.
First, fear.
Second, fanboigasm.

Oh and it sure is one sneaky, deadly mother... :huh:

First time I died, the motion sensor was freaking out, but I saw it nowhere and it just left the room a minute ago, might be some other movement sourc...WTH *smack* killed from...above.

I seriously believe it knew I'm still around that one room somewhere and ambushed me. What the hell...

Awesome! :D

Edit: And damn, to Hell with Lara Croft, we got A. Ripley!
http://i.gyazo.com/1cc8922e80baf83dddd8baa74ccdf471.png
I hereby claim her. Go away the rest of you!

Dowly
10-08-14, 03:30 AM
Hehehe, just wait 'til you get to the Marlow mission. You'll cry rainbows. :D

Feuer Frei!
10-08-14, 08:58 AM
Hang on, educate me here, thinking of getting this, but...
is it basically just sneaking around completing objectives whilst not being spotted by you know who?

Like can you actually find weapons and you know...shoot or try to kill it?

Or stuff? :haha:

Arclight
10-08-14, 09:10 AM
As far as I know you should get some tools to scare it off, like a flamethrower, and the human/adnroid oponents can be dealt with permanently. But "it" can't be killed... Prolly blow it out of an airlock or smash it under a blast door in the end or sumthing.

Feuer Frei!
10-08-14, 09:16 AM
This game may not be for me i think.

Too much sneaking around...

Gl and hf.

Dowly
10-08-14, 12:34 PM
I found a plothole! :woot:
http://i.imgur.com/vjhhj2s.gif

Ok, one of the logs says that Seegson bought the Sevastopol station in 2122, because the station was not doing well after the Thedus-Earth route was changed so ships didn't make stops there anymore. Mentioning the re-routing is clever, because if the route hadn't been changed, they would have to explain why the Nostromo was unaware of the station in ALIEN.

But, mentioning the route change raises another problem: If the new route ran close enough to LV-426 for Nostromo to pick up the distress signal in ALIEN, how come no other ship running the new Thedus-Earth route picked it up?

Huh?! Answer me that CA! ANSWER ME THAT!!!!1111111elevenhundredeleven

Pfft. Amateurs. :hmph:

Nippelspanner
10-08-14, 01:02 PM
I found a plothole! :woot:

Ok, one of the logs says that Seegson bought the Sevastopol station in 2122, because the station was not doing well after the Thedus-Earth route was changed so ships didn't make stops there anymore. Mentioning the re-routing is clever, because if the route hadn't been changed, they would have to explain why the Nostromo was unaware of the station in ALIEN.

But, mentioning the route change raises another problem: If the new route ran close enough to LV-426 for Nostromo to pick up the distress signal in ALIEN, how come no other ship running the new Thedus-Earth route picked it up?

Huh?! Answer me that CA! ANSWER ME THAT!!!!1111111elevenhundredeleven

Pfft. Amateurs. :hmph:
Ok that's it.
Uninstalled.

Thank you for destroying the game for me. :hmph:

Dowly
10-08-14, 01:07 PM
I was on mission 17 when I figured it out. Oh well, maybe the next Alien game will be worth finishing.

Now if you'll excuse me, I need to go make a thread on the Steam forums about how much the game sucks. :nope:

Oberon
10-08-14, 01:32 PM
I don't normally laugh too much at B^ckleys comics, but this one was quite amusing:

http://v.cdn.cad-comic.com/comics/cad-20141008-fe6ff.png

Nippelspanner
10-08-14, 03:56 PM
Darn, out-running doesn't work...

http://i.gyazo.com/53b5967b69ef8a9e5930f1e080aaffd2.png

Nippelspanner
10-08-14, 08:29 PM
Looks like I've underestimated this magnificent creature - or the devs.

After while, I got the feeling/suspicion that the alien is "triggered" in some areas or situations, so it will always be where the player is.
While that is true to some extent (of course it will mostly linger in your general area), it really makes a difference if you stay quiet and on the move, or not.

At some point my objective was to get 'something' to help 'someone' and when I noticed I was able to do my stuff in an area 'undisturbed', I figured I could also do that err... running next time (you die a lot on this game on hard mode, thank the Gods!).

Wrong.
As soon as I started running that beast came through the next vent and impaled me, leaving me no time to hide at all, once again.
Hiding also is no guarantee for safety as well, even in closets or something. It might sense you, 'sniff' in front of the closet where you, literally, hold your breath and lean back so it doesn't sense you... this is no guarantee to live to tell the story though, which is great!
So far that Xeno really keeps me on my toes.

And naive as I was before getting the game, I thought about playing it in 'iron man' mode (dead is dead, restart story completely) to have a bigger challenge.
Hahahaha... fool! :nope:

I also won't laugh about Navigator Lambert's demise ever again after dying the same way a couple of times now :shifty::

"The Alien killed him (Parker) though and then turned its attention to Lambert, who was sobbing pitifully."
http://img2.wikia.nocookie.net/__cb20131217110257/avp/images/b/ba/ALIEN_Lambert1280.jpg

Poor Lambert...

http://cdn.memegenerator.net/instances/400x/32684261.jpg

I swear, at one point I closed my eyes and put my hands over my face cause I felt so... helpless.
I love that game! :up:

Oberon
10-08-14, 08:45 PM
This sounds a lot like how an Alien game should be done. :yep: And...I...

haven't even seen the original film...

