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View Full Version : Need some mod suggestions!


gi_dan2987
12-22-13, 02:01 PM
I've been an avid GWX3 player for quite some time. However I feel it's time for a bit of a flavor change. I like realism, but most of all I like the immersion factor and the eye candy where appropriate (I don't care about a detailed farm on a port hillside, but rather battle damage and ship eye candy, etc).

I had been playing NYGM for a bit, but I noticed that the sounds were inconsistent, and some sounds would play late, for the wrong thing, or not at all.

The biggest thing I noticed was the inconsistent engine sounds and crew responses. I'm pretty sure my files were not corrupted, as I have top end connection precisely to avoid this type of thing. I followed the installation to a tee, yet still I'm struggling with it.

I would like a mod that has the internal sounds of crew and general U boat ambiance. I like the soft ring ring feature of the telegraph wheel, and when the crew echo commands throughout the sub. I like sounds for E-Surface/Crash Dive, and all the other little tidbits that allow for max immersion.

I just want the most out of the experience. Realistic sinking times and damage, realistic torp functionality, realistic destroyer responses, etc. Basically I want to be as close as possible to accuracy in every aspect. Please offer some suggestions, I'm all ears! :up:

jreid666
12-23-13, 06:38 AM
Surface engine start up is an ok mod. You hear the diesels switch on after surfacing. I have used thompsons sounds in the past, aswell as tikigod's sound pack. They are both quite good. The second one has the sounds for the telegraph too.

gi_dan2987
12-23-13, 06:41 AM
Thanks JReid, could you send me those links please? Are they JSGME ready or do I need to do some drag n' drop work?

insidious
12-23-13, 08:45 PM
http://www.subsim.com/radioroom/downloads.php?do=file&id=1311
:salute:
(http://www.subsim.com/radioroom/downloads.php?do=file&id=1311)