ZombieLenin
12-15-13, 09:22 PM
Okay, since no one has any solution for me to install Fighting Steel I've got a few questions about GNB4 that I thought might deserve their own thread.
1. Is there a way to turn on hit notifications a la GNBNA? Relatedly, is there any way to look through the range finder when you have your main guns set on manual fire?
I find it pretty difficult to discern how well my ships are doing in combat without hit notifications. Not only do I not want to sit in the lookout station 90% of the firefight--praying I'll be able to figure out when my shells are connecting--it also be nice to get reports when other ships in my task force are hit! Currently, I usually figure this out when I get a notification about removing a ship from a task force because its speed is reduced.
As it is, my only indication that the ship I'm currently viewing has taken damage is the audio of the impact.
The rangefinders problem is a big one too. It's really hard to manually control main batteries when you have no idea how well you've spotted. It seems silly to have to jump to the lookout station to track your brackets and THEN jump back to the main guns.
2. (Complaint Incoming) What's with the damage model? I really do not like how SSI switched from the 4--highly abstracted--"decks" a ship can take damage to the 2 present in GNB4.
The first time playing the tutorial (battle of Denmark Straight) I managed to get Bismarck sunk with only 6 hits--from whom I have no idea. This is totally unrealistic, magazine hits aside.
During the actual battle of Denmark Straight both KMS Bismarck and HMS Prince of Wales took as many hits, and while damaged, neither was in any danger of foundering. GNBNA had a terrible AI, but it was realistic when it came to damage--you could empty your magazines in a dreadnought duel, and only cripple your opponent.
To be fair though, since I don't have hit notifications I have no idea how many shells are penetrating with each hit.
3. Were there any expansions to GNB4 that added the "Blue Sky" battleships (planned or started and never finished)? I'd love to play around with the Montana, Lion and H classes.
1. Is there a way to turn on hit notifications a la GNBNA? Relatedly, is there any way to look through the range finder when you have your main guns set on manual fire?
I find it pretty difficult to discern how well my ships are doing in combat without hit notifications. Not only do I not want to sit in the lookout station 90% of the firefight--praying I'll be able to figure out when my shells are connecting--it also be nice to get reports when other ships in my task force are hit! Currently, I usually figure this out when I get a notification about removing a ship from a task force because its speed is reduced.
As it is, my only indication that the ship I'm currently viewing has taken damage is the audio of the impact.
The rangefinders problem is a big one too. It's really hard to manually control main batteries when you have no idea how well you've spotted. It seems silly to have to jump to the lookout station to track your brackets and THEN jump back to the main guns.
2. (Complaint Incoming) What's with the damage model? I really do not like how SSI switched from the 4--highly abstracted--"decks" a ship can take damage to the 2 present in GNB4.
The first time playing the tutorial (battle of Denmark Straight) I managed to get Bismarck sunk with only 6 hits--from whom I have no idea. This is totally unrealistic, magazine hits aside.
During the actual battle of Denmark Straight both KMS Bismarck and HMS Prince of Wales took as many hits, and while damaged, neither was in any danger of foundering. GNBNA had a terrible AI, but it was realistic when it came to damage--you could empty your magazines in a dreadnought duel, and only cripple your opponent.
To be fair though, since I don't have hit notifications I have no idea how many shells are penetrating with each hit.
3. Were there any expansions to GNB4 that added the "Blue Sky" battleships (planned or started and never finished)? I'd love to play around with the Montana, Lion and H classes.