Yes...I will go and sit in the corner now until I learn... :yep:

http://img.4plebs.org/boards/tv/image/1407/08/1407080657860.jpg

Stealhead
10-08-14, 09:59 PM
This sounds a lot like how an Alien game should be done. :yep: And...I...

haven't even seen the original film...

Yes...I will go and sit in the corner now until I learn... :yep:

http://img.4plebs.org/boards/tv/image/1407/08/1407080657860.jpg
You have never seen it? Wow one of the few films that really scared me as a kid. I slept under my bed for a week. I got buddy in the Air Force who had never wathed it. He jumped from his seat several times. You have go full stop dark room good sound or headphones.

Looks like some sort of water cooling system for the actor the hose up the err butt(do they have a butt maybe acid poo too).

I like the game thus far as well.

Dowly
10-08-14, 10:09 PM
haven't even seen the original film...

http://i.imgur.com/QVQwkvx.png

eddie
10-08-14, 10:41 PM
I have to say the first Alien movie scared me as much as the first Jaws movie did way back when. Oberon, find it, rent it, watch it,lol

Nippelspanner
10-09-14, 12:49 AM
Hehehe, just wait 'til you get to the Marlow mission. You'll cry rainbows. :D
And I did!
http://i2.kym-cdn.com/photos/images/facebook/000/085/444/1282786204310.jpg

Didn't expect that at all and I enjoyed every second of it, especially after going in.
My jaw dropped like 4-5 times during these 10 minutes...

Dowly
10-09-14, 03:38 AM
Didn't expect that at all and I enjoyed every second of it, especially after going in.
My jaw dropped like 4-5 times during these 10 minutes...

And now to ruin it for you. :O:

The winch shouldn't be there. IIRC, they build a make-shift stretcher out of it to carry Kane back.

Cybermat47
10-09-14, 03:44 AM
haven't even seen the original film...


1223

HunterICX
10-09-14, 04:27 AM
Regarding watching the Alien flicks as a kid I didn't had a problem with the Alien monster at all....it's just the facehugger I have an disagreement with. :hmph:

Oberon
10-09-14, 05:32 AM
I'll have to ask the wife when she gets back from work if the father-in-law has it, he's got a pretty good collection of DVDs, I'm pretty sure she's seen it...I know she watched Predator when she was about 12 or so. :hmmm:

EDIT: Of course, the chest-bursting scene is going to lose some of its horror for me since I'll just be thinking of:

http://38.media.tumblr.com/tumblr_ljxunxf0u31qd42rao1_500.gif

Dowly
10-09-14, 07:16 AM
Alien reference #482

http://i.imgur.com/o7HfHoc.jpg

Dowly
10-09-14, 12:09 PM
Gotta love the attention to details. :yep:
http://i.imgur.com/zffVzGB.jpg

Bilge_Rat
10-09-14, 02:56 PM
The original ALIEN film is a classic. I saw at the cinema and almost jumped out of my seat when Dallas bought it...

back to the game, been following this thread with interest since I am an ALIEN fan. However, what is the point? Can you kill it?

It sounds like all you do is sneak around and hide. In ALIENS, the Marines had cool Assault Rifles/Grenade Lauchers and flame-throwers.

Stealhead
10-09-14, 04:18 PM
Alien reference #482

http://i.imgur.com/o7HfHoc.jpg


They don't call it Readers Digest for nothing.

Stealhead
10-09-14, 04:20 PM
The original ALIEN film is a classic. I saw at the cinema and almost jumped out of my seat when Dallas bought it...

back to the game, been following this thread with interest since I am an ALIEN fan. However, what is the point? Can you kill it?

It sounds like all you do is sneak around and hide. In ALIENS, the Marines had cool Assault Rifles/Grenade Lauchers and flame-throwers.

You pretty much hide but trust me its fun. Don't want to say too much about other things. To me though Aliens though a good film it kind of made the xenomorph less freighting. Also I like the way they reproduce in the original Alien if you have seen the cut scene with Dallas and Brett as eggs in various stages of "development" that seems much worse.

Anyway to me having all the guns and such kind of makes the idea of a single xenomorph rather boring. having to deal with just one when you have crap weapons now I like that.

Nippelspanner
10-09-14, 04:48 PM
Alien reference #482

http://i.imgur.com/o7HfHoc.jpg
Crap, where did you find this?
Guess I haven't been there yet.

New spoiler rule for this thread: Add "do not click if mission xx is not yet completed"! :O:

Dowly
10-10-14, 06:55 AM
Crap, where did you find this?
Guess I haven't been there yet.


I can't remember. :doh: Mission 15-16 maybe.

Dowly
10-10-14, 08:14 AM
Alien Isolation - (Uncivil War*):
https://www.youtube.com/watch?v=butmRaQXP3k

*Uncivil War is a competition between Jim Sterling and Ben "Yahtzee" Croshaw,
where they try to beat each other in various game challenges.

Dowly
10-10-14, 11:14 AM
Sorry for the spam, but Angry Joe Plays ALIEN:Isolation:
https://www.youtube.com/watch?v=-2mL6-Yj4F0

Note: This is not his review, that is scheduled for next week. This is from his livestream few days back.

*********
Finished it yesterday here's my verdict:

The Good:
- Looks amazing
- Music
- Nothing contradicts with existing canon
- First half was very good
- "Marlow" mission. So. ****ing. Cool.

