View Full Version : More than a year passed... So guys what is new?
HotiBomba
12-17-13, 07:49 PM
Hello again... After some WW2 tanks, and planes simulations back to good old SH3 :arrgh!:
Since some time passed, I am interested is any new 'must have' mod appeared? Or maybe expansion pack like it was GW long time ago...
If I remember good, last time I was here also some new boats were implemented or was planned to into game... Like Type XXIII... Any new boats to plunder? :arrgh!:
Looking forward to enjoy in the game again, and hope u can help so I dont miss to install new stuff if they were added into game. Thanks again!
Hoti
GoldenRivet
12-17-13, 11:44 PM
HotiBomba emerges after a lengthy stay beneath the waves.
Whats new? well, that very well depends on how long you've been absent i suppose.
As far as SHIII goes. GWX is still king, but modifications of SH3 have tapered off as later versions of the franchise have been released.
There is a full interior mod out - diesel rooms forward. thats about all i think.
gi_dan2987
12-18-13, 02:29 PM
Welcome back on board! I myself took almost two years off this site to care for other issues and play other games. Now I'm back to the good ol' GWX3.
After doing some research and bringing myself up to speed here on Subsim, I realized that SH3 is sadly becoming a cult classic with those of us who like to remain in the stone age technology wise. What can I say? It's a much cheaper method than constantly upgrading simply for eye candy and buggy gameplay.
I feel that although SH3 is old (almost 9 years now!) it's actually a much better game due to the many years of mods, patches, and improvements. Many of the bugs have been removed from SH3 over the years. If you can handle the lack of eye candy, and you have the right mods, I believe you can make SH3 much more realistic and intense than other titles in the SH series.
I still play SH4 and 5, but I always end up coming back to SH3. Mostly because I'm used to the game engine and I know how to control all aspects of the sub under any conditions. Once I got into SH5, I couldn't believe all the nonsense and garbage that's in there. I find SH5's learning curve and excessive bugs to be deterring. After all we want to play a sim, not have an underwater soap opera with the crew or be CTD'ing all the time.
If you have any questions, feel free to ask.
Welcome back! :salute:
Sailor Steve
12-18-13, 04:48 PM
After doing some research and bringing myself up to speed here on Subsim, I realized that SH3 is sadly becoming a cult classic with those of us who like to remain in the stone age technology wise.
I completely agree with the sentiment but have to disagree with the "stone age" comparison. SH3 was better out of the box, because like AOD and SH1 before it the campaign was king and they all fulfilled that function well. SH5 is about walking through the sub and talking to the crew. Those are welcome additions, as are the graphics, but if SH5 had attempted to match the earlier games' functions and add in the new stuff while at least trying to fix the flaws in SH3 it might have been far more widely accepted. Rather than fix and update the old they tried for something completely new, and failed. Even three years of the best modding has only managed to make it work better, while SH3 is still popular not because people like the old ways but because the new version threw out a lot of what was best, rather than build on it.
If SH5 had been an update and upgrade and fix rather than a complete rewrite, SH3 would now have been on my shelf gathering dust for the past three years and I would be praising SH5 as the improvement it should have been. Doubly so since if done right it should have been easy to update the SH3 mods to slip right into SH5. Think how good that would have been. :sunny:
gi_dan2987
12-18-13, 11:12 PM
You couldn't be more correct Steve. SH5 really left me with a long face :shifty: and within about a week I was back on patrol again in my VIIB in GWX3. Granted every sim has it's issues, but 5 took the cake.
I would like to suggest some changes to the SH series in general.
First of all, an opera isn't over until the fat lady sings right? So why is it the game determines my death? Why can't I be allowed to exit the game myself after I determine I'm done? After all my crew is dead, all compartments flooded, and the sub on her way to the eternal deep. Obviously there's nothing else to do besides quit to the main menu. The reason I'm suggesting this is because there have been times where I was making headway on the flooding, most of my crew was still alive and working, the sub was still under control and actually beginning to reverse her sinking and begin to surface when Bam! I get the "Yer Ded" message. :/\\!!