The "ok":
- The Alien. The top of the head is way too rounded, I was hoping for more identical "Giger Alien"
- Aliens don't growl. Ffs.

The Bad:
- Mid-game. It was just janitor stuff, go there, fix stuff. Took me about 15hrs to finish the game, much of that not related to the "big story"
- End-game. They just went stupid with that. Not going to spoil anything, but there are some questions that need to be answered about it.
- The End. That it? Or DLC bait? Amanda didn't really get much info about his mom save for one message.

Overall?
The best damn Alien game made. Funny thing is, it makes me think this one as separate game from the others.
In similar way as ALIEN is different genre from ALIENS.
AvP2 game was great, but in a different way. A:I is the first game to do it this way with the franschise. Hopefully there will be more.

Nippelspanner
10-10-14, 12:38 PM
I am close to finishing it, I tried to do so last night but at one spot, close to the end, that darn beast all the sudden is 10x smarter, sneakier and harder than before... :stare:

Dowly
10-10-14, 12:43 PM
I am close to finishing it, I tried to do so last night but at one spot, close to the end, that darn beast all the sudden is 10x smarter, sneakier and harder than before... :stare:

M17, two rooms adjanced together? Died about 125 times there, no kidding. By pure luck got past that point. :-?

Nippelspanner
10-10-14, 01:36 PM
M17, two rooms adjanced together? Died about 125 times there, no kidding. By pure luck got past that point. :-?
I think that was the part... I'll describe it a little more in spoilers.
When the station starts to lose stability, one alien comes back to hunt you actively, after the EVA trip to adjust the antenna manually.
I found that beast much harder and brutal than the first alien we dropped outta space. The part where you go back to that black marshal guy, whats his name again? Where he has the facehugger sitting on his face. From that, downstairs... hardest. part. ever.
It didn't help that my flamethrower was empty and my devices used up. :-?
And these damn synthetics... the strong ones. I hate them. You know what I hate even more? Alien AND synthetics in the same area. Once I was hiding from the beast and the synthetic saw me entering the closet - which pissed him off big time for whatever reason - so he ripped me out of the closet, which attracted the alien in literally 3 seconds... the rest you can imagine. :/\\!!
I am now in that cafeteria and just hope it is over soon. the last 1/3 of the game really wasn't that good to be honest and not as fun as the rest.

Dowly
10-10-14, 02:59 PM
Not much to soldier through Nipplespanner. I know how you feel. :yep:

Nippelspanner
10-10-14, 03:43 PM
Not much to soldier through Nipplespanner. I know how you feel. :yep:
And I think I'm now at the point you where referring too! :haha:
Try to open a door, power fails, back to another room you've just been to restart a generator just to go back again and try to reach that door? The recreational area with that air-hockey table?
That is one part where the alien is definitely scripted, as it jumps at you from the very same spot every time in the same moment (when you try to reach that door). That sucks SO much cause I have to empty my flamer for it and after that...it gets ugly -.-
Did you notice, just holding the flamer UP does already scare this beast! I swear this wasn't the case earlier in the game when you found it, or at least I never noticed. This thing learned that fire is hot I guess! :D
I am trying right now to beat this part. If I am not mistaken, I heard an Alien QUEEN scream in the background a few times... oh my. I hope I won't have to meet her too...

Edit: OM§%&§"!!!! Now I made it through this damn door, into the vent, taking a deep breath cause I thought the possibility of it coming into the vent is... WHAT THE... *dead*

I'm not complaining, I love to be surprised like this :D
I will not stop playing from now on, until it is over.
Either my heart stops beating, or I finish this game already! :stare:

Edit: Alright, I'm through. Mixed feelings here...

Nippelspanner
10-10-14, 05:25 PM
*********
Finished it yesterday here's my verdict:

The Good:
- Looks amazing
- Music
- Nothing contradicts with existing canon
- First half was very good
- "Marlow" mission. So. ****ing. Cool.

The "ok":
- The Alien. The top of the head is way too rounded, I was hoping for more identical "Giger Alien"
- Aliens don't growl. Ffs.

The Bad:
- Mid-game. It was just janitor stuff, go there, fix stuff. Took me about 15hrs to finish the game, much of that not related to the "big story"
- End-game. They just went stupid with that. Not going to spoil anything, but there are some questions that need to be answered about it.
- The End. That it? Or DLC bait? Amanda didn't really get much info about his mom save for one message.

Overall?
The best damn Alien game made. Funny thing is, it makes me think this one as separate game from the others.
In similar way as ALIEN is different genre from ALIENS.
AvP2 game was great, but in a different way. A:I is the first game to do it this way with the franschise. Hopefully there will be more.
That sums up my thoughts as well, spot on.
I got some questions though, since you made it through as well...

That...ending...wth?
What actually happened?
I mean I get it but how in seven hells did one (or more maybe?) xenomorphs get aboard the Torrens!?
We just made it through some door or hatch (I suppose the one you get thrown at after detonating the bolts on the Sevastopol, while being surrounded by Xenompoprphs who obviously can breath... vacuum(???):doh:.
How did it get in?
Was it there before?
Impossible cause the Torrens was never really connected/accessable with the Sevastopol in no part of the game. Besides the final part where you finally make it aboard, there never was the slightest chance.
So I call BS on that, this was uncalled for and got me to the same conclusion: DLC baiting. A simple "you made it, let's get out of here" and then Amanda recalling the events in a monolog and "sad scene" where she thinks about her "failed" mission (her mother) would have been much better in my opinion and still offer a future for Amanda.

The last third of the game really damaged this great game and I'd happily played 2hrs less of "Manders Ripley, Maintenance bimbo at your service!" for a little more story or better said, tighter story.
So much unrelated stuff that was not even fun or interesting.
Even in walkthroughs they make fun of it ("this time, we get a whole new mission: start the generator").
That "Gravity" finale would have been OK if not for space-xenos and that silly Torrens incident, but meh... Ripley had to get lost somehow so we get a DLC (they already confirmed ~5 or more DLCs incoming. New maps/missions, playable characters... and maybe differently skinned generators, who knows).

Btw, in your pro list, you forgot the sound.
Sound and music in this game are phenomenal and made a good part of the game awesome.
So awesome that I am searching for a tool to access the sounds of the game and create a windows theme with it.
I'm gonna turn my PC into a "mother" :haha:

My final judgement is also best alien game ever made, there is no debate I think. AvP (2000) would be my second place, it was way ahead of its time (like blood being splattered against the wall from the wind of ventilators :huh:, or NPCs who panic and drop their magazines while reloading, ...) but besides that and AvP2, nothing comes close.
AvP2010 is a disappointment, unfortunately.

So - what's next for Amanda? She survived and someone found her, obviously. I hope we see her again... thing is, I have kind of a bad feeling about it. Alien fans know what it means when people wake up in an alien nest in front of empty(!) eggs...
Please... not Amanda too.
I must say, she is my favorite heroine of all video games, she really stole my heart. She is beautiful but no walking sex-doll like so many others, she has a normal body and is a normal person, no super sexy gladiatrix of awesome, finally!
and, she had no time for BS. The few lines she had in the game where spot on, convincing and made sense. No unnecessary pathos or heroism etc.

*sigh* Amanda... :/\\k:

Final random note:
That personal message (https://www.youtube.com/watch?v=58QrtlQMYgA) from Ellen to Amanda was really touching,
I felt for her and felt really connected to the character, job well done Creative Assembly! :up:
(note: Ha! I just wanted to link this message, I figured someone would have recorded it already and put it on YouTube... and guess who! The internet is so small! :O:)

This is Nippelspanner, last survivor of the Sevastopol, signing off.

------ MESSAGE END -----

Stealhead
10-10-14, 08:41 PM
Sorry for the spam, but Angry Joe Plays ALIEN:Isolation:
https://www.youtube.com/watch?v=-2mL6-Yj4F0

Note: This is not his review, that is scheduled for next week. This is from his livestream few days back.

*********
Finished it yesterday here's my verdict:

The Good:
- Looks amazing
- Music
- Nothing contradicts with existing canon
- First half was very good
- "Marlow" mission. So. ****ing. Cool.

The "ok":
- The Alien. The top of the head is way too rounded, I was hoping for more identical "Giger Alien"
- Aliens don't growl. Ffs.

The Bad:
- Mid-game. It was just janitor stuff, go there, fix stuff. Took me about 15hrs to finish the game, much of that not related to the "big story"
- End-game. They just went stupid with that. Not going to spoil anything, but there are some questions that need to be answered about it.
- The End. That it? Or DLC bait? Amanda didn't really get much info about his mom save for one message.

Overall?
The best damn Alien game made. Funny thing is, it makes me think this one as separate game from the others.
In similar way as ALIEN is different genre from ALIENS.
AvP2 game was great, but in a different way. A:I is the first game to do it this way with the franschise. Hopefully there will be more.


I love the part @ 344 "things will go amazing" yeah well they went amazing for this guy. :haha:

Dowly
10-11-14, 02:45 AM
https://33.media.tumblr.com/059510f9844d38c9b8589834137ff427/tumblr_nd7cg1CwwX1r0shcco1_400.gif

https://33.media.tumblr.com/ce8450dcecb6c99352e3046c49656548/tumblr_nd7cg1CwwX1r0shcco2_400.gif

:har::har::har:

Oberon
10-11-14, 05:54 AM
:har::har::har::har:

Stealhead
10-11-14, 03:14 PM
Had a really fun encounter earlier where I had no place to hide but the corner of a room near the door. Somehow it did sense my presence as it walked through the room. I love that aspect of the game where your only option is to simply try and stay out of its sight very entertaining.

I agree with Nipplespanner the music and sound effects in the game are top notch.



One thing I have noticed in an area where the xenomorph is active if you have loaded a save (after dying for example) it will not "appear" for roughly 30 seconds which is sort of an exploit because in that time you can simply run to your objective before it shows up. I assume this is because it takes time for the AI pattern to load. Of course in most cases they did a good job of making save points far enough apart so that you usually cant take too much advantage.

Dowly
10-12-14, 01:10 AM
That sums up my thoughts as well, spot on.
I got some questions though, since you made it through as well...

I have no idea how the Alien got aboard the Torrens. It shouldn't have. :doh:

How did the eggs get there? Queen that they just didn't show or did they go with eggmorphing?
Where were all those other aliens throughout the game?

And what the hell happens to Amanda? She can't exactly tell anyone what happened,
that would break the canon. Burke only knew about the derelict after E. Ripley
gave her report about Nostromo in ALIENS, 57 years after ALIEN and 42 years after A:I. :doh:

Nippelspanner
10-12-14, 02:02 AM
I have no idea how the Alien got aboard the Torrens. It shouldn't have. :doh:

How did the eggs get there? Queen that they just didn't show or did they go with eggmorphing?
Where were all those other aliens throughout the game?