Let me know what you think about this suggestion and why it would or would not work in the game.
By the way, I think I remember talking to you a while back Steve. Were you the guy who posted up the picture manning a flak gun on your cruiser during Vietnam?
In case you're wondering, I went AWOL for a while playing other games and taking care of important matters. Now I'm back just kind of helping out the noobies and what not.
How's life?
GoldenRivet
12-19-13, 12:25 AM
hands down... sh3 was king right out of the box. Ubi showed us for weeks videos of game play and trailers etc. and when we brought the game home and installed it... what we saw was what we got.
with SH5, well... we saw crewman running to stations, engaging one another in conversation... we saw a living u-boat and her gallant crew going about their duties.
what we got out of the box there was most decidedly NOT what were were lead to believe was within the box. :nope:
SH3 still rules, and it gets its share of gameplay on my PC still these days closing in on a decade after release. :yeah:
Aktungbby
12-19-13, 01:09 AM
Welcome back HotiBomba:salute:
Jimbuna
12-19-13, 05:18 AM
I'd like to add my agreement to what Steve and Golden Rivet have posted.
Welcome back to the surface Kaleun http://img856.imageshack.us/img856/8636/cdw.gif (http://imageshack.us/photo/my-images/856/cdw.gif/)
mikey117us
12-19-13, 02:12 PM
I recently returned to SH3 after a year off Flying in WWII in a Game I compare to sh3. IL2 Sturmovik 1946 the Old and Heavily Modded and Best WWII Flight Sim Ever Made ( Considering its age ) I had to get used to a campaign in hours and days in sh3 again instead of a 20 minute sortie in a fighter plane (time was a motivation to move into flying short stints instead of an immersive campaign I could Rarely exploit to its fullest) but that's ok by me. The DEV Team for IL2 still do patch releases to this day last retail version was 4.07 and they have now released the latest patch 4.12.2. I return to SH3 with eyes wide open knowing modders go away, move on to better things, or have real life come first. I have tweaked a few things myself (especially the Type XXIII Mine is a hybrid GWX/NYGM Boat with several Improvements and different textures one in Ostsee-HellGrau 51, and one based on eyewitness accounts of the paint on U-2326 RN Ordinary Seamen Described it and other boats from Norway including type XXIs as "Black U-Boats" but they were actually BlauGrau 52.1 or DunkelGrau 52 Hulls with BlauGrau 52.1 Turms) So in answer to the first Post Search in the SH3 Mod workshop for Playable Type XXIII for GWX by JIMBUNA it is a very addictive Boat so much so I vowed to complete it ( cut the R/DF antenna off and the two whip aux. Antennas re add them into the .dat file and .sim file as obj_extensible's and rotation to the R/DF and add water streams and even a correct interior? more than I could chew and I never got my modding skills up to par before leaving for a time and now no pun intended I'm Rusty. Things I have considered as I upgrade My computers SH4 Gold and the OPERATION MONSUN Mod. Yet to be Mega Mods I would Love to see in SH3/SH4? A Playable Japanese Submarine/s Campaign Complete with Language, Crew, Interiors, etc. Who Knows? I have an External Drive for storing my Mod Soup and will keep returning to SH3 as long as modders still surprise me with cool stuff (waiting for Rubini to Release Floating Kelp Beds and Schools of fish)
PolarDeer
12-19-13, 09:33 PM
Considering the replayability one gets by changing flotillas, boats, campaign years, patrol areas etc. and setting some objectives of your own, as well as the sheer amount of some wonderful work done by the modding community, I don't consider SH3 aged at all.
gi_dan2987
12-25-13, 11:44 PM
SH3 is like a classic car. We all love to show how much we've decked it out with superchargers, hood scoops, and performance clutches. It drives like a champ and will never die.
SH5 is like a brand new Ford Focus. It tries to be fancier than it truly is, runs like garbage, and puts you deep into debt.
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.