And what the hell happens to Amanda? She can't exactly tell anyone what happened,
that would break the canon. Burke only knew about the derelict after E. Ripley
gave her report about Nostromo in ALIENS, 57 years after ALIEN & A:I. :doh:

Eggmorphing is the only thing that makes sense - if they respect the canon.
Since eggmorphing wasn't really explained in Alien and all we've seen was Brett, or what remained of him, and Dallas being transformed into eggs, they have a lot of freedom on how-to portray or explain that.
Thing is, I swear I heard a Queen screaming in the game a couple of times. It started after the nest, I think. If it was no Queen, it was a Praetorian, cause from what I know, only Queens and Praetorians scream like that - though this must not mean anything of course and if looked at it strictly - Queens don't even exist in Alien.

This discussion also took place in the official forums and someone said queen or not, it is pretty much up for the player and his preferences.
It could be both. Queen or eggmorphing.
Personally, I prefer the eggmorphing thing. It is somewhat more creepy, just look at the scene in the extended cut where Ripley finds Dallas and Brett, how Brett already transforms into an egg (although Dallas was taken first... I wonder what's up with that) and Dallas can't say anything else besides "kill me!" and a terribly haunting, spine chilling "Ripley!" in the creepiest way possible.
This scene (https://www.youtube.com/watch?v=dS5MtzrW1vU) gives me shivers to this day, so well done.

Anyways, I didn't even think about that it was Ellen through whom Burke/the company learned about the actual incident, so yeah... what's up with that? Did Amanda decided to stay silent about that for some reason? We know she died in her 60s of cancer (from the novels and also from a filmed yet never used scene where Burke explains this further), so what happened in between? Just not telling anyone doesn't really sound very Ripley like, and I can't think of anything else.

I guess they simply overlooked this deal-breaking detail while concentrating on the games story... quite the plot hole! :D

Then again... Aliens, the whole canon, doesn't really exist in A:I, since it is Alien canon... right?
So... theoretically, they can ignore everything after Alien and do their own stuff.
Quite confusing...

Edit: Little note. Scott once said the victims don't really transform into eggs directly, they rather serve as a form of nutrient for the process. Interesting, I think.

Dowly
10-12-14, 02:18 AM
Eggmorphing is the only thing that makes sense - if they respect the canon.
Since eggmorphing wasn't really explained in Alien and all we've seen was Brett, or what remained of him, and Dallas being transformed into eggs, they have a lot of freedom on how-to portray or explain that.
Thing is, I swear I heard a Queen screaming in the game a couple of times. It started after the nest, I think. If it was no Queen, it was a Praetorian, cause from what I know, only Queens and Praetorians scream like that - though this must not mean anything of course and if looked at it strictly - Queens don't even exist in Alien.

This discussion also took place in the official forums and someone said queen or not, it is pretty much up for the player and his preferences.
It could be both. Queen or eggmorphing.
Personally, I prefer the eggmorphing thing. It is somewhat more creepy, just look at the scene in the extended cut where Ripley finds Dallas and Brett, how Brett already transforms into an egg (although Dallas was taken first... I wonder what's up with that) and Dallas can't say anything else besides "kill me!" and a terribly haunting, spine chilling "Ripley!" in the creepiest way possible.
This scene (https://www.youtube.com/watch?v=dS5MtzrW1vU) gives me shivers to this day, so well done.

Anyways, I didn't even think about that it was Ellen through whom Burke/the company learned about the actual incident, so yeah... what's up with that? Did Amanda decided to stay silent about that for some reason? We know she died in her 60s of cancer (from the novels and also from a filmed yet never used scene where Burke explains this further), so what happened in between? Just not telling anyone doesn't really sound very Ripley like, and I can't think of anything else.

I guess they simply overlooked this deal-breaking detail while concentrating on the games story... quite the plot hole! :D

Then again... Aliens, the whole canon, doesn't really exist in A:I, since it is Alien canon... right?
So... theoretically, they can ignore everything after Alien and do their own stuff.
Quite confusing...

Well, no, they can't just ignore what happens in the franchise after ALIEN.
It's all part of the same continuity.

I don't mind the eggmorphing either, it's pretty creepy as you say.
Brett was taken first (he was the first victim of the Alien), so that explains why
he was at that stage of morphing.

There's no logical reason for Amanda to remain silent. I would imagine she
would be quite vocal about it, seeing how she lost her mother because of
The Company*. The Special Edition of ALIENS does have the scene where Burke
tells Ripley about Amanda. Died of cancer on 23 December, 2177. (Two years before Ripley is found)

*The earlier post I made about the Thedus-Earth route and it causing a plothole
was my error. The Company rerouted the Nostromo to check the signal,
so they didn't just find it randomly while running the route.

MomentaryHero
10-12-14, 05:32 AM
Just would like an opportunity to say hi to everyone on the site. I stumbled over a copy of EA's Seawolf SSN back in the day and became obsessed with it. I guess I've avoided a modern sub game for so long because I always seemed to hear negative commentaries on the state of things. Having picked up such an old game as Silent Hunter IV for ten bucks seemed like a big gamble. If they aren't supporting the game any longer just 'give' it away and it might make more like me because I have fallen for it. I had NO idea how realistic these games look now even coming from a background of Company of Heroes and Battlefield. Wow. Now THIS is a simulator....Good grief I'm gushing. Oh, and TMO FTW except I cannot manage my fuel to save my life and having to dive every time I turn around to save fuel or in the case of aircraft, bullets, is annoying. I'd like to at least use time compression somewhat consistently but this sucks a great deal of the simple pleasure of playing the program. That is, unless you are actually so hardcore you will let the game play out in real time. Which is hard to imagine but not that unlikely I shouldn't think.

Anyhow, how is Alien Isolation. I was excited but having played Outcast I imagined it would be much the same, only with an Alien chasing you. And like that game, it seems you have nothing to do but avoid the alien but I hear that's not quite right. Seems there actually is more to the campaign than what many of the YouTube videos had shown prior to release. But I heard that the game is largely absent of action for stretches of a time. The ambience had better be as good as they say! Who would ever have guessed the Total War guys would do it. Seeing as how the last Rome got bombed maybe thats where the real talent was working on! :P

Stealhead
10-12-14, 11:54 AM
Isolation is very good in particular if you prefer the helpless feeling of the first film. More or less you just try to survive as you go about the objectives. You have ways to distract the Alien.

You can build items from parts you find for example medkits, noise makers(a speaker that you toss or place), smoke bombs, flash bangs to name a few. You also have revolver, a wrench (doubles as a wepon) and a cattle prod to give incentive there is also a flame thrower which will annoy the alien enough to make it retreat. The revolver simply bounces off.
Often you can use power boxes to your advantage like routing power to the alarm or sprinkler in diffrent room so what ever you need to get past gets distracted for a time.

If you want blast em up Aliens type action or have a hyper active disorder you might not enjoy it.

Stealhead
10-12-14, 04:06 PM
Well, no, they can't just ignore what happens in the franchise after ALIEN.
It's all part of the same continuity.

I don't mind the eggmorphing either, it's pretty creepy as you say.
Brett was taken first (he was the first victim of the Alien), so that explains why
he was at that stage of morphing.

There's no logical reason for Amranda to remain silent. I would imagine she
would be quite vocal about it, seeing how she lost her mother because of
The Company*. The Special Edition of ALIENS does have the scene where Burke
tells Ripley about Amanda. Died of cancer on 23 December, 2177. (Two years before Ripley is found)

*The earlier post I made about the Thedus-Earth route and it causing a plothole
was my error. The Company rerouted the Nostromo to check the signal,
so they didn't just find it randomly while running the route.


Maybe they are only using [I]Alien [I]as canon even though it was revealed in the sequel that Ellen Ripley had a daughter. It was not in the orginal cut. And seeing as the eggmorphing way of reproducing was not shown in the original cut of Alien one could say that the two.films can have differing canon. Or something like that. Personally I prefer the Alien life cycle as shown in the extended Alien cut over the one that Cameron went with. Another factor is that the two writters who wrote the first film did come up with the eggmorph life cycle.

Cameron to an extent had to cime up with the whole hive system for thier to be so many so be used some creative license. Both universes are intersting though prefer Scott's.

Dowly
10-12-14, 10:34 PM
Maybe they are only using [I]Alien [I]as canon even though it was revealed in the sequel that Ellen Ripley had a daughter. It was not in the orginal cut. And seeing as the eggmorphing way of reproducing was not shown in the original cut of Alien one could say that the two.films can have differing canon. Or something like that. Personally I prefer the Alien life cycle as shown in the extended Alien cut over the one that Cameron went with. Another factor is that the two writters who wrote the first film did come up with the eggmorph life cycle.

Cameron to an extent had to cime up with the whole hive system for thier to be so many so be used some creative license. Both universes are intersting though prefer Scott's.

They can't just pick and choose which movies they take as canon. Movies are
the primary canon material and Prometheus through ALIEN: Resurrection are all
part of the same universe and continuity.

But the hive and the eggs aren't such a big deal, they can be explained away
with eggmorphing or unseen queen, or both. The two methods aren't mutually exclusive.

Tho, what does make me confused, are the eggs that were on the tram tracks. How did they get there? :O:

Cybermat47
10-13-14, 08:56 AM
Wow, spoiler tags work so well on Tapatalk XD1229

Stealhead
10-13-14, 05:02 PM
They can't just pick and choose which movies they take as canon. Movies are
the primary canon material and Prometheus through ALIEN: Resurrection are all
part of the same universe and continuity.

But the hive and the eggs aren't such a big deal, they can be explained away
with eggmorphing or unseen queen, or both. The two methods aren't mutually exclusive.

Tho, what does make me confused, are the eggs that were on the tram tracks. How did they get there? :O:

True too bad they just cant strike Resurrection from the list that one was meh. I liked the Prometheus refrence turing off the beacon in the direlect. It is also too bad that Alien 3 had all the issues it had the directors cut was decent at least. Too bad the two original writters of Alien did not stick around to write the other films.

Dowly
10-14-14, 06:04 AM
Was digging through the files yesterday and found something interesting.

In DATA/LEVEL_TEXT_DATABASES.XML:

<level name="BSP_Patna">
<text_database name="SS1"/>
<text_database name="SS2"/>
<text_database name="SS3"/>
<text_database name="CV0"/>
<text_database name="CV1"/>
<text_database name="CV2"/>
<text_database name="CV3"/>
<text_database name="CV4"/>
<text_database name="CV5"/>
<text_database name="CV6"/>
<text_database name="G0000"/>
<text_database name="G0001"/>
<text_database name="G0002"/>
<text_database name="G0003"/>

The text_database name refers to dialogue, or subtitles to be more precise.
Nothing special there. What is interesting is the level name, BSP_Patna.
Bishop II and the company soldies arrive to Fiorina 161 aboard USS Patna in Alien 3. :yep:

MH
10-14-14, 10:02 AM
Was digging through the files yesterday and found something interesting.

In DATA/LEVEL_TEXT_DATABASES.XML:

<level name="BSP_Patna">
<text_database name="SS1"/>
<text_database name="SS2"/>
<text_database name="SS3"/>
<text_database name="CV0"/>
<text_database name="CV1"/>
<text_database name="CV2"/>
<text_database name="CV3"/>
<text_database name="CV4"/>
<text_database name="CV5"/>
<text_database name="CV6"/>
<text_database name="G0000"/>
<text_database name="G0001"/>
<text_database name="G0002"/>
<text_database name="G0003"/>

The text_database name refers to dialogue, or subtitles to be more precise.
Nothing special there. What is interesting is the level name, BSP_Patna.
Bishop II and the company soldies arrive to Fiorina 161 aboard USS Patna in Alien 3. :yep:

Possibly some future DLC....
As an Alien fan I had to check out this game and I agree that the atmosphere is great ///the sound effects contribute a lot.
When it comes to the game play it is not so good.
It should had been more of a sandbox style/open word game with more possibilities...it is too linear and simply tendentious too often.
If this was not the aliens franchise I suppose there would be so match controversy here...yet as a whole not bad.

Dowly
10-14-14, 10:30 AM
The Patna seems to be one of the medical ships, as seen in this concept art by Brad Wright:
https://bradleywright.files.wordpress.com/2014/10/patna_conceptsheet.jpg

terrormonkey
10-14-14, 02:02 PM
alien: isolation is incredible!

despite being linear and even scripted in places, the nature of the main enemy AI (aka the xenomporph itself) is incredibly dangerous in feel.

i may be quite biased, as i am a serious alien franchise fan.... (all except alien resurrection and those god awful AVP films!) but nothing takes the sensations and atmosphere of being hunted by a truly formidable opponent this seriously. thus creating what some are dubbing the first true "survival simulator".

the alien does a very good job of feeling like a genuinely intelligent and resourceful adversary... this despite the fact that it really is just controlled by a set of binary algo-rhythms and commands programmed by some clever boffins at C.A...
i

creative assembly did a fantastic job of ripping off the visuals of the first film from 1979 (what one reviewer online referred to as "retro futuristic") and with its 20th century fox license, all the ambient music and use of the alien franchise lore is there...
the visuals are superb with my pc version looking truly next gen on maxed out settings (ultra resolution / max shadowing etc). im running an amd 6 core fx with a radeon hd 7950 with boost and 8 gb ram (single), and am suffering no stuttering or frame rate loss yet... (so very do-able on a pc that wont crush ur bank balance)

i can see that if you have no enthusiasm for the franchise at all (or even if u hate it...) then u may not almost crap yourself when u first have to sneak past giegers creation (about an hour into the game) like i did! and the fact that the build up to the moment is beautifully crafted and executed may well escape you... but i still think its the best game ive played in long while!

Nippelspanner
10-14-14, 02:29 PM
Welcome aboard terrormonkey!
Always good to see a fellow Alien fan :up:

terrormonkey
10-14-14, 02:39 PM
Thanks nippelspanner. nice to be here!

Stealhead
10-14-14, 04:29 PM
The game is linear but linear is not a bad thing. It does take place on a space station so its not like you have that many places to go. A game be perfectly entertaining and be linear.

I do agree that the game dose make you feel like Ripley errand girl in the middle half though. But hey someone has to take of those errands right?

Dowly
10-14-14, 08:56 PM
Welcome aboard terrormonkey! :salute:

Nippelspanner
10-15-14, 02:01 AM
The game is linear but linear is not a bad thing. It does take place on a space station so its not like you have that many places to go. A game be perfectly entertaining and be linear.

I do agree that the game dose make you feel like Ripley errand girl in the middle half though. But hey someone has to take of those errands right?
I agree on the linear thing.
Guess "linear = bad thing" happened when people, magazines and gaming sites started picking more and more on CoD, for "being linear".
Though especially CoD is a great example that linear can be awesome.
It might be a guilty pleasure, but I can not say I have not enjoyed Modern Warfare 1-3 in single player, it was a hell of a ride, like playing a movie - and I think it is the same with Alien, more or less.
Just think of the first encounter... if that wasn't awesome (despite being linear) I don't know what is...

Arclight
10-15-14, 06:47 AM
Nothing wrong with a good roller coaster.

TastyCheese
10-15-14, 12:40 PM
How scary is this game? I've been really interested in the gameplay, but at the same time I'm not a fan of horror games at all :oops:

Nippelspanner
10-15-14, 12:42 PM
How scary is this game? I've been really interested in the gameplay, but at the same time I'm not a fan of horror games at all :oops:
For me, not even close as scary as for example Amnesia or Outlast.
It is more about tension rather than pure terror.

Did made my hands sweat here and there though... :haha:

mrmigz
10-15-14, 01:44 PM
^Thanks,I will look at it right now :up:

Same here. Great. TY

Stealhead
10-15-14, 08:14 PM
Yea tension and suspense are the main focus. In particular when time your move down a corridor or other open space while the alien is active you hope that you gussed its pattern as you make your move. Keypads and other interactions are fun as time dose not freeze. Will you recall the passcode or cut the door open fast enough?:ping: I have been caught mid task afew times.... hey I just stopped by to give you a hand it will be much easier after my inner mouth removes a grapefruit sized chunk of your brain.

Nippelspanner
10-16-14, 03:48 AM
In my case it mostly tried to help by ramming its tail through my abdomen, obviously just trying to reach the keypad to type in the pass-code...

Maybe it never was evil...just misunderstood?
I mean...did anyone actually tried talking to it?

Make love, don't hide!

Dowly
10-16-14, 05:29 AM
First you wait inside a cramped, likely smelly, egg for god knows how long.
When you finally do get out, you are forced to quickly find a "partner",
but this relationship is all onesided. It's you who have to take care of everything,
like providing oxygen to your other half. And then, you die.

Roughly 24 hours later, your baby is born, but you are already dead, so sucks to be you, eh?
Anyways, it's a rough start to life. First, again, it needs to wait in a small cramped
space, which just keeps getting smaller as it grows. To the point it can't take
it anymore and is forced to claw and bite it's way through all kinds of nasty stuff.
And what awaits when it's finally free? Either a hysterical woman going "Oh Gaaaaawd..."
or some idiot with a flamethrower!

In the unlikely event there are no "complications" during birth,
it doesn't get any easier. They make fun of T-Rex and it's small arms.
Yeah, try being a small snake, with two tiny arms!

No wonder they are so pissed. :hmmm:

Stealhead
10-16-14, 05:39 PM
First you wait inside a cramped, likely smelly, egg for god knows how long.
When you finally do get out, you are forced to quickly find a "partner",
but this relationship is all onesided. It's you who have to take care of everything,
like providing oxygen to your other half. And then, you die.

Roughly 24 hours later, your baby is born, but you are already dead, so sucks to be you, eh?
Anyways, it's a rough start to life. First, again, it needs to wait in a small cramped
space, which just keeps getting smaller as it grows. To the point it can't take
it anymore and is forced to claw and bite it's way through all kinds of nasty stuff.
And what awaits when it's finally free? Either a hysterical woman going "Oh Gaaaaawd..."
or some idiot with a flamethrower!

In the unlikely event there are no "complications" during birth,
it doesn't get any easier. They make fun of T-Rex and it's small arms.
Yeah, try being a small snake, with two tiny arms!

No wonder they are so pissed. :hmmm:


You also have acid for blood so if you get cut you destroy your surroundings and have you ever seen a first aid kit that is acid proof? Guess what they dont make any.

Dowly
10-17-14, 03:12 AM
Angry Joe's review:
https://www.youtube.com/watch?v=TyWW6Qf4ZHI

Nippelspanner
10-17-14, 04:55 AM
Good review, totally agree and also gave it 8/10, for the same reasons.

Betonov
10-17-14, 05:19 AM
Angry Joe's review:
https://www.youtube.com/watch?v=TyWW6Qf4ZHI

Any spoilers ??

Dowly
10-17-14, 07:15 AM
Any spoilers ??

Some small ones, I guess.

ReallyDedPoet
10-17-14, 07:22 AM
Angry Joe's review:
https://www.youtube.com/watch?v=TyWW6Qf4ZHI

Angry Joe :yep:

Loved his Rome Total War II review, funny as hell and honest.

NeonSamurai
10-18-14, 12:26 AM
Have to say though, I would rather be playing the alien, and causing terror and mayhem :O:

Stealhead
10-20-14, 08:22 PM
Well after playing the main game, last survivor and crew expendable I agree with Angry Joes review. I had one pesky part in mission 16 where the alien always seemed to spot me (the stair well) finally had drop to easy to get past that section. My other gripe would be the inventory why cant it recall the item selected when the save was created?:06:

Dowly
10-22-14, 07:59 AM
First DLC announced:
http://www.avpgalaxy.net/2014/10/21/alien-isolation-dlc-corporate-lockdown/

Creative Assembly have announced (http://alienisolation.com/news/2014/10/21/new-survivor-mode-missions-in-corporate-lockdown) the first of five Survivor DLC additions, to be released on the 28th of October

Nippelspanner
10-22-14, 08:05 AM
Sceptical.
I played survivor mode once and didn't really like it.
They should release story driven DLCs (I know this is supposed to be with a story, still I'm sceptical it will deliver and won't just serve as lure) and not "be the fastest, cause that's all Alien is about, being super fast, beating scores!" duh.

Well, let's see. :up:

Nippelspanner
12-21-14, 02:26 PM
Alien: Isolation (http://store.steampowered.com/app/214490) is now on sale on Steam for a fair price!

Merry Christmas, Amanda! :D

Stealhead
02-27-15, 01:48 AM
Nerco time. I'm just curious has anyone been able to kill a facehugger with the cattle prod? I did first time purely by chance. Second time I did it again after trying numerous times. You have to time it perfect and you'll zap the little bastards. Only a few points where it is feasible for example the room in mission 17 where there is a hugger in the boxes that's the one I zapped.

Thing is if you miss you're screwed so its more for bragging rites than anything else anyway I can say that I have shishkabobed a face hugger twice. Such are my Alien survival skills. Brett said that it would give the little bastard some incentive and I finally proved him